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Remote 2D Animation Rigging Jobs (NOW HIRING)

An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data ... For over 50 years, our 2D and 3D production facility hascreated award-winning feature films and TV ...

Strong hands-on experience using Spine, including rigging, meshing, skinning, GUI animation, and ... Benefits * Fully remote work with the flexibility to work from your preferred location.

Rochester, NY; or Remote Opportunity Job Schedule: 9/80: Employees work 9 out of every 14 days ... Experience with motion graphics and 2D animation to complement 3D work. * Experience with virtual ...

Rochester, NY; or Remote Opportunity Job Schedule: 9/80: Employees work 9 out of every 14 days ... Experience with motion graphics and 2D animation to complement 3D work. * Experience with virtual ...

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Remote 2D Animation Rigging information

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$39

$70

How much do remote 2d animation rigging jobs pay per hour?

As of Jul 13, 2026, the average hourly pay for remote 2d animation rigging in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is the difference between Remote 2D Animation Rigging vs Remote 2D Animation Design?

AspectRemote 2D Animation RiggingRemote 2D Animation Design
Primary FocusCreating and setting up character rigs for animationDesigning and illustrating characters and scenes for animation
Skills RequiredRigging techniques, anatomy, software like Spine or Toon BoomDrawing, storyboarding, color theory
Work EnvironmentAnimation studios, freelance, remote teamsAnimation studios, freelance, remote teams
CredentialsAnimation or rigging courses, portfolio demonstrating rigging skillsArt or animation degrees, portfolio of character designs

Remote 2D Animation Rigging focuses on building the underlying structures for characters to animate smoothly, while Remote 2D Animation Design emphasizes creating the visual elements and storytelling through character and scene design. Both roles often work remotely within animation studios or freelance settings, but they require different skill sets and credentials.

What are the key skills and qualifications needed to thrive as a Remote 2D Animation Rigger, and why are they important?

To thrive as a Remote 2D Animation Rigger, you need a strong grasp of animation principles, character rigging techniques, and proficiency in 2D animation software, often supported by a relevant degree or portfolio. Familiarity with tools such as Toon Boom Harmony, Adobe After Effects, and rigging plugins is typically required. Strong problem-solving abilities, attention to detail, and effective collaboration skills help set candidates apart in remote environments. These competencies are crucial for creating flexible, high-quality rigs that streamline the animation process and ensure seamless team workflows.

What are some common challenges faced by remote 2D animation rigging artists, and how can they be addressed?

Remote 2D animation rigging artists often encounter challenges related to communication and collaboration, since they work apart from the rest of the production team. Clear documentation, regular video meetings, and the use of collaborative platforms like Slack or ShotGrid can help bridge gaps and ensure everyone is aligned on rigging requirements and feedback. Additionally, managing different software versions and ensuring compatibility across team members' setups is crucial; version control tools and standardized workflows can mitigate technical issues. Staying organized and responsive to feedback also helps maintain productivity and the quality of rigged assets.

What is remote 2D animation rigging?

Remote 2D animation rigging is the process of creating digital skeletons or control structures for 2D characters and objects, allowing them to move realistically in animations. This work is done remotely, meaning riggers collaborate with animation teams from different locations using specialized software. Rigging is essential for animators, as it provides the underlying framework that makes character movements smooth and expressive. Remote rigging roles often require strong technical skills, attention to detail, and proficiency in animation software such as Toon Boom Harmony or Adobe After Effects.
More about Remote 2D Animation Rigging jobs
What cities are hiring for Remote 2D Animation Rigging jobs? Cities with the most Remote 2D Animation Rigging job openings:
What are the most commonly searched types of 2D Animation Rigging jobs? The most popular types of 2D Animation Rigging jobs are:
What states have the most Remote 2D Animation Rigging jobs? States with the most job openings for Remote 2D Animation Rigging jobs include:
Infographic showing various Remote 2D Animation Rigging job openings in the United States as of July 2026, with employment types broken down into 74% Full Time, 13% Part Time, 3% Temporary, and 10% Contract. Highlights an 100% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
Online Adjunct Faculty - School of Communication and the Arts, Animation

