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Remote 3D Character Modeling Jobs (NOW HIRING)

Define and enforce asset standards for modeling, UVs, materials, naming conventions, LODs, and ... remote first since our founding in 2018. We offer flexible hours so you can do your best work ...

... of character animation and storytelling. We are working on exciting projects such as Avatar: The ... For this particular position, full remote could be an option. * Career development is important to ...

Develop and revise models, materials, lighting, and compositions for interactive and rendered ... A passion for solving visual and technical challenges Working at Higharc Higharc has been remote ...

Create models and set dress these landscapes to support the narrative * Collaborate with project ... Active and passionate Sky player This position is available for remote work for candidates within ...

Contractor Location: Remote Job Summary: In this position, you will utilize your expertise to ... Your efforts will influence how models learn, reason, and operate by providing high-quality, real ...

Position Summary The 3D Generalist at STERIS is responsible for creating 3D content (models and ... Excellent opportunities for advancement in a stable long-term career * #LI-KS1 #LI-Remote Pay range ...

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Remote 3D Character Modeling information

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$39.5K

$78.5K

$124.5K

How much do remote 3d character modeling jobs pay per year?

As of Jun 26, 2026, the average yearly pay for remote 3d character modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What are some common challenges faced by remote 3D Character Modelers and how can they be addressed?

Remote 3D Character Modelers often encounter challenges such as clear communication with art directors, managing feedback cycles across time zones, and maintaining consistent workflow without in-person supervision. To overcome these obstacles, it’s important to establish regular check-ins via video calls, use collaborative tools like shared project boards or cloud storage, and set clear expectations for deliverables and deadlines. Staying organized and proactive in seeking feedback also ensures smoother collaboration with animation, rigging, and game development teams.

What are the key skills and qualifications needed to thrive as a Remote 3D Character Modeler, and why are they important?

To thrive as a Remote 3D Character Modeler, you need expertise in character anatomy, digital sculpting, and 3D modeling, often demonstrated with a strong portfolio and a relevant degree or training. Proficiency with industry-standard tools such as Blender, ZBrush, Maya, and experience with texturing software like Substance Painter is typically required. Strong communication, time management, and adaptability are crucial soft skills for collaborating effectively in remote teams. These skills and qualities ensure high-quality, production-ready character assets and seamless project delivery in distributed work environments.

What is remote 3D character modeling?

Remote 3D character modeling is the process of creating digital representations of characters for use in video games, films, animation, and other media, all while working from a location outside of a traditional studio setting. Artists use specialized software such as Blender, ZBrush, or Maya to sculpt and texture characters, often collaborating with teams via the internet. This role requires a strong understanding of anatomy, design, and technical workflows, and it allows artists to contribute to projects from anywhere in the world.
More about Remote 3D Character Modeling jobs
What cities are hiring for Remote 3D Character Modeling jobs? Cities with the most Remote 3D Character Modeling job openings:
What are the most commonly searched types of 3D Character Modeling jobs? The most popular types of 3D Character Modeling jobs are:
What states have the most Remote 3D Character Modeling jobs? States with the most job openings for Remote 3D Character Modeling jobs include:
What job categories do people searching Remote 3D Character Modeling jobs look for? The top searched job categories for Remote 3D Character Modeling jobs are:
Infographic showing various Remote 3D Character Modeling job openings in the United States as of June 2026, with employment types broken down into 98% Full Time, 1% Part Time, and 1% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.
3D Prop Artist

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 10 days ago


Job description

About Us
Higharc is a VC-backed startup that is changing how new homes are designed and built. Join a founding team who've shipped products for Autodesk, Electronic Arts, Nike, and Apple. We have raised a total of $83M with support from top-notch venture capital firms and more than 18 strategic investors-industry leaders in construction, building products manufacturing, and distribution.
Higharc's cutting edge Visualization team is growing! We are seeking a 3D Prop Artist to lead outsourced asset production and oversee the translation of large manufacturer product libraries into high-quality, optimized, production-ready 3D assets.
What You'll Do
You will help scale our visualization capabilities by establishing clear asset standards, building efficient prop pipelines, and ensuring consistent quality across both internal and external production. Expect to:
  • Lead outsourced prop production, including vendor selection, briefing, quality control, and continuous improvement of workflows
  • Translate large manufacturer product catalogs into efficient, standardized, high-quality 3D prop libraries
  • Define and enforce asset standards for modeling, UVs, materials, naming conventions, LODs, and optimization
  • Create and refine photo-realistic 3D props and materials that meet both artistic and technical requirements
  • Build scalable pipelines for asset ingestion, review, iteration, and deployment into a custom web based platform and the Unreal Engine
  • Partner with internal visualization, engineering, and product teams to ensure assets integrate cleanly into production environments
  • Identify automation opportunities and leverage AI-assisted workflows to improve velocity without sacrificing quality
About You
You're a systems thinker brings strong game development experience, has shipped major projects, and understands how to turn real-world products into performant, reusable digital assets at scale.
You have:
  • 5+ years in game development or real-time production managing outsourced art production at scale
  • Expert knowledge utilizing Unreal Engine Editor
  • Professional experience utilizing Maya, Zbrush, Adobe Photoshop, and Substance Painter/Designer
  • Proven experience leading complex asset initiatives independently with strong ownership and a high quality bar
  • A track record of building or improving structured, scalable asset pipelines and asset standards
  • Experience developing automation or AI-enhanced production tools
  • Exceptional attention to detail--you work fast and accurately
  • Passion for architecture and interior design with a deep understanding of real-world materials, manufacturing logic, and construction details
Working at Higharc
Higharc has been remote first since our founding in 2018. We offer flexible hours so you can do your best work without missing out on life. Higharc offers competitive salaries with significant equity, in a fast-growing, well-funded company.
Personal healthiness is an important value for us- we provide comprehensive medical, dental, and vision coverage, with flexible PTO, and meaningful maternity/paternity leave to all U.S based employees that are full-time. You'll also have access to other big-company benefits such like short and long-term disability plans and a 401K. Haven't worked remotely before? We provide a stipend to create the ideal home office.