2

Remote 2D Animation Rigging Jobs (NOW HIRING)

Senior Unreal Animator

Fremont, CA ยท Remote

$40 - $65/hr

Create final animation for cinematic sequences using both motion capture data and hand-keyed ... Experience rigging * Helping develop cinematic pipelines and tools. * Python or similar coding ...

Senior Unreal Animator

Santa Clara, CA ยท Remote

$40 - $65/hr

Create final animation for cinematic sequences using both motion capture data and hand-keyed ... Experience rigging * Helping develop cinematic pipelines and tools. * Python or similar coding ...

Senior Unreal Animator

Alameda, CA ยท Remote

$40 - $65/hr

Create final animation for cinematic sequences using both motion capture data and hand-keyed ... Experience rigging * Helping develop cinematic pipelines and tools. * Python or similar coding ...

Senior Unreal Animator

Mundelein, IL ยท Remote

$40 - $65/hr

Create final animation for cinematic sequences using both motion capture data and hand-keyed ... Experience rigging * Helping develop cinematic pipelines and tools. * Python or similar coding ...

Senior Unreal Animator

Sonoma, CA ยท Remote

$40 - $65/hr

Create final animation for cinematic sequences using both motion capture data and hand-keyed ... Experience rigging * Helping develop cinematic pipelines and tools. * Python or similar coding ...

Senior Unreal Animator

Santa Rosa, CA ยท Remote

$40 - $65/hr

Create final animation for cinematic sequences using both motion capture data and hand-keyed ... Experience rigging * Helping develop cinematic pipelines and tools. * Python or similar coding ...

Senior Unreal Animator

San Mateo, CA ยท Remote

$40 - $65/hr

Create final animation for cinematic sequences using both motion capture data and hand-keyed ... Experience rigging * Helping develop cinematic pipelines and tools. * Python or similar coding ...

Senior Unreal Animator

Sunnyvale, CA ยท Remote

$40 - $65/hr

Create final animation for cinematic sequences using both motion capture data and hand-keyed ... Experience rigging * Helping develop cinematic pipelines and tools. * Python or similar coding ...

3D Animator

Pasadena, CA ยท On-site +1

... rigging, animation, rendering, and compositing * Proficiency with tools such as Unreal Engine ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

... rigging, animation, rendering, and compositing * Proficiency with tools such as Unreal Engine ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

Technical Artist

Chicago, IL ยท On-site +1

$130K - $156K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ...

next page

Showing results 1-20

Remote 2D Animation Rigging information

See salary details

$10

$39

$70

How much do remote 2d animation rigging jobs pay per hour?

As of Jun 12, 2026, the average hourly pay for remote 2d animation rigging in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is the difference between Remote 2D Animation Rigging vs Remote 2D Animation Design?

AspectRemote 2D Animation RiggingRemote 2D Animation Design
Primary FocusCreating and setting up character rigs for animationDesigning and illustrating characters and scenes for animation
Skills RequiredRigging techniques, anatomy, software like Spine or Toon BoomDrawing, storyboarding, color theory
Work EnvironmentAnimation studios, freelance, remote teamsAnimation studios, freelance, remote teams
CredentialsAnimation or rigging courses, portfolio demonstrating rigging skillsArt or animation degrees, portfolio of character designs

Remote 2D Animation Rigging focuses on building the underlying structures for characters to animate smoothly, while Remote 2D Animation Design emphasizes creating the visual elements and storytelling through character and scene design. Both roles often work remotely within animation studios or freelance settings, but they require different skill sets and credentials.

What are the key skills and qualifications needed to thrive as a Remote 2D Animation Rigger, and why are they important?

To thrive as a Remote 2D Animation Rigger, you need a strong grasp of animation principles, character rigging techniques, and proficiency in 2D animation software, often supported by a relevant degree or portfolio. Familiarity with tools such as Toon Boom Harmony, Adobe After Effects, and rigging plugins is typically required. Strong problem-solving abilities, attention to detail, and effective collaboration skills help set candidates apart in remote environments. These competencies are crucial for creating flexible, high-quality rigs that streamline the animation process and ensure seamless team workflows.

