2

Remote Game Developer Jobs in Washington (NOW HIRING)

Flexible to work remote with the ability to commute to the corporate office as needed Must have ... with developer experience (DevEx) improvements, including tooling, workflows, and platform ...

Flexible to work remote with the ability to commute to the corporate office as needed * Must have ... Familiarity with developer experience (DevEx) improvements, including tooling, workflows, and ...

... other engineers -- who are driving real-world impact in AI development. Our platform offers an ... Benefits: * This is a full-time or part-time REMOTE position * You'll be able to choose which ...

... other engineers -- who are driving real-world impact in AI development. Our platform offers an ... Benefits: * This is a full-time or part-time REMOTE position * You'll be able to choose which ...

Overview Black Canyon Consulting (BCC) is searching for a Software Developer in Bioinformatics and ... This opportunity is full time and onsite at the NIH in Bethesda, MD and/or remote work. We attract ...

Remote (In the U.S) Other Considerations: U.S. Citizen or Permanent Resident (Required) POSITION SUMMARY We are seeking a Software Developer to be responsible for designing, coding, and modifying ...

next page

Showing results 1-20

Remote Game Developer information

See Washington salary details

$36.8K

$122.9K

$203.9K

How much do remote game developer jobs pay per year?

As of Jun 9, 2026, the average yearly pay for remote game developer in Washington is $122,854.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,300.00 and $140,400.00 per year, depending on experience, location, and employer.

How do remote game developers typically collaborate with team members across different time zones?

Remote game developers often work closely with artists, designers, and other programmers who may be in various locations around the world. To ensure smooth collaboration, teams usually rely on project management tools, version control systems, and regular virtual meetings scheduled at overlapping hours. Clear communication, documentation, and flexible work hours can help overcome challenges related to time zone differences, ensuring everyone stays aligned on project goals and deadlines. Building strong asynchronous communication habits is key to maintaining productivity and team cohesion.

What Does a Remote Game Developer Do?

As a remote developer, your duties and responsibilities involve programming the algorithms and code that control mobile, online, and computer video games. You work from home to develop action sequences in games, graphical user interfaces, and other basic tools that allow for seamless user gameplay. You must ensure that the software is compatible with console or computer requirements, such as memory usage and graphics chip limitations, and be able to identify and fix glitches in the game quickly. In this role, you virtually collaborate with other programmers and QA testers to ensure that these issues are dealt with systematically.

What does a Remote Game Developer do?

A Remote Game Developer is a professional who designs, builds, and maintains video games while working from a location outside of a traditional office environment. Their responsibilities often include coding, testing, debugging, and collaborating with other team members such as designers and artists through online tools. Remote Game Developers may work on creating new games, updating existing ones, or developing specific features. They rely heavily on communication platforms, version control systems, and project management software to coordinate with their teams. This role allows for flexibility in location but requires strong self-management and technical skills.

What are the key skills and qualifications needed to thrive as a Remote Game Developer, and why are they important?

To thrive as a Remote Game Developer, you need strong programming skills (such as C++, C#, or Unity), a solid understanding of game design principles, and typically a degree in computer science or a related field. Familiarity with game engines (like Unity or Unreal Engine), version control systems (e.g., Git), and sometimes specialized certifications are important technical assets. Effective communication, time management, and collaborative problem-solving are crucial soft skills for remote teamwork and project success. These skills and qualities enable developers to create high-quality games, meet deadlines, and work efficiently within distributed teams.
What are the most commonly searched types of Game Developer jobs in Washington? The most popular types of Game Developer jobs in Washington are:
What job categories do people searching Remote Game Developer jobs in Washington look for? The top searched job categories for Remote Game Developer jobs in Washington are:
What cities in Washington are hiring for Remote Game Developer jobs? Cities in Washington with the most Remote Game Developer job openings:
Infographic showing various Remote Game Developer job openings in Washington as of May 2026, with employment types broken down into 1% Locum Tenens, 88% Full Time, 1% Part Time, 1% Temporary, and 9% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $122,854 per year, or $59.1 per hour.
Software Developer

Software Developer

Leidos

Reston, VA • On-site, Remote

Full-time

Posted 21 days ago


Leidos rating

8.4

Company rating: 8.4 out of 10

Based on 146 frontline employees who took The Breakroom Quiz

55th of 426 rated business services


Job description

Leidos Intelligence Sector delivers advanced technology and mission software across cyber, logistics, security operations, and decision analytics, empowering defense and intelligence customers to stay ahead of evolving global threats.

Our mission is simple: equip those who protect the nation with the tools, technologies, and insights they need to succeed in an increasingly complex security landscape.

We are seeking a Senior Software Engineer who doesn't just build systems, but redefines how they are imagined, developed, and deployed. In this role, you will act as both a lead engineer and technical innovator, driving the design and delivery of AI-enabled, agentic, and intelligent software platforms that accelerate modernization and mission outcomes. You will operate across the full spectrum, from shaping technical strategy and evaluating emerging technologies to prototyping and delivering production-grade solutions.

We're looking for builders who move with urgency, think boldly, and execute with discipline. You'll work in a highly collaborative environment, developing scalable, high-quality software while influencing the direction of next-generation capabilities.

