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Manager 3D Character Modeling Jobs (NOW HIRING)

... manage teams through creation of game assets Be accountable to the art director visual goals and ... limited to 3D character art, character customization, NPC Demonstrated skills and deep ...

3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to ... Proficient modeling skills in Maya or equivalent * Self-motivated, humble, and a team player * Open ...

3D Character Art Lead

$153K - $230K/yr

... and manage teams through creation of game assets • Be accountable to the art director visual ... limited to 3D character art, character customization, NPC • Demonstrated skills and deep ...

... management, and datasets. About This Opportunity Please note, this listing is not for an immediate ... This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ...

... managed and delivered to clients. We have an amazing team and we want to add a few talented ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...

... managed and delivered to clients. We have an amazing team and we want to add a few talented ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...

In this role, you will work closely with Epic art leads, outsource managers, and external partners to help deliver high-quality 3D character content that fits within the Disney universe. You'll ...

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Manager 3D Character Modeling information

See salary details

$34.5K

$87.5K

$120K

How much do manager 3d character modeling jobs pay per year?

As of Jul 16, 2026, the average yearly pay for manager 3d character modeling in the United States is $87,486.00, according to ZipRecruiter salary data. Most workers in this role earn between $54,000.00 and $107,000.00 per year, depending on experience, location, and employer.
What cities are hiring for Manager 3D Character Modeling jobs? Cities with the most Manager 3D Character Modeling job openings:
What are the most commonly searched types of 3D Character Modeling jobs? The most popular types of 3D Character Modeling jobs are:
What states have the most Manager 3D Character Modeling jobs? States with the most job openings for Manager 3D Character Modeling jobs include:
Infographic showing various Manager 3D Character Modeling job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 86% Full Time, 10% Part Time, and 3% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $87,486 per year, or $42.1 per hour.

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Re-posted 16 days ago


Job description

Are you driven to create games that engage players in a vibrant community? Would you like to contribute to a visually stunning world where art not only captivates but reinforces the mission of the game? Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth? Join us at teamLFG!

As the 3D Character Art Lead at teamLFG, you will guide and help create art with the team from pre-production to production and beyond on our innovative new IP!

Your leadership will shape memorable characters that uphold gameplay fairness and clarity. You'll mentor your team with your extensive experience and keen eye for detail, ensuring every art decision enhances the gameplay space. Your efforts will exhilarate players and elevate the setting and tone for a new standard in PlayStation games.

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a player-first mindset, stretching beyond your role as you collaborate with a passionate, cross-discipline team dedicated to having a positive impact on players as we bring this new world to life.

We seek candidates who appreciate being part of a cohesive and supportive team with a wide array of backgrounds, experiences, interests, and perspectives.

Responsibilities:

Lead 3D character art and coordinate work with a multidisciplinary team accountable for character-building, including but not limited to narrative and design

Mentor and inspire a talented team of artists through all phases of production

Foster a safe culture for growth, feedback and coaching to encourage strong creative debate

Create strong processes and scalable art workflows that force multiply the team's efforts and define a high art quality bar, internally and externally with partner studios

Inspire and motivate the team with craft and process advisement

Embrace "we" culture in addition to being an outstanding collaborator and communicator

Develop internal and external style guides and workflows, and manage teams through creation of game assets

Be accountable to the art director visual goals and directions

Required Skills:

Deep understanding of the character art decisions that matter to competitive players in action or fighting games

Proven experience in early AAA game development leadership role(s)

Experience in leading art teams that include but not limited to 3D character art, character customization, NPC

Demonstrated skills and deep understanding of stylized art and style adaptability

Expert knowledge in Maya, Blender or Max, Substance

Expert knowledge in Unreal Engine

Strong organizational, analytical and problem-solving capability with high attention to detail

Strategic and critical thinking skills with a proactive, investigative mindset

Help created or established character customization in Unreal and scaled content with outsourcing companies

Nice-to-have Skills:

Platformer genre development experience

Experience working on a game with a high angle isometric camera perspective

Experience leading multiple teams on a live game ("game as a service")