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Unity Game Development Jobs in Washington (NOW HIRING)

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Minimum of 7 years of software development experience focused on simulation or game-based ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Minimum of 7 years of software development experience focused on simulation or game-based ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Minimum of 7 years of software development experience focused on simulation or game-based ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

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Unity Game Development information

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How much do unity game development jobs pay per hour?

As of Jun 19, 2026, the average hourly pay for unity game development in Washington is $23.72, according to ZipRecruiter salary data. Most workers in this role earn between $16.06 and $26.97 per hour, depending on experience, location, and employer.

What is the salary of a Unity developer?

The salary of a Unity developer varies based on experience, location, and skill level, but typically ranges from $60,000 to $120,000 annually. Entry-level developers may earn around $50,000, while experienced professionals with specialized skills can earn over $100,000 per year.

What is Unity game development?

Unity game development refers to the process of creating video games using the Unity engine, a popular and versatile game development platform. Unity provides developers with tools to build both 2D and 3D games for a wide range of platforms, including PC, consoles, mobile devices, and VR/AR systems. Developers use C# as the primary programming language in Unity, and the engine offers features such as a visual editor, asset management, physics, and rendering. Unity is widely recognized for its user-friendly interface and extensive community support, making it accessible for both beginners and experienced developers.

What are the key skills and qualifications needed to thrive as a Unity Game Developer, and why are they important?

To thrive as a Unity Game Developer, you need strong proficiency in C# programming, a solid understanding of game design principles, and experience with the Unity engine, often supported by a degree in computer science or a related field. Familiarity with version control systems like Git, 3D modeling tools, and knowledge of physics engines and animation systems is typically required. Creativity, problem-solving abilities, and effective teamwork are standout soft skills for this role. These skills are crucial to efficiently develop engaging games, troubleshoot technical issues, and collaborate within multidisciplinary teams.

Is 30 too old to start game development?

Unity game development is accessible to learners of all ages, and many successful developers start later in life. Skills such as programming, design, and familiarity with Unity tools can be learned at any age, and prior experience in related fields can be an advantage. Age is not a barrier to entering the industry if you are committed to learning and building a portfolio.

What are some common collaboration practices for Unity game developers working on a multidisciplinary team?

Unity game developers frequently collaborate with artists, designers, and sound engineers to bring game concepts to life. Effective communication is essential, as developers need to interpret design documents, provide feedback on technical feasibility, and integrate assets created by other team members. Version control systems like Git are commonly used to manage code and asset changes, ensuring smooth teamwork and minimizing conflicts. Regular stand-up meetings and sprint planning sessions are also typical to keep everyone aligned on project goals and deadlines.

Is Unity still good in 2026?

Unity remains a popular game development engine in 2026, widely used for creating both 2D and 3D games across multiple platforms. Its user-friendly interface, extensive asset store, and support for C# programming continue to make it a strong choice for developers, though competitors like Unreal Engine also remain relevant. Staying updated with Unity's latest features and certifications can enhance job prospects in the field.

What is the difference between Unity Game Development vs Unreal Engine Development?

AspectUnity Game DevelopmentUnreal Engine Development
Required CredentialsTypically a degree in computer science, game design, or related fields; certifications like Unity Certified DeveloperSimilar degrees; certifications like Unreal Certified Developer
Work EnvironmentOften indie studios, mobile game companies, and small to medium-sized teamsCommon in AAA game studios, high-end graphics projects, and VR/AR applications
Industry UsagePopular in mobile, indie, and 2D/3D game developmentFavored for high-fidelity graphics and complex 3D projects

Unity Game Development and Unreal Engine Development share many credentials and work environments but differ mainly in their target projects and industry focus. Unity is widely used for mobile and indie games, while Unreal excels in high-end, AAA, and VR/AR applications. Choosing between them depends on project scope, desired graphics quality, and platform requirements.

Are Unity developers in demand?

