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Contract 2D Animation Rigging Jobs (NOW HIRING)

Senