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Gameplay Developer Jobs in Washington (NOW HIRING)

An Unannounced Game Studio based in Fairfax, VA and led by industry veterans is searching for Jr-Mid Programmers to join a talented team in creating amazing games. Responsibilities Write portable ...

AI Prompt Engineer

Ashburn, VA · On-site

  • Medical

  • Retirement

  • PTO

Engineering Time Type: Full time Minimum Clearance Required to Start: None Employee Type: Regular Percentage of Travel Required: Up to 10% Type of Travel: Local * * * The Opportunity: CACI is ...

DevOps Engineer

Reston, VA · On-site

$55 - $75.25/hr

Game Plan Tech is a mission-driven consulting and services firm that helps government teams access innovative technologies. They are seeking a DevOps Engineer with expertise in Google Cloud Platform ...

Ontology Engineer (TS/SCI)

Herndon, VA · On-site

$137K - $200K/yr

  • Retirement

Collaborate with analysts, data scientists, engineers, and Government stakeholders to capture requirements and translate mission needs into formal knowledge models. * Develop and maintain ontology ...

Collaborate with analysts, data scientists, engineers, and Government stakeholders to capture requirements and translate mission needs into formal knowledge models. * Develop and maintain ontology ...

Ontology Engineer (TS/SCI with CI Poly)

Herndon, VA · On-site

$137K - $200K/yr

  • Retirement

Collaborate with analysts, data scientists, engineers, and Government stakeholders to capture requirements and translate mission needs into formal knowledge models. * Develop and maintain ontology ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related technical field * Minimum of 7 years of software development experience focused on simulation or game-based ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related technical field * Minimum of 2 years of software development experience focused on simulation or game-based ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related technical field * Minimum of 7 years of software development experience focused on simulation or game-based ...

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Gameplay Developer information

What is the difference between Gameplay Developer vs Game Designer?

AspectGameplay DeveloperGame Designer
Primary FocusImplementing gameplay mechanics, coding, scriptingConceptualizing game features, designing user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentGame development teams, programming studiosDesign studios, creative teams, collaborative environments
Common ToolsUnity, Unreal Engine, C++, scripting languagesDesign software, storyboarding tools, game design documentation

While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

What job categories do people searching Gameplay Developer jobs in Washington look for? The top searched job categories for Gameplay Developer jobs in Washington are:
What cities in Washington are hiring for Gameplay Developer jobs? Cities in Washington with the most Gameplay Developer job openings:
Infographic showing various Gameplay Developer job openings in Washington as of August 2026, with employment types broken down into 79% Full Time, 7% Part Time, and 14% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution.

Game Developer (Java / libGDX) - Remote

micro1 AI

Washington, DC • Remote

$20 - $120/hr

Part-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.