Unity game development is a growing field with strong demand due to the popularity of mobile, VR, and AR applications. Employers seek developers skilled in C# and familiar with the Unity engine, and opportunities are available across gaming, simulation, and interactive media industries.
What are popular job titles related to Unity Game Development jobs in Washington? For Unity Game Development jobs in Washington, the most frequently searched job titles are:
What job categories do people searching Unity Game Development jobs in Washington look for? The top searched job categories for Unity Game Development jobs in Washington are:
What cities in Washington are hiring for Unity Game Development jobs? Cities in Washington with the most Unity Game Development job openings:
Simulation & Game Developer (Autonomous Systems)

Simulation & Game Developer (Autonomous Systems)

TurbineOne

Washington, DC • Remote

Other

Posted 11 days ago


Job description

ABOUT THE JOB

Company Intro:
TurbineOne is the frontline perception company. We deliver decision advantage, better situational awareness, and stronger force protection. Our customers love how we automate the right portions of the military intelligence cycle while keeping them in the loop. The company is a small, fast-moving, and high-performance startup backed by the best DefenseTech venture capitalists.

Job Title: Senior / Principal, Simulation & Game Developer (Autonomous Systems)
Reporting to: Applied Robotics Engineering Manager
Location: Geographically flexible (remote-friendly)

Description

TurbineOne is looking for a senior/principal game developer to build an interactive simulation environment that brings our autonomous vehicle software to life. This role will focus on developing a "game-like" platform where both technical and non-technical users can design, run, and evaluate real-world scenarios involving aerial drones and autonomous maritime systems.

You will own the development of a simulation product that integrates our autonomy stack as the "agents" inside rich, physics-based environments. Leveraging platforms like Unreal Engine (AirSim) or Unity, you will create intuitive tools and immersive environments that enable rapid scenario testing, validation, and experimentation.

This is a highly cross-functional role at the intersection of game development, simulation, and robotics.

Primary Responsibilities
  • Own the design and development of a simulation platform that enables users to create and test real-world autonomous vehicle scenarios
  • Build immersive, physics-based environments using Unreal Engine (preferred, with AirSim) or Unity
  • Integrate TurbineOne's autonomy software into simulation environments as controllable agents
  • Develop intuitive tooling and UX that allows non-technical users to configure scenarios, define conditions, and evaluate outcomes
  • Create systems for scenario scripting, playback, telemetry visualization, and analysis
  • Collaborate closely with robotics engineers to ensure simulation fidelity and alignment with real-world vehicle behavior
  • Balance realism with usability-build simulations that are both technically meaningful and easy to interact with
  • Be a product owner-define and drive the vision for simulation capabilities; there are no tickets to crunch here
  • Dream big-prototype, experiment, and iterate quickly on new ideas for how simulation can accelerate autonomy development and testing
Desired Experience
  • 5+ years of experience in game development, simulation engineering, or interactive 3D application development
  • Strong experience with Unreal Engine (preferred) or Unity, including physics systems and environment creation
  • Experience building tools or systems for user-generated content (e.g., level editors, scenario builders, modding tools)
  • Familiarity with simulation frameworks such as AirSim, Gazebo, or similar is a strong plus
  • Experience integrating external systems or APIs into game engines (e.g., networking, real-time data, control systems)
  • Understanding of enemy AI, complex scripting behaviors or other NPC mecahnics
  • Strong sense of UX for interactive tools-especially for non-technical users
  • Experience working through ambiguity and shaping early-stage products
  • Bonus: familiarity with robotics concepts (ROS, MAVLink, etc.) or prior work in simulation for autonomy
Startup Culture Expectations
  • We're a small, fully remote team-everything is our responsibility
  • Our team thrives on autonomy, trust, and strong communication
  • You'll be expected to take full ownership of your domain-from idea to implementation
  • Comfort with constant change, fast iteration, and learning by doing is essential
  • We value builders who experiment, share failures openly, and push toward impactful solutions
  • Most startups fail-no one is coming to save us, and that's what makes this fun