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Remote 2D Animation Rigging Jobs in California (NOW HIRING)

Experience structuring & maintaining animation processes such as rigging, or prototyping ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...

3D Animator

Pasadena, CA ยท On-site +1

... rigging, animation, rendering, and compositing * Proficiency with tools such as Unreal Engine ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

$70K/yr

... 2D/3D animation, editorial and finishing). You must be able to problem solve in a timely, cost ... Hybrid/remote work experience is required; Attendance will occasionally be mandatory for office ...

This is a preferred hybrid position in Los Angeles, CA, but open to considering remote for the ... Experience in video editing, sound design, 2d/3d animation, photography, other creative fields.

Remote 2D Animation Rigging information

What is the difference between Remote 2D Animation Rigging vs Remote 2D Animation Design?

AspectRemote 2D Animation RiggingRemote 2D Animation Design
Primary FocusCreating and setting up character rigs for animationDesigning and illustrating characters and scenes for animation
Skills RequiredRigging techniques, anatomy, software like Spine or Toon BoomDrawing, storyboarding, color theory
Work EnvironmentAnimation studios, freelance, remote teamsAnimation studios, freelance, remote teams
CredentialsAnimation or rigging courses, portfolio demonstrating rigging skillsArt or animation degrees, portfolio of character designs

Remote 2D Animation Rigging focuses on building the underlying structures for characters to animate smoothly, while Remote 2D Animation Design emphasizes creating the visual elements and storytelling through character and scene design. Both roles often work remotely within animation studios or freelance settings, but they require different skill sets and credentials.

What are the key skills and qualifications needed to thrive as a Remote 2D Animation Rigger, and why are they important?

To thrive as a Remote 2D Animation Rigger, you need a strong grasp of animation principles, character rigging techniques, and proficiency in 2D animation software, often supported by a relevant degree or portfolio. Familiarity with tools such as Toon Boom Harmony, Adobe After Effects, and rigging plugins is typically required. Strong problem-solving abilities, attention to detail, and effective collaboration skills help set candidates apart in remote environments. These competencies are crucial for creating flexible, high-quality rigs that streamline the animation process and ensure seamless team workflows.

What are some common challenges faced by remote 2D animation rigging artists, and how can they be addressed?

Remote 2D animation rigging artists often encounter challenges related to communication and collaboration, since they work apart from the rest of the production team. Clear documentation, regular video meetings, and the use of collaborative platforms like Slack or ShotGrid can help bridge gaps and ensure everyone is aligned on rigging requirements and feedback. Additionally, managing different software versions and ensuring compatibility across team members' setups is crucial; version control tools and standardized workflows can mitigate technical issues. Staying organized and responsive to feedback also helps maintain productivity and the quality of rigged assets.

What is remote 2D animation rigging?

Remote 2D animation rigging is the process of creating digital skeletons or control structures for 2D characters and objects, allowing them to move realistically in animations. This work is done remotely, meaning riggers collaborate with animation teams from different locations using specialized software. Rigging is essential for animators, as it provides the underlying framework that makes character movements smooth and expressive. Remote rigging roles often require strong technical skills, attention to detail, and proficiency in animation software such as Toon Boom Harmony or Adobe After Effects.
What are the most commonly searched types of 2D Animation Rigging jobs in California? The most popular types of 2D Animation Rigging jobs in California are:
What are popular job titles related to Remote 2D Animation Rigging jobs in California? For Remote 2D Animation Rigging jobs in California, the most frequently searched job titles are:
What job categories do people searching Remote 2D Animation Rigging jobs in California look for? The top searched job categories for Remote 2D Animation Rigging jobs in California are:
What cities in California are hiring for Remote 2D Animation Rigging jobs? Cities in California with the most Remote 2D Animation Rigging job openings:
Infographic showing various Remote 2D Animation Rigging job openings in California as of July 2026, with employment types broken down into 61% Full Time, 13% Part Time, 13% Temporary, and 13% Contract. Highlights an 100% Remote job distribution.

