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Remote 3D Character Modeling Jobs (NOW HIRING)

3D Designer Work hours: 8-5 PST (Remote) Duration: Contract through June 2026 (Potential to extend ... and modeling. * Ability to work well with ambiguity and limited project briefs, taking the ...

This job is responsible for preparing detailed models and drawings of oilfield equipment facility ... This position is based in Midland, Tx or remote in Dallas, Tx, Austin, Tx, San Antonio, Tx, or ...

This job is responsible for preparing detailed models and drawings of oilfield equipment facility ... This position is based in Midland, Tx or remote in Dallas, Tx, Austin, Tx, San Antonio, Tx, or ...

This job is responsible for preparing detailed models and drawings of oilfield equipment facility ... This position is based in Midland, Tx or remote in Dallas, Tx, Austin, Tx, San Antonio, Tx, or ...

Define and enforce asset standards for modeling, UVs, materials, naming conventions, LODs, and ... remote first since our founding in 2018. We offer flexible hours so you can do your best work ...

Define and enforce asset standards for modeling, UVs, materials, naming conventions, LODs, and ... remote first since our founding in 2018. We offer flexible hours so you can do your best work ...

Full‐time contract remote role for a SmartPlant 3D Consultant, requiring US citizenship or green card. Responsibilities include developing and maintaining SmartPlant 3D models, providing technical ...

... of character animation and storytelling. We are working on exciting projects such as Avatar: The ... For this particular position, full remote could be an option. * Career development is important to ...

Develop and revise models, materials, lighting, and compositions for interactive and rendered ... A passion for solving visual and technical challenges Working at Higharc Higharc has been remote ...

You'll draw on your hands-on experience with NURBS-based 3D modeling, product design, or complex ... Fully remote; work from anywhere with a reliable internet connection and access to a desktop or ...

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Remote 3D Character Modeling information

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$39.5K

$78.5K

$124.5K

How much do remote 3d character modeling jobs pay per year?

As of Jun 5, 2026, the average yearly pay for remote 3d character modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote 3D Character Modeler, and why are they important?

To thrive as a Remote 3D Character Modeler, you need expertise in character anatomy, digital sculpting, and 3D modeling, often demonstrated with a strong portfolio and a relevant degree or training. Proficiency with industry-standard tools such as Blender, ZBrush, Maya, and experience with texturing software like Substance Painter is typically required. Strong communication, time management, and adaptability are crucial soft skills for collaborating effectively in remote teams. These skills and qualities ensure high-quality, production-ready character assets and seamless project delivery in distributed work environments.

What are some common challenges faced by remote 3D Character Modelers and how can they be addressed?

Remote 3D Character Modelers often encounter challenges such as clear communication with art directors, managing feedback cycles across time zones, and maintaining consistent workflow without in-person supervision. To overcome these obstacles, it’s important to establish regular check-ins via video calls, use collaborative tools like shared project boards or cloud storage, and set clear expectations for deliverables and deadlines. Staying organized and proactive in seeking feedback also ensures smoother collaboration with animation, rigging, and game development teams.

What is remote 3D character modeling?

Remote 3D character modeling is the process of creating digital representations of characters for use in video games, films, animation, and other media, all while working from a location outside of a traditional studio setting. Artists use specialized software such as Blender, ZBrush, or Maya to sculpt and texture characters, often collaborating with teams via the internet. This role requires a strong understanding of anatomy, design, and technical workflows, and it allows artists to contribute to projects from anywhere in the world.
More about Remote 3D Character Modeling jobs
What cities are hiring for Remote 3D Character Modeling jobs? Cities with the most Remote 3D Character Modeling job openings:
What are the most commonly searched types of 3D Character Modeling jobs? The most popular types of 3D Character Modeling jobs are:
What states have the most Remote 3D Character Modeling jobs? States with the most job openings for Remote 3D Character Modeling jobs include:
What job categories do people searching Remote 3D Character Modeling jobs look for? The top searched job categories for Remote 3D Character Modeling jobs are:
Infographic showing various Remote 3D Character Modeling job openings in the United States as of May 2026, with employment types broken down into 83% Full Time, and 17% Contract. Highlights an 100% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.

Job description

3D Designer
Work hours: 8-5 PST (Remote)
Duration: Contract through June 2026 (Potential to extend)
Interview Process: 3 rounds (virtual)
Roles & Responsibilities
The responsibilities now emphasize initiative and strategic thinking:
  • Lead with innovation and strategic problem-solving in all design workflows, pushing the boundaries of physical retail experiences.
  • Act as a self-starter with an entrepreneurial approach to lead team projects, while working collaboratively and independently to identify and push for innovative experiential design opportunities.
  • Creation of high-fidelity 3D visualizations and floorplans to communicate design intent for specific projects.
  • Help team evolve Digital Twins in Unreal Engine for virtual visualization.
  • Apply an industrial design lens to all projects, ensuring designs are well thought through for fabrication.
  • Create and manage optimized library assets for real-time applications.
  • Develop design documents and final production-ready artwork, ensuring technical specifications are met.
  • Create client presentations that clearly communicate complex 3D designs and strategies.
  • Review shop drawings from agency and architecture partners for quality assurance.
  • Meet deliverables, timelines, and budgets of various projects in collaboration with the team.
  • Develop original store design and experiential concepts by demonstrating strong critical thinking skills.
  • Stay current on trends and developments in real-time rendering, store design, and branded activations.

Required Skills & Experience
  • Experience designing for retail brands and physical stores or environments including flagship, pop-ups and branded activations.
  • 4+ years experience in 3D design, visualization, and rendering.
  • 2+ years of industry experience working with Unreal Engine.
  • Strong understanding of the 3D production process with skills in level assembly and asset creation tasks including lighting, layout, and modeling.
  • Ability to work well with ambiguity and limited project briefs, taking the initiative to structure and define the necessary scope to lead a project through from concept to installation.
  • Industry experience using 3D software for concept development and asset creation such as 3ds Max, Blender, Maya, and V-Ray.
  • Efficiency using Adobe Creative Suite, MS Office, and CAD tools.
  • Strong understanding of Material finishes and innovations for photorealistic rendering.
  • Solid organization skills, adhering to protocols such as file structures, naming conventions, and other established guidelines.
  • Ability to work with a small team, lead design strategy, take direction, and work independently.
  • Comfortable iterating quickly and communicating ideas across different levels of fidelity.

Preferred Qualifications
  • Demonstrated experience locating and resolving content and asset performance bottlenecks through investigation and content optimization.
  • Knowledge of UE Blueprints a plus.
  • Experience using Perforce in a team environment a plus.
  • Mentor existing 3D designers and contribute to team skill development.
  • Local to the Greater Seattle area preferred.