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Manager 3D Character Modeling Jobs (NOW HIRING)

Managing and organizing other Animators, and a fair amount of spare-time in order to communicate and manage them * Creation of 3D Character Skeletons & Rigs * Skinning (weighting) 3D Human Characters ...

... trends in 3D modeling, rendering, and real-time visualization. * Conduct user interviews and ... Manage the product roadmap for the 3D tool, prioritizing features such as asset pipelines, material ...

Senior Lighting Artist

Herndon, VA · On-site

$130K - $156K/yr

... managed and delivered to clients. We have an amazing team and we want to add a few talented ... Realize the Vision - Elevate high quality 3D character models by optimizing textures, shaders and ...

Senior Lighting Artist

Herndon, VA · On-site

$130K - $156K/yr

... managed and delivered to clients. We have an amazing team and we want to add a few talented ... Realize the Vision - Elevate high quality 3D character models by optimizing textures, shaders and ...

Senior Product Manager, Avatar Movement

San Mateo, CA · On-site

$144K - $190K/yr

Act as a mentor and role model for junior product and engineering team members, fostering an ... engines, 3D character controllers, avatar animation, or core gameplay systems. * A Bachelor ...

CAD Modeler/Draftsman

Riverside, CA · On-site

$48K - $72K/yr

Experience with surface or character modeling * Experience with CAM programming * Experience with ... Experience with 3D slicer software for 3D prints * Other skillsets or familiarity associated with ...

Visual Designer

Orlando, FL · On-site

$58.60 - $65.11/hr

Create 2D and 3D character animations, motion graphics, and interactive motion experiences for ... Pitch and present motion explorations to managers, principals, and executive leadership. * Export ...

... Character Design • Composition Roles & Responsibilities • Design 3D modeling , lighting, texturing and rendering as per communicated design • Understanding the project requirements and ...

... Character Design • Composition Roles & Responsibilities • Design 3D modeling , lighting, texturing and rendering as per communicated design • Understanding the project requirements and ...

Proficient in 2D AutoCAD & Inventor 3D modeling. * Solid problem-solving skills. * Able to manage multitasking work in a fast-paced environment. * Able to work proactively and independently on a ...

... Character Design • Composition Roles & Responsibilities • Design 3D modeling , lighting, texturing and rendering as per communicated design • Understanding the project requirements and ...

Senior Lighting Artist

Herndon, VA · On-site

$130K - $156K/yr

... managed and delivered to clients. We have an amazing team and we want to add a few talented ... Realize the Vision - Elevate high quality 3D character models by optimizing textures, shaders and ...

Create 2D and 3D character animations, motion graphics, and interactive motion experiences for ... Pitch and present motion explorations to managers, principals, and executive leadership. * Export ...

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Manager 3D Character Modeling information

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$34.5K

$87.5K

$120K

How much do manager 3d character modeling jobs pay per year?

As of Jun 5, 2026, the average yearly pay for manager 3d character modeling in the United States is $87,486.00, according to ZipRecruiter salary data. Most workers in this role earn between $54,000.00 and $107,000.00 per year, depending on experience, location, and employer.
What cities are hiring for Manager 3D Character Modeling jobs? Cities with the most Manager 3D Character Modeling job openings:
What are the most commonly searched types of 3D Character Modeling jobs? The most popular types of 3D Character Modeling jobs are:
What states have the most Manager 3D Character Modeling jobs? States with the most job openings for Manager 3D Character Modeling jobs include:
Infographic showing various Manager 3D Character Modeling job openings in the United States as of May 2026, with employment types broken down into 20% As Needed, 60% Full Time, and 20% Part Time. Highlights an 98% Physical, and 2% Remote job distribution, with an average salary of $87,486 per year, or $42.1 per hour.
Lead Animator

Lead Animator

Epoch Games

Winston Salem, NC • On-site

Other

Posted 21 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be working closely with 3D Character Artists and our Riggers to Animate Human and realistic (and sometimes Fantastical) Creatures for The Lays of Althas: Sundered Order (LoA:SO). 3D Characters are created in Reallusion's Character Creator 3 (CC3), and Creatures are often created using Unreal Engine Marketplace Third Party Assets and modify them.

You will also be helping us in building and leading a new Animation Team (although such experience is optional).

The ability to Rig and Skin Characters is optional, but recommended. It is also recommended, but not required, to have experience with Reallusion iClone 7 to assist with animating Reallusion CC3 Characters.

Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

Other duties include attending weekly team meetings and following team policies.

NOTE: This is not an Internship. We are not looking for short-term Interns. We are looking for a long-term Volunteer Lead Animator.

Qualifications

Minimum Requirements:

  • Strong understanding of Human anatomy and movement.
  • Expertise in animating 3D Characters
  • Expertise in animating quadrupeds and aerial creatures
  • Understanding of traditional animation principles that enhance believable movement
  • Experience with non-gaming Non-linear Animation (NLA) systems and/or has animated for games
  • Rapid prototyping and turn-around for animations
  • Self-motivated and able to troubleshoot technical challenges
  • Online communication (English) and Team-collaboration skills
  • A passion for animation and a dedication to creating AAA quality games

Optional Requirements:

  • Managing and organizing other Animators, and a fair amount of spare-time in order to communicate and manage them
  • Creation of 3D Character Skeletons & Rigs
  • Skinning (weighting) 3D Human Characters & Clothing/Armor
  • Creation of 3D quadruped and aerial creature Skeletons & Rigs
  • Skinning (weighting) 3D quadrupeds and aerial creatures
  • Reallusion Character Creator 3 (CC3) and iClone 7 experience
Additional Information

Software Requirements:

  • Autodesk Maya for Animations
  • Unreal Engine 4 (https://www.unrealengine.com/register)

Optional Software:

  • Motionbuilder useful, but not essential
  • Reallusion iClone 7 (https://www.reallusion.com/iclone/) - a copy can be provided to the Lead Animator if needed