Senior 2D Character Animator

Ello Technology, Inc

San Francisco, CA โ€ข On-site, Remote

$124K - $142K/yr

Contractor

Posted 27 days ago


Job description

Our mission at Ello is simple and urgent: Maximize the potential of every child, everywhere.
We're building the world's first AI teacher to close that gap: one that listens, speaks, adapts, and inspires, just like the best human educators.
Our first product, Read with Ello, is already helping tens of thousands of kids each week learn to read. It listens as they read aloud, offers support when they stumble, and generates magical, personalized stories using generative AI. It works - and kids love it.
Now, we're scaling that success into something even bigger: a complete AI teacher for all children. We're building a real-time learning platform - one that combines language, speech, and memory to power personalized, interactive education for kids worldwide. We're moving fast: we ship weekly, test directly with kids and families, and push the boundaries of what AI can do in education.
With the resources of the world's top investors and the heart of a public benefit corporation, we're here to revolutionize how children learn globally. Featured on TIME's Best Inventions and Fortune's Change the World, Ello is a small, mission-driven team taking on one of the most important challenges of our time: to democratize education.
About the Role
Animation is how Ello's characters come alive - and it's one of the most visible expressions of our product's magic for kids and families. We're looking for a Senior Character Animator to join us on a part-time contract basis and bring genuinely exceptional character performance to our interactive learning experiences.
You'll work closely with our Design and Engineering teams to animate and ship character states in Rive, our real-time animation tool. Your primary focus: crafting animation that is expressive, emotionally resonant, and delightful for children ages 4-8 - bringing personality and warmth to every interaction a child has with Ello.
The right person for this role is, above all, an outstanding character animator. If you also bring technical depth - state machine design, integration thinking, rigging - that's a significant bonus and will shape how much ownership you take across the animation pipeline. But we're hiring first for craft.
What You'll Work On
  • Animate character states - idle, reactions, celebrations, emotional responses - for Ello's interactive learning experiences in Rive
  • Collaborate with our Art Director and technical animator to ensure quality and consistency across the character system
  • Work with engineering to ensure your animations integrate cleanly into the live product
  • Build scalable animation libraries and naming conventions that others can extend

Required Qualifications
  • A portfolio or reel demonstrating exceptional character animation - expressive, emotionally resonant, some examples that appropriate for a children's audience, and with range of acting style
  • Production experience with real-time, state-machine-driven animation tools (Rive preferred; Spine, Unity Animator, or similar accepted)
  • Strong communicator who makes collaboration with engineers and other animators easy
  • 3-5+ years in character animation
  • US-compatible timezone; ability to travel to SF occasionally

Nice to Have
The following aren't required, but would significantly expand your impact and ownership on the team:
  • State machine architecture - experience designing states, transitions, layers, and trigger logic for real-time interactive products
  • Integration experience - you've owned the handoff between animation and engineering, designing deliverables that land correctly in a live product without extensive back-and-forth
  • Rigging - building skeletal structures, joint constraints, and deformation setups for character animation
  • Children's or interactive products - experience animating for kids' products, interactive games, or edtech
  • Animation-forward companies - background at studios like Duolingo, Toca Boca, Headspace, ClassDojo, Lingokids, Supercell, gaming studios, or similar

We Look for Candidates Who
  • Animate with intent - every timing decision serves the character's emotional state and the child's learning moment
  • Think in systems, not just scenes - build animation that can be reused, extended, and handed off cleanly
  • Own their queue - surface risks early, flag scope changes proactively, and don't wait to be managed
  • Push back when it matters - care deeply about quality and advocate for the right creative decisions

Reasons to Join Us
  • Animate characters that are genuinely loved by hundreds of thousands of children
  • Work at the intersection of AI, animation, and education - one of the most technically exciting spaces in consumer tech
  • Collaborate with a world-class design and engineering team that cares deeply about craft
  • Real ownership: ship work you're proud of directly to kids and families every week

About Ello
Ello is a public benefit corporation on a mission to maximize the potential of all children. We're currently around 50 people, headquartered in San Francisco with another office in Nairobi, Kenya.
Our team has deep expertise in artificial intelligence, K-12 education, and child development across institutions such as Stanford, Berkeley, Google, Apple, and more. We were part of Y Combinator's W20 batch and are funded by world-class investors, including Goodwater Capital, Homebrew, Reed Hastings, Common Sense Growth, Ravensburger, Project A Ventures, Reach Capital, Khosla Ventures, WndrCo, Visible Ventures, and K9 Ventures.
We're a small, collaborative team that takes each other's voices seriously. Because our mission is to support all children, our team must be representative of the communities we work in; we place significant emphasis on ensuring diversity in our team and inclusion in our culture.
We feel enormously privileged to be one of the few companies with the opportunity to take a shot at truly revolutionizing education with AI at this inflection point in technology. We don't take it for granted, so we work urgently to turn that vision into reality. We want to create an environment where we can all be our best selves, use our strengths to take Ello forward, and develop our skills. We want to have fun while working hard to do impactful things we're proud of - and we believe it's possible to do both.
At Ello, diversity is a moral imperative and a competitive advantage. We do not discriminate based on race, religion, skin color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. We plan and structure our interviews to assess skills and experience directly. If you need accommodations throughout the interview process, please contact recruiting@ello.com.