What are some common challenges faced by remote 2D animation rigging artists, and how can they be addressed?

Remote 2D animation rigging artists often encounter challenges related to communication and collaboration, since they work apart from the rest of the production team. Clear documentation, regular video meetings, and the use of collaborative platforms like Slack or ShotGrid can help bridge gaps and ensure everyone is aligned on rigging requirements and feedback. Additionally, managing different software versions and ensuring compatibility across team members' setups is crucial; version control tools and standardized workflows can mitigate technical issues. Staying organized and responsive to feedback also helps maintain productivity and the quality of rigged assets.

What is remote 2D animation rigging?

Remote 2D animation rigging is the process of creating digital skeletons or control structures for 2D characters and objects, allowing them to move realistically in animations. This work is done remotely, meaning riggers collaborate with animation teams from different locations using specialized software. Rigging is essential for animators, as it provides the underlying framework that makes character movements smooth and expressive. Remote rigging roles often require strong technical skills, attention to detail, and proficiency in animation software such as Toon Boom Harmony or Adobe After Effects.
More about Remote 2D Animation Rigging jobs
What cities are hiring for Remote 2D Animation Rigging jobs? Cities with the most Remote 2D Animation Rigging job openings:
What are the most commonly searched types of 2D Animation Rigging jobs? The most popular types of 2D Animation Rigging jobs are:
What states have the most Remote 2D Animation Rigging jobs? States with the most job openings for Remote 2D Animation Rigging jobs include:
What job categories do people searching Remote 2D Animation Rigging jobs look for? The top searched job categories for Remote 2D Animation Rigging jobs are:
Senior Unreal Animator

Senior Unreal Animator

Evil Eye Pictures

Fremont, CA โ€ข Remote

$40 - $65/hr

Other

Posted 3 days ago


Job description

Founded in 2004, Evil Eye Pictures is a collaborative virtual studio bringing together some of the best content creators, innovators and engineers from around the globe. The team is focused on creating immersive, compelling visuals and experiences for the evolving world of real-time, multi-platform entertainment.


Evil Eye was founded by artists to work on high-profile, special projects while maintaining an emphasis on people and a positive, fun work culture.


Senior Unreal Animator (Contract)


Evil Eye Pictures is looking for an accomplished CG Character Animator. The ideal candidate will have minimum 5 years of professional experience in film, television and/or games, and a thorough understanding of the CG animation pipeline. A level of technical knowledge combined with strong creative and visual instincts is critical.


Key Responsibilities:


  • Create final animation for cinematic sequences using both motion capture data and hand-keyed techniques in Unreal
  • Assemble, clean and augment motion capture for bipedal motion
  • Ownership of hero shots through animation blocking, refinement and polish stages


Requirements:


  • Minimum 5 years of professional experience in Animation, Games or Visual Effects
  • Experience keyframing character animation and working with motion capture data
  • Ability to collaborate and take direction from creative leads and the narrative team
  • Ability to work independently, problem solve on the fly, and collaborate efficiently across disciplines in a small, fast moving team
  • Experience with Unreal Engine, Unreal Control Rig and Sequencer


Good to have:


  • Proficiency with Maya
  • Experience using source control such as Perforce or Github
  • Experience rigging
  • Helping develop cinematic pipelines and tools.
  • Python or similar coding skills


Additional Information


  • Portfolio: Please include a link to a reel of your work when applying for this position.
  • Location: This is a remote position supporting our Virtual Studio.
  • Contract Duration: 6/15-7/24 with hold to 8/7


For more information about Evil Eye check out: https://www.evileyepictures.com



CA Pay Transparency Information:

The expected annual base pay range(s) for this position are detailed below. Compensation varies based on a variety of factors, which include (but arenโ€™t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Evil Eye's benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).


Pay Range: $40 -$65 / hour