Online Adjunct Faculty - School of Communication and the Arts, Animation

Liberty University

Remote

Part-time

Posted 6 days ago


Liberty University rating

8.0

Company rating: 8.0 out of 10

Based on 82 frontline employees who took The Breakroom Quiz

162nd of 553 rated colleges and universities


Job description

Adjuncts are essential to Liberty University's mission of Training Champions for Christ. It is expected that an adjunct member models a personal commitment to the goals and values of Liberty University, engage in an active commitment to, and experience of, personal spiritual formation within a biblically informed Christian worldview. Adjuncts should view their teaching, engagement with students, and scholarship as a means to a significant educational end. They should strive to employ a variety of techniques for the development of good learning conditions, view each student as a unique individual, and insofar as it is possible, provide for individual differences, abilities, and interests.
The candidate will be capable of teaching various levels of animation at the undergraduate online program. Faculty should also have a broad understanding of the role of animation in contemporary culture, art, and commerce. Demonstrate an understanding of the pre-production, production, and post-production processes with a portfolio demonstrating a thorough knowledge of the modeling and animation pipeline and workflow. Experience teaching animation courses online is preferred. Faculty should also be familiar with current industry-standard 2D animation software such as Toon Boom Harmony and Adobe Animate, as well as 3D animation tools like Blender, Maya, ZBrush, and 3DS Max. Experience in game design, including the use of game engines like Unity or Unreal Engine, would also be valuable but not required. Understanding character set-up techniques including rigging and dynamics would be a plus. Experience with cutting-edge design technologies such as AI, generative design, and motion graphics.
Responsibilities:
• Teaching undergraduate and/or graduate students within the online Graphic Design curriculum.
• Managing and supporting developed lectures, discussions, and course assignments with current industry standard practices.
• Providing regular and timely feedback to students to improve their design thinking and execution as well as to supervisors to promote student success.
• Evaluate student work and provide detailed critiques submitting grades in a timely manner.
• Stay current with design industry trends, software, and technologies
Educational Requirements:
Candidates must possess a minimum of a Master's Degree in Art, Graphic Design, or Communication Design, and demonstrated experience in the concentration.
A terminal degree preferred in the Arts, a Master of Fine Arts (MFA) degree, Mdes, or PhD in animation or a related visual arts field.
A plus would be professional achievements in animation or digital media equivalent to an MFA degree. As well as certifications in the various fields of animation and motion graphics
Time Type
Part time
Location
Remote Location
Pay Rate
Courses are typically paid at $800 per load hour.
The University is an Equal Opportunity Employer. We believe it is our moral and legal obligation to meet the responsibility of ensuring that all management practices regarding employees are conducted in a nondiscriminatory manner. In compliance with Title VII of the 1964 Civil Rights Act, and other applicable federal and state statutes, all recruiting, hiring, training, and promoting for all job classifications will be administered without regard to race, color, ancestry, age, sex, national origin, pregnancy or childbirth, disability, military veteran status or other applicable status protected by law, including state of employment protected classes. It is, therefore, our policy and intention to evaluate all employees and prospective employees strictly according to the requirements of the job. All personnel related activities such as compensation, benefits, transfers, job classification, assignments, working conditions, educational assistance, terminations, layoffs, and return from layoffs, and all other terms, conditions and privileges of employment will be administered without regard to race, color, ancestry, age, sex, national origin, pregnancy or childbirth, disability, military veteran status or other applicable status protected by law, including all applicable state of employment protected classes. The University is a Christian religious-affiliated organization; and as such, is not subject to religious discrimination requirements. The University's hiring practices and EEO discrimination practices are in full compliance with both federal and state law. Federal law creates an exception to the "religion" component of the employment discrimination laws for religious organizations (including educational institutions), and permits them to give employment practice preference to members of their own religious beliefs.

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