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Remote 3D Character Modeling Jobs (NOW HIRING)

3D Character Art Lead

$153K - $230K/yr

Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ...

3D Character Artist in Unreal

Redwood City, CA · On-site +1

$148K - $155K/yr

About the Role Hidden Acorn is looking for a talented Character Artist to help us build the roster ... Remote-friendly * Competitive compensation based on experience Please email your resume and ...

This is a full-time, paid, fully remote internship with flexible scheduling, provided equipment and software, and support from a collaborative 3D team. Responsibilities * Create and modify 3D models ...

This role is 4 days on site and Fridays are remote. As a Sr. Product Designer, you will play a ... Create 2D and 3D character animations, motion graphics, and interactive motion experiences for ...

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Remote 3D Character Modeling information

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$39.5K

$78.5K

$124.5K

How much do remote 3d character modeling jobs pay per year?

As of Jun 5, 2026, the average yearly pay for remote 3d character modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote 3D Character Modeler, and why are they important?

To thrive as a Remote 3D Character Modeler, you need expertise in character anatomy, digital sculpting, and 3D modeling, often demonstrated with a strong portfolio and a relevant degree or training. Proficiency with industry-standard tools such as Blender, ZBrush, Maya, and experience with texturing software like Substance Painter is typically required. Strong communication, time management, and adaptability are crucial soft skills for collaborating effectively in remote teams. These skills and qualities ensure high-quality, production-ready character assets and seamless project delivery in distributed work environments.

What are some common challenges faced by remote 3D Character Modelers and how can they be addressed?

Remote 3D Character Modelers often encounter challenges such as clear communication with art directors, managing feedback cycles across time zones, and maintaining consistent workflow without in-person supervision. To overcome these obstacles, it’s important to establish regular check-ins via video calls, use collaborative tools like shared project boards or cloud storage, and set clear expectations for deliverables and deadlines. Staying organized and proactive in seeking feedback also ensures smoother collaboration with animation, rigging, and game development teams.

What is remote 3D character modeling?

Remote 3D character modeling is the process of creating digital representations of characters for use in video games, films, animation, and other media, all while working from a location outside of a traditional studio setting. Artists use specialized software such as Blender, ZBrush, or Maya to sculpt and texture characters, often collaborating with teams via the internet. This role requires a strong understanding of anatomy, design, and technical workflows, and it allows artists to contribute to projects from anywhere in the world.
More about Remote 3D Character Modeling jobs
What cities are hiring for Remote 3D Character Modeling jobs? Cities with the most Remote 3D Character Modeling job openings:
What are the most commonly searched types of 3D Character Modeling jobs? The most popular types of 3D Character Modeling jobs are:
What states have the most Remote 3D Character Modeling jobs? States with the most job openings for Remote 3D Character Modeling jobs include:
What job categories do people searching Remote 3D Character Modeling jobs look for? The top searched job categories for Remote 3D Character Modeling jobs are:
Infographic showing various Remote 3D Character Modeling job openings in the United States as of May 2026, with employment types broken down into 83% Full Time, and 17% Contract. Highlights an 100% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.
3D Character Artist (Mid-Senior)

3D Character Artist (Mid-Senior)

Thatgamecompany

Remote

$81K - $114K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 28 days ago


Job description

3D Character Artist (Mid-Senior)
thatgamecompany is looking for a Mid-Senior 3D Character Artist to join our team!
Responsibilities:
  • Create 3D characters and cosmetics in a visual style aligned with the world of Sky
  • Skinning character and cosmetic assets
  • Collaborate with project leads, concept artists, designers, and engineers
  • Brainstorm ideas and create rapid 3D prototypes during the concept and design phase
  • Support the rest of the 3D team to create character assets
  • Review and fix bugs of all complexities
  • Contribute to documentation and resource libraries for the art department
  • Promote, contribute to, and participate in a culture of inclusion and diversity

Must Haves:
  • Online portfolio demonstrating character art skills
  • 3+ years of experience as a 3D Character Artist at a game studio
  • Proficient modeling skills in Maya or equivalent
  • Self-motivated, humble, and a team player
  • Open-minded and able to implement feedback from peers and art directors in a timely manner
  • Passion for creating memorable characters for games
  • Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Unity)
  • Familiarity with Maya rigging/skinning

Nice to Haves:
  • A passionate Gamer
  • A Sky Player
  • Human Anatomy & Animal Anatomy knowledge
  • Understanding of clothing construction and real-world materials
  • Strive to create a gaming experience that brings a positive impact to the gaming world
  • Experience creating a game from the ground up
  • Portfolio demonstrating a variety of art styles

Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
The salary range for this position is $81,000 USD to $114,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company's compensation practices.
Employees in this position are eligible to participate in the Company's standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off.
Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area.
We look forward to meeting you!
#L1-Remote