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Remote Playstation Support Jobs (NOW HIRING)

... PlayStation. We look for candidates who value joining a mission-focused team with a diverse set of ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Lead UI Engineer

San Mateo, CA · On-site +1

$133K - $198K/yr

... that support server-side configuration. This includes dynamic screen layouts, remote control ... Direct experience resolving UI-related console certification issues (TRC/TCR) for PlayStation and ...

Staff Services Engineer

$190K - $285K/yr

... PlayStation. We look for candidates who value joining a mission-focused team with a diverse set of ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Lead UI Engineer

San Mateo, CA · On-site +1

$133K - $198K/yr

... that support server-side configuration. This includes dynamic screen layouts, remote control ... Direct experience resolving UI-related console certification issues (TRC/TCR) for PlayStation and ...

$50/hr

... and the PlayStation Network, Sony creates and delivers more entertainment experiences to more ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... and the PlayStation Network, Sony creates and delivers more entertainment experiences to more ... You will receive support from internal scientists and engineers in your efforts. Required ...

Showing results 41-60

Remote Playstation Support information

See salary details

$30.5K

$45.3K

$61K

How much do remote playstation support jobs pay per year?

As of Sep 7, 2026, the average yearly pay for remote playstation support in the United States is $45,311.00, according to ZipRecruiter salary data. Most workers in this role earn between $40,500.00 and $48,500.00 per year, depending on experience, location, and employer.

What is the difference between Remote Playstation Support vs Remote Console Support?

AspectRemote Playstation SupportRemote Console Support
CertificationsNone required, technical knowledge preferredNone required, technical knowledge preferred
Work EnvironmentCustomer service, technical troubleshooting via remote toolsTechnical troubleshooting, remote access to gaming consoles
Industry UsageGaming companies, tech support servicesElectronics retailers, tech support providers
Search & Comparison IntentSupport for PlayStation devices and servicesSupport for gaming consoles in general

Remote Playstation Support focuses specifically on assisting users with PlayStation consoles and services, while Remote Console Support covers a broader range of gaming consoles and devices. Both roles involve remote troubleshooting and technical support, but the former is specialized for PlayStation products.

More about Remote Playstation Support jobs

What cities are hiring for Remote Playstation Support jobs?

Cities with the most Remote Playstation Support job openings:

What are the most commonly searched types of Playstation Support jobs?

The most popular types of Playstation Support jobs are:

What states have the most Remote Playstation Support jobs?

States with the most job openings for Remote Playstation Support jobs include:

Infographic showing various Remote Playstation Support job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $45,311 per year, or $21.8 per hour.

Senior Game Services Engineering Lead

Sony Interactive Entertainment (SIE)

Cheyenne, WY • On-site, Remote

$217K - $325K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 6 days ago


Key responsibilities

  • Build and maintain production-quality backend game services.

  • Directly manage and lead several engineers, providing support, technical mentorship, and career development coaching.

  • Collaborate daily with a cross-disciplinary team to design and build services-driven features for the game, including sessions, matchmaking, and progression.


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you enjoy the challenge of solving complex, non-deterministic problems with simple, pragmatic solutions?

As aSeniorOnlineGame ServicesEngineering LeadforteamLFG, you will design and build the core services that take our game from prototype to production, from gathering requirements to implementation and scaling. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

  • Build andmaintainproduction-quality backend game services
  • Directly manage and lead several engineers, providing support, technical mentorship, constructive feedback,and career development coaching
  • Collaborate daily with a cross-disciplinary team to design and build the services-driven features for the game (including sessions, matchmaking, and progression)
  • Effectively write clear, concise, andaccuratetechnical documentation and email communication, with the ability to summarize complex topics and achieve alignment across multiple teams
  • Calmly deal with production incidents,participatingin an on-call rotation after launch

REQUIRED SKILLS

  • Production experience designing and building backend game services
  • Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals
  • Experience leading (direct management, mentoring, or guiding) engineers
  • Ability to diagnose complex system failures using logging and metrics
  • Ability to write, debug, andmaintaincode in Rust, C++, or C#
  • Embrace a "we" culture in addition to being an outstanding collaborator and communicator

NICE-TO-HAVE SKILLS

  • Experience with "games as a service" online game development
  • Working knowledge of Docker, Git, and Linux (including shell scripting and system configuration)

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$217,000-$325,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.