The ideal candidate brings strong object-oriented design fundamentals, deep backend engineering experience, and a passion for solving complex problems at scale. You will contribute across the full software lifecycle while continuously improving performance, reliability, and user experience.

Primary Responsibilities
Design, build, and scale distributed, cloud-native and on-premise systems, including developer platforms and mission-critical applications.
Develop and deploy AI-enabled applications, including integration of large language models (LLMs), retrieval-augmented generation (RAG), and agentic workflows into production environments.
Architect and implement solutions using modern AI/ML frameworks, orchestration tools, vector databases, and microservices-based architectures.
Write high-quality, maintainable code in multiple programming languages (e.g., Python, Java, C++, Go), leveraging AI-assisted development tools to accelerate delivery and improve productivity.
Leverage AI to analyze, modernize, and refactor large, complex codebases (e.g., Java, .NET, COBOL, C++).
Design and optimize end-to-end AI workflows, including prompt engineering, model evaluation, fine-tuning, and continuous improvement of model performance.
Develop and maintain CI/CD pipelines and automated testing frameworks to support rapid, reliable software delivery across environments (on-prem, AWS, Azure).
Apply DevSecOps principles to ensure secure, resilient, and compliant software solutions, particularly in government or mission-focused environments.
Lead and contribute to technical architecture decisions, ensuring alignment with best practices in scalability, performance, and maintainability.
Identify, assess, and mitigate technical risks proactively, ensuring system reliability and mission success.
Collaborate with cross-functional teams and stakeholders to translate requirements into technical solutions, clearly communicating complex concepts to both technical and non-technical audiences.
Support software lifecycle management, including version control, release management, and deployment across development, test, QA, and production environments.
Contribute to improving developer experience (DevX) through tooling, automation, and workflow enhancements.
Operate effectively within an Agile development environment, participating in sprint planning, daily stand-ups, and regular demonstrations of working software.

Basic Qualifications
Bachelor's degree and 12+ years experience in software engineering, including significant experience at the senior/architect level. Additional experience may be considered in lieu of a degree.
Expertise in designing and building distributed systems, developer tools, or platform engineering products.
Hands-on experience implementing AI/ML systems or integrating large language models into production workflows.
Strong knowledge of agentic frameworks, orchestration tools, RAG, vector databases, API design, and microservices.
Deep understanding of software design patterns, CI/CD, DevSecOps, and cloud-native architectures (AWS/Azure/GCP).
Strong coding proficiency in at least two modern languages (Python, Go, Java, C#, etc.).

Experience supporting full software development lifecycle (SDLC) from design through deployment and sustainment.
Proven ability to work independently and lead within Agile/Scrum teams. Experience mentoring junior engineers and guiding best practices. Strong communication skills to translate complex technical concepts to stakeholders.
Must be authorized to work in the U.S.
Must live in the National Capital Region area and be able to commute to the Leidos GHQ office. Flexible to work remote with the ability to commute to the corporate office as needed
Must have active TS clearance with ability to obtain and maintain a TS/SCI security clearance

Preferred Qualifications
Experience leading or contributing to enterprise-wide code reuse, standardization, and modernization initiatives
Familiarity with developer experience (DevEx) improvements, including tooling, workflows, and platform engineering concepts
Hands-on experience with static analysis, code quality, and security scanning tools (e.g., SonarQube, Fortify, Checkmarx)
Experience working in cloud environments (AWS, Azure, GCP), including hands-on experience with AWS services such as EC2 and S3, and deploying applications in containerized architectures (Docker, Kubernetes)
Working knowledge of multiple programming languages and the ability to operate across diverse technology stacks
Experience establishing and managing software baselines, inventories, and asset catalogs
Familiarity with open-source frameworks and approaches for evaluating and adopting emerging technologies
Experience developing and visualizing engineering metrics and performance dashboards
Background supporting federal, intelligence, or homeland security missions
TS /SCI with poly clearance

If you're looking for comfort, keep scrolling. At Leidos, we outthink, outbuild, and outpace the status quo - because the mission demands it. We're not hiring followers. We're recruiting the ones who disrupt, provoke, and refuse to fail. Step 10 is ancient history. We're already at step 30 - and moving faster than anyone else dares.

Original Posting:April 21, 2026

For U.S. Positions: While subject to change based on business needs, Leidos reasonably anticipates that this job requisition will remain open for at least 3 days with an anticipated close date of no earlier than 3 days after the original posting date as listed above.

Pay Range:Pay Range $131,300.00 - $237,350.00

The Leidos pay range for this job level is a general guideline onlyand not a guarantee of compensation or salary. Additional factors considered in extending an offer include (but are not limited to) responsibilities of the job, education, experience, knowledge, skills, and abilities, as well as internal equity, alignment with market data, applicable bargaining agreement (if any), or other law.


What Leidos employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Leidos logo

About Leidos

Sourced by ZipRecruiter

At Leidos, we deliver innovative solutions through the efforts of our diverse and talented people who are dedicated to our customers' success. We empower our teams, contribute to our communities, and operate sustainable practices. Everything we do is built on a commitment to do the right thing for our customers, our people, and our community.

Industry

It services

Company size

10,000+ Employees

Headquarters location

Reston, VA, US

Social media