Participates in assigned animations for 3D and 2D assets. * Utilizes and maintains proficient ... This position is not open to fully remote status at this time.
Participates in assigned animations for 3D and 2D assets. * Utilizes and maintains proficient ... This position is not open to fully remote status at this time.
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ... This position is not open to fully remote status at this time.
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ... This position is not open to fully remote status at this time.
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$70K - $120K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard ... Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$70K - $120K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard ... Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$142K - $170K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard ... Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$142K - $170K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard ... Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine
CONTRACT - Associate Environment Artist I (NST)
Redmond, WA · On-site +1
$31 - $47/hr
Participates in assigned animations for 3D and 2D assets. * Utilizes and maintains proficient ... This position is not open to fully remote status at this time. This contract position includes the ...
CONTRACT - Associate Environment Artist I (NST)
Redmond, WA · On-site +1
$31 - $47/hr
Participates in assigned animations for 3D and 2D assets. * Utilizes and maintains proficient ... This position is not open to fully remote status at this time. This contract position includes the ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
$43 - $64.10/hr
Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ... This position is not open to fully remote status at this time. This contract position includes the ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
$43 - $64.10/hr
Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ... This position is not open to fully remote status at this time. This contract position includes the ...
CG Producer (6553)
Seattle, WA · On-site +1
$80 - $98/hr
While this is a remote position, RUN Studios can only consider candidates currently residing in the ... Serve as the primary producer and point of contact for CGI and animation projects across multiple ...
CG Producer (6553)
Seattle, WA · On-site +1
$80 - $98/hr
While this is a remote position, RUN Studios can only consider candidates currently residing in the ... Serve as the primary producer and point of contact for CGI and animation projects across multiple ...
Associate Producer (5933)
Seattle, WA · Remote
$65 - $80/hr
While this is a remote position, RUN Studios can only consider candidates currently residing in the ... Support post-production workflows including photo retouching, editing, 2D motion, and final asset ...
Associate Producer (5933)
Seattle, WA · Remote
$65 - $80/hr
While this is a remote position, RUN Studios can only consider candidates currently residing in the ... Support post-production workflows including photo retouching, editing, 2D motion, and final asset ...
Senior Mechanical/Piping Designer
Bothell, WA · On-site +1
$55 - $75/hr
This role could be remote within the United States or hybrid within one of our US Hub offices. Your ... systems using 2D/3D design software. * Demonstrate consistent track record of anticipating ...
Senior Mechanical/Piping Designer
Bothell, WA · On-site +1
$55 - $75/hr
This role could be remote within the United States or hybrid within one of our US Hub offices. Your ... systems using 2D/3D design software. * Demonstrate consistent track record of anticipating ...
Remote 2D Animation Rigging information
See Seattle, WA salary details
$17.83 is the 25th percentile. Wages below this are outliers.
$12.04 - $18.20
27% of jobs
$18.20 - $24.37
0% of jobs
$24.37 - $30.54
19% of jobs
The median wage is $32.44 / hr.
$30.54 - $36.71
14% of jobs
$36.71 - $42.87
4% of jobs
$42.87 - $49.04
0% of jobs
$49.04 - $55.21
0% of jobs
$55.21 - $61.38
0% of jobs
$67.26 is the 75th percentile. Wages above this are outliers.
$61.38 - $67.55
12% of jobs
$67.55 - $73.71
6% of jobs
$73.71 - $79.88
18% of jobs
$12
$44
$79
How much do remote 2d animation rigging jobs pay per hour?
What is the difference between Remote 2D Animation Rigging vs Remote 2D Animation Design?
| Aspect | Remote 2D Animation Rigging | Remote 2D Animation Design |
|---|---|---|
| Primary Focus | Creating and setting up character rigs for animation | Designing and illustrating characters and scenes for animation |
| Skills Required | Rigging techniques, anatomy, software like Spine or Toon Boom | Drawing, storyboarding, color theory |
| Work Environment | Animation studios, freelance, remote teams | Animation studios, freelance, remote teams |
| Credentials | Animation or rigging courses, portfolio demonstrating rigging skills | Art or animation degrees, portfolio of character designs |
Remote 2D Animation Rigging focuses on building the underlying structures for characters to animate smoothly, while Remote 2D Animation Design emphasizes creating the visual elements and storytelling through character and scene design. Both roles often work remotely within animation studios or freelance settings, but they require different skill sets and credentials.
What are the key skills and qualifications needed to thrive as a Remote 2D Animation Rigger, and why are they important?
What are some common challenges faced by remote 2D animation rigging artists, and how can they be addressed?
What is remote 2D animation rigging?
Other
Posted 16 days ago
Nintendo rating
8.0
Based on 7 frontline employees who took The Breakroom Quiz
95th of 188 rated software companies
Job description
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.
As an Environment Artist, you will have proven Substance Designer experience and a deep passion for stylized texture authoring for hard surface and organic subjects. If this sounds like you then we'd love to see your portfolio!
SUMMARY:
- A developing individual contributor that participates and assists in creations of visual assets for digital entertainment products.
- Implement defined subset of visual asset tasks of assigned team or project
DESCRIPTION OF DUTIES
- Participates in the creation of 3D content that meets required direction and quality specifications.
- Participates in assigned illustrations, 3D models, and textures for characters, environments, and objects.
- Participates in assigned animations for 3D and 2D assets.
- Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
- Implements game play features aligned to game design goals.
- Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS
- Minimum of 1 year of professional experience having shipped at least 1 game.
- Proven artistic and technical skills in basic 3D and or 2D art production.
- Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
- Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc).
- Capable of excellent organizational and communication skills.
- Can respond to feedback and iterations quickly and efficiently.
- Undergraduate degree in art or related field; or equivalent education and experience.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
About Nintendo
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
5,001 - 10,000 Employees
Headquarters location
Redmond, WA, US
Year founded
1980