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Remote Sony Engineering Jobs (NOW HIRING)

This is a flexible role that can be remote, with varying pay ranges based on geographic location ... note, Sony Interactive Entertainment conducts background checks at the offer stage for all new ...

... Sony, and Tesla. We're on a mission to transform how companies use data. Come be a part of our ... What will you do? * Collaborate with various engineering teams in ClickHouse to design and ...

... Sony, and Tesla. We're on a mission to transform how companies use data. Come be a part of our ... Computer science or engineering degree (or related field) #LI-Remote The typical starting salary ...

... Sony Interactive Entertainment, The Trade Desk, and Wayfair, rely on Aerospike for customer 360 ... Remote, USA We are seeking an experienced and driven Support Engineer to join our Global Customer ...

Software Engineer

Los Angeles, CA · Remote

$125K - $145K/yr

Founded by Universal Music Group and Sony Music Entertainment in 2009, Vevo offers fans worldwide a ... This is a full-time remote position. As a member of the team you will: * Collaborate with fellow ...

Software Engineer

New York, NY · On-site +1

$125K - $145K/yr

Founded by Universal Music Group and Sony Music Entertainment in 2009, Vevo offers fans worldwide a ... This is a full-time remote position. As a member of the team you will: * Collaborate with fellow ...

... Sony, and Tesla. We're on a mission to transform how companies use data. Come be a part of our ... Experience: 6+ years in software engineering, ideally with experience building or operating ...

... Sony, and Tesla. We're on a mission to transform how companies use data. Come be a part of our ... About the team The AI/ML Engineering team builds and operates ClickHouse's AI and machine learning ...

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Remote Sony Engineering information

See salary details

$46.5K

$146.9K

$174K

How much do remote sony engineering jobs pay per year?

As of Jun 6, 2026, the average yearly pay for remote sony engineering in the United States is $146,868.00, according to ZipRecruiter salary data. Most workers in this role earn between $116,500.00 and $173,000.00 per year, depending on experience, location, and employer.

What are some common challenges faced by remote engineers working at Sony, and how can they be addressed?

Remote Sony engineers often encounter challenges such as coordinating across different time zones, maintaining effective communication with global teams, and staying aligned with project updates. To address these, Sony typically uses collaboration tools like Slack and Jira, encourages regular virtual meetings, and provides structured onboarding processes. Engineers can also benefit from proactively setting clear expectations, establishing a routine for checking in with team members, and making use of Sony's internal resources for remote work support.

What is the difference between Remote Sony Engineering vs Remote Sony Software Development?

AspectRemote Sony EngineeringRemote Sony Software Development
Required CredentialsBachelor's in Engineering, technical certificationsBachelor's in Computer Science, coding certifications
Work EnvironmentDesign, testing, hardware integrationCoding, software design, testing
Employer & Industry UsageElectronics, hardware manufacturingSoftware, app development
Common Search & ComparisonYesYes

Remote Sony Engineering focuses on hardware design, testing, and integration, requiring engineering credentials. In contrast, Remote Sony Software Development centers on coding and software solutions, requiring programming skills. Both roles are essential in Sony's tech ecosystem but differ in their core tasks and skill sets.

What is a Remote Sony Engineer?

A Remote Sony Engineer is a professional who works for Sony, or on Sony products and systems, from a location outside of a traditional office setting. Their responsibilities may include designing, developing, testing, or supporting Sony’s electronics, software, or entertainment products remotely. These engineers often collaborate with teams across the globe using digital tools and communication platforms. The role requires strong technical skills, self-motivation, and the ability to work independently while still meeting the company’s standards and deadlines.

What are the key skills and qualifications needed to thrive as a Remote Sony Engineer, and why are they important?

To thrive as a Remote Sony Engineer, you typically need a solid background in engineering (such as electrical, software, or hardware), a relevant degree, and experience with Sony products or similar technologies. Familiarity with industry-standard tools and platforms, such as CAD software, embedded systems, or Sony’s proprietary development environments, is crucial, along with any applicable certifications. Strong problem-solving abilities, self-motivation, and effective communication skills are essential for collaborating with global teams and managing projects remotely. These skills ensure high-quality engineering solutions, seamless teamwork, and the ability to troubleshoot and innovate effectively in a remote work environment.
More about Remote Sony Engineering jobs
What cities are hiring for Remote Sony Engineering jobs? Cities with the most Remote Sony Engineering job openings:
What are the most commonly searched types of Sony Engineering jobs? The most popular types of Sony Engineering jobs are:
What states have the most Remote Sony Engineering jobs? States with the most job openings for Remote Sony Engineering jobs include:
What job categories do people searching Remote Sony Engineering jobs look for? The top searched job categories for Remote Sony Engineering jobs are:
Infographic showing various Remote Sony Engineering job openings in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $146,868 per year, or $70.6 per hour.

Senior Engineer - Build Systems

teamLFG

Remote

$160K - $240K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted yesterday


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Does unlocking the full potential of a game team bring you joy? Are you always looking for faster build times? Do you dream of an unbroken line of success icons on your CI/CD dashboard? Come join us at teamLFG!
As a Senior Engineer at teamLFG, you will improve and maintain the systems that deliver builds to both developers and customers. You'll seek opportunities to speed up workflows, educate developers, and enable the team to do their best work with minimal friction. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
• Develop and maintain automated build software using Unreal Engine 5, primarily using C#
• Monitor and report on the health and status of build systems
• Develop and maintain workflows for internal customers across multiple disciplines
• Provision and manage on-prem and cloud-based build resources
• Troubleshoot build errors and collaborate with varied disciplines to resolve them
• Work with release management to publish game builds to customers
• Work with test team to run automated tests and publish results
REQUIRED SKILLS
• Ability to write, debug, and maintain code in C#
• Ability to write, debug, and maintain code in C++
• Ability to navigate large codebases and be effective with minimal documentation
• Ability to solve complex problems robustly and with minimal oversight
• Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals
• Working knowledge of Perforce
• Willingness to assist in other engineering efforts as needed
• Embrace a "we" culture in addition to being an outstanding collaborator and communicator
NICE-TO-HAVE SKILLS
• Experience with front-end web development
• Experience with "games as a service" online game development
• Experience shipping games across multiple platforms
• Professional experience with Unreal Engine 4 or 5
• Professional experience with automated build systems
• Experience with Unreal-specific build workflows like Horde and UGS
• Experience managing and integrating with cloud-based services
At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$160,000-$240,000 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.