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Apprentice Unity Vr Developer Jobs in Washington

UI and UX Strategist

Mclean, VA · Hybrid

$62K - $141K/yr

In this role, you'll collaborate with UX practitioners, developers, solutions architects, and ... VR, or XR, simulations, gaming platforms, and hybrid 2D or 3D interfaces * Experience with Unity ...

UI and UX Strategist

Washington, DC · Hybrid

$62K - $141K/yr

In this role, you'll collaborate with UX practitioners, developers, solutions architects, and ... VR, or XR, simulations, gaming platforms, and hybrid 2D or 3D interfaces * Experience with Unity ...

UI and UX Strategist

Mclean, VA · Hybrid

$62K - $141K/yr

In this role, you'll collaborate with UX practitioners, developers, solutions architects, and ... VR, or XR, simulations, gaming platforms, and hybrid 2D or 3D interfaces * Experience with Unity ...

UI and UX Strategist

Washington, DC · Hybrid

$62K - $141K/yr

In this role, you'll collaborate with UX practitioners, developers, solutions architects, and ... VR, or XR, simulations, gaming platforms, and hybrid 2D or 3D interfaces * Experience with Unity ...

UI and UX Strategist

Mclean, VA · On-site

$62K - $141K/yr

In this role, you'll collaborate with UX practitioners, developers, solutions architects, and ... VR, or XR, simulations, gaming platforms, and hybrid 2D or 3D interfaces * Experience with Unity ...

UI and UX Strategist

Mclean, VA · On-site

$62K - $141K/yr

In this role, you'll collaborate with UX practitioners, developers, solutions architects, and ... VR, or XR, simulations, gaming platforms, and hybrid 2D or 3D interfaces * Experience with Unity ...

UI and UX Strategist

Mclean, VA · On-site

$62K - $141K/yr

In this role, you'll collaborate with UX practitioners, developers, solutions architects, and ... VR, or XR, simulations, gaming platforms, and hybrid 2D or 3D interfaces * Experience with Unity ...

UI and UX Strategist

Mclean, VA · On-site

$62K - $141K/yr

In this role, you'll collaborate with UX practitioners, developers, solutions architects, and ... VR, or XR, simulations, gaming platforms, and hybrid 2D or 3D interfaces * Experience with Unity ...

Graphics Software Engineer

College Park, MD

$138.40K - $171K/yr

Hands-on architect, developer, and optimizer: Architect, code, profile, and ship high-performance ... Experience with AR/VR/XR devices. Understanding of modern graphics APIs (Vulkan preferred, DirectX ...

Apprentice Unity Vr Developer information

What are the key skills and qualifications needed to thrive as an Apprentice Unity VR Developer, and why are they important?

To thrive as an Apprentice Unity VR Developer, you need a basic understanding of Unity, C# programming, and 3D modeling concepts, along with a relevant degree or coursework in computer science or game development. Familiarity with VR hardware, Unity Editor, version control systems like Git, and optional certifications such as Unity Certified Associate are commonly expected. Creativity, problem-solving, teamwork, and a willingness to learn help you stand out in collaborative and fast-evolving development environments. These skills and qualities are crucial to creating immersive VR experiences efficiently while adapting to new technologies and project requirements.

What are some typical projects an Apprentice Unity VR Developer might work on during their first year?

As an Apprentice Unity VR Developer, you can expect to contribute to a variety of projects such as creating interactive VR training modules, developing prototype game mechanics, or assisting with educational VR experiences. Early tasks often include building and testing immersive environments, troubleshooting performance issues, and collaborating with artists and designers to refine visual elements. You'll frequently use Unity and C# to implement features, fix bugs, and learn best practices for optimizing VR applications. These experiences help you build a solid foundation in both technical and collaborative skills, preparing you for more complex responsibilities as you advance.

What does an Apprentice Unity VR Developer do?

An Apprentice Unity VR Developer assists in designing, developing, and testing virtual reality (VR) applications using the Unity game engine. They typically work under the supervision of experienced developers, learning to create immersive VR experiences, write scripts in C#, and troubleshoot issues. Their role often includes collaborating with artists and designers to bring interactive 3D environments to life, while building foundational skills in Unity and VR development.

What is the difference between Apprentice Unity Vr Developer vs Junior Unity Developer?

AspectApprentice Unity Vr DeveloperJunior Unity Developer
CredentialsBasic knowledge, often in training or courseworkSome experience, possibly a related certification
Work EnvironmentEntry-level, supervised projects, learning-focusedDeveloping skills, contributing to projects under guidance
Industry UsageCommon in training programs and internshipsStandard entry-level role in game and VR development

The main difference is that an Apprentice Unity Vr Developer is typically in a training or internship phase, focusing on learning and gaining experience in VR development. A Junior Unity Developer has more hands-on project experience and can contribute more independently. Both roles serve as stepping stones in a Unity development career, with the apprentice role emphasizing skill acquisition and the junior role emphasizing application.

What are the most commonly searched types of Unity Vr Developer jobs in Washington? The most popular types of Unity Vr Developer jobs in Washington are:
What are popular job titles related to Apprentice Unity Vr Developer jobs in Washington? For Apprentice Unity Vr Developer jobs in Washington, the most frequently searched job titles are:
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Project Developer, Virginia Serious Game Institute (VSGI)

Project Developer, Virginia Serious Game Institute (VSGI)

George Mason University

Manassas, VA • On-site

Full-time

Posted 19 days ago


George Mason University rating

8.3

Company rating: 8.3 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

92nd of 529 rated colleges and universities


Job description

Department: Col of Visual and Performing Arts
Classification: Info Technology Spec 1
Job Category: Classified Staff
Job Type: Full-Time
Work Schedule: Full-time (1.0 FTE, 40 hrs/wk)
Location: Manassas, VA
Workplace Type: Hybrid Eligible
Sponsorship Eligibility: Not eligible for visa sponsorship
Pay Band: 04
Salary: Salary commensurate with education and experience
Restricted: Yes
Criminal Background Check: Yes
About the Department:
The Virginia Serious Game Institute (VSGI) exists to support Mason's entrepreneurial and innovation goals by cultivating and supporting Mason-founded startups, rapid prototype development, high-value knowledge job creation, and regional economic development through serious game technology discovery to improve the human condition.
About the Position:
The Project Developer at the Virginia Serious Game Institute (VSGI) plays a pivotal role in supporting the ideation, creation, and management of projects that advance the institute's applied research, incubator, and outreach initiatives. This position requires a highly adaptable individual with strong technical expertise in game development and emerging technologies. The Project Developer leads and oversees both individual and team-based projects, ensuring alignment with VSGI's strategic goals and technological standards. This role also includes representing VSGI in various internal and external engagements.
Responsibilities:
Provides design, development, and coding expertise for VSGI projects and grant-funded initiatives.
  • Designs and implements interactive digital experiences using Unity, Unreal, and other industry-standard engines;
  • Writes and maintains scalable, efficient code for serious game applications;
  • Collaborates with faculty and external partners to translate research into prototypes; and
  • Troubleshoots cross-platform technical issues.

Leads and manages VSGI research and start-up projects, including timelines, asset creation, and development workflows.
  • Develops project plans with clear milestones and deliverables;
  • Oversees asset creation and integration;
  • Coordinates interdisciplinary teams;
  • Documents decisions and project outcomes; and
  • Conducts QA testing and iterative improvements.

Facilitates communication among VSGI staff, affiliated companies, students, university administration, and external stakeholders;
  • Serves as liaison between technical and non-technical stakeholders;
  • Leads regular meetings and collaborative sessions; and
  • Mentors student interns and junior developers.

Delivers project updates and presentations to stakeholders, including corporate partners, faculty, administrators, and government officials.
  • Prepares and presents reports on project status and impact;
  • Tailors presentations to diverse audiences;
  • Contributes to grant reporting and proposals; and
  • Represents VSGI at public events;

Develops new resources and tools to support VSGI and affiliated programs when not directly engaged in project work.
  • Researches and prototypes emerging technologies; and
  • Supports curriculum development and outreach.

Represents VSGI in meetings with clients, partners, and dignitaries, including in the absence of the Director.
  • Acts as spokesperson for VSGI;
  • Builds relationships with partners and agencies;
  • Facilitates strategic discussions; and
  • Ensures continuity of leadership.

Required Qualifications:
  • Bachelor's degree in related field, or equivalent combination of education and experience;
  • Experience (generally, minimum of 3 years) in game development, including Unity and Unreal Engine;
  • Experience with VR, AR, and AI technologies;
  • Familiarity with source control systems (e.g., Git);
  • Knowledge of grant-funded initiatives;
  • Strong project management and team coordination skills;
  • Excellent communication and presentation abilities;
  • Ability to work independently and collaboratively;
  • Ability to adapt to emerging technologies and shifting project needs;
  • Ability to investigate, adopt, and integrate new technologies as needed;
  • Proven ability to lead development projects and ensure timely, scoped delivery;
  • Proficiency in programming for game engines and related platforms;
  • Proficiency in programming languages relevant to game development (e.g., C#, C++, Python); and
  • Strong capacity to work independently and collaboratively in a team environment.

Preferred Qualifications:
  • Master's degree in related field;
  • Experience (generally, 5+ years) in Computer Game Design Development;
  • Experience in serious game development; and
  • Demonstrated ability working with a diverse population of artists, faculty, staff, students, and community members.

Instructions to Applicants:
For full consideration, applicants must apply for the Project Developer, Virginia Serious Game Institute (VSGI) at https://jobs.gmu.edu/. Complete and submit the online application to include three professional references with contact information, and provide a cover letter and resume for review.
Posting Open Date: January 9, 2026
For Full Consideration, Apply by: January 24, 2026
Open Until Filled: Yes
Mason Ad Statement
Mason is currently the largest and most diverse university in Virginia with students and faculty from all 50 states and over 135 countries studying in over 200 degree programs at campuses in Arlington, Fairfax and Prince William, as well as at learning locations across the commonwealth. Rooted in Mason's diversity is a campus culture that is both rewarding and exciting, work that is meaningful, and opportunities to both collaborate and create.
If you are interested in joining the Mason family take a look at our current opportunities and catch some Mason spirit at jobs.gmu.edu/!
George Mason University, Where Innovation is Tradition.
Equity Statement
George Mason University is an equal opportunity/affirmative action employer, committed to promoting inclusion and equity in its community. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, age, disability or veteran status, or any characteristic protected by law.
Campus Safety Information
Mason's Annual Security and Fire Safety Report is available at http://police.gmu.edu/annual-security-report/

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