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Remote 2D Animation Rigging Jobs in Ontario (NOW HIRING)

Remote 2D Animation Rigging information

What are the key skills and qualifications needed to thrive as a Remote 2D Animation Rigger, and why are they important?

To thrive as a Remote 2D Animation Rigger, you need a strong grasp of animation principles, character rigging techniques, and proficiency in 2D animation software, often supported by a relevant degree or portfolio. Familiarity with tools such as Toon Boom Harmony, Adobe After Effects, and rigging plugins is typically required. Strong problem-solving abilities, attention to detail, and effective collaboration skills help set candidates apart in remote environments. These competencies are crucial for creating flexible, high-quality rigs that streamline the animation process and ensure seamless team workflows.

What are some common challenges faced by remote 2D animation rigging artists, and how can they be addressed?

Remote 2D animation rigging artists often encounter challenges related to communication and collaboration, since they work apart from the rest of the production team. Clear documentation, regular video meetings, and the use of collaborative platforms like Slack or ShotGrid can help bridge gaps and ensure everyone is aligned on rigging requirements and feedback. Additionally, managing different software versions and ensuring compatibility across team members' setups is crucial; version control tools and standardized workflows can mitigate technical issues. Staying organized and responsive to feedback also helps maintain productivity and the quality of rigged assets.

What is remote 2D animation rigging?

Remote 2D animation rigging is the process of creating digital skeletons or control structures for 2D characters and objects, allowing them to move realistically in animations. This work is done remotely, meaning riggers collaborate with animation teams from different locations using specialized software. Rigging is essential for animators, as it provides the underlying framework that makes character movements smooth and expressive. Remote rigging roles often require strong technical skills, attention to detail, and proficiency in animation software such as Toon Boom Harmony or Adobe After Effects.

What is the difference between Remote 2D Animation Rigging vs Remote 2D Animation Design?

AspectRemote 2D Animation RiggingRemote 2D Animation Design
Primary FocusCreating and setting up character rigs for animationDesigning and illustrating characters and scenes for animation
Skills RequiredRigging techniques, anatomy, software like Spine or Toon BoomDrawing, storyboarding, color theory
Work EnvironmentAnimation studios, freelance, remote teamsAnimation studios, freelance, remote teams
CredentialsAnimation or rigging courses, portfolio demonstrating rigging skillsArt or animation degrees, portfolio of character designs

Remote 2D Animation Rigging focuses on building the underlying structures for characters to animate smoothly, while Remote 2D Animation Design emphasizes creating the visual elements and storytelling through character and scene design. Both roles often work remotely within animation studios or freelance settings, but they require different skill sets and credentials.

What are the most commonly searched types of 2D Animation Rigging jobs in Ontario? The most popular types of 2D Animation Rigging jobs in Ontario are:
What are popular job titles related to Remote 2D Animation Rigging jobs in Ontario? For Remote 2D Animation Rigging jobs in Ontario, the most frequently searched job titles are:
What job categories do people searching Remote 2D Animation Rigging jobs in Ontario look for? The top searched job categories for Remote 2D Animation Rigging jobs in Ontario are:
What cities in Ontario are hiring for Remote 2D Animation Rigging jobs? Cities in Ontario with the most Remote 2D Animation Rigging job openings:
Infographic showing various Remote 2D Animation Rigging job openings in Ontario as of May 2026, with employment types broken down into 67% Full Time, and 33% Contract. Highlights an 100% Remote job distribution.

Junior 2D Artist/Animator (8-Month Contract)

Big Viking Games

Toronto, ON • Remote

Contractor

Posted 4 days ago


Job description

Important:

Please note that this is a 8-month remote contract position, with the possibility of renewal. The role is for an independent self-employed contractor and is not a full-time employment opportunity. Contractors can work remotely from anywhere in Ontario, Canada (provided they are legally authorized to do so).

A Little About Us:

Making fans - That's what we're all about! Since our humble beginnings in 2011, these two words have driven Big Viking Games to become the successful company it is today. We are focused on making our mark as a next-generation, live operations games company.

We believe that each Viking is unique and brings exponential value to the company. In return, we provide Vikings with the opportunity to solve problems through continuous learning and fostering feedback, ultimately mastering their craft. By investing in our Vikings and in new technologies, we can continue our success for years to come.

We are embarking on an adventure and rely on our team of skilled, enthusiastic, and collaborative Vikings to turn our ship towards a new horizon. With that in mind, we are on the hunt for exceptional art and animation talent to join us on this new journey and help hoist the sails!

The Nitty-Gritty:

We are on the hunt for a 2D Artist/Animator who is able to create game-ready assets for game development for our flagship game, YoWorld. Reporting to the Lead Artist, this position will be remote and will collaborate with a variety of internal stakeholders such as Production, LiveOps and Product teams. Our goal is that our contractors can jump in, learn the art styles and process and begin contributing to the team in a short period of time.

Responsibilities:

  • Creating compelling assets focusing on props, furniture, houses, backgrounds OR costumes
  • Create engaging high quality 2D animation on style and within design constraints
  • Working independently and collaboratively with team members to develop unique assets which fit the style established
  • Taking concepts through to final execution of artwork
  • Working closely with other artists and animators along with game designers and producers to ship quality games on time and on budget

Requirements

Must-Haves:

  • Must have access to a Windows PC (our art environment is not compatible with macOS; while you may use your Mac for some tasks, a Windows setup is required for production work)
  • 3+ years of experience creating 2D game art preferably in the social/mobile gaming space
  • 2+ years of 2D animation experience
  • Experience with MidJourney or similar AI image generation
  • Strong working knowledge of the Adobe Creative Suite (Specifically Animate CC, Adobe Illustrator and Photoshop)
  • Proven track record of creating appealing, high quality characters, props and environments
  • Experience taking features from concept to final in-game art
  • Understanding of the principles of animation
  • Experience creating character animation
  • Solid understanding of perspective and isometry, composition, character design, colour theory, visual effects and lighting
  • Strong attention to detail, so you'll notice we've asked you to mention 'Kattegat' in your application
  • Experience with photo manipulation
  • Strong knowledge of the game development process
  • Task-driven, self-motivated and proactive

Nice to Haves:

  • F2P game experience
  • A demonstrated aptitude in creating isometric art in a photo-realistic style
  • A knowledge or interest in utilizing A.I. as a tool for ideation and supplementing your artistic skill
  • A working knowledge of Blender
  • Experience with rigging 3D character models for animation
  • Experience with Confluence and Jira

If the idea of creating 2D art and animation for a gaming company sounds exciting, we'd love to hear from you! Send us your resume and cover letter as well as a link to your portfolio.

Big Viking Games is committed to creating an inclusive and accessible environment for all candidates. We welcome applications from individuals of all abilities and will provide accommodations throughout the hiring process as needed. If you require any accommodations, please email hr@bigvikinggames.com so we can work with you to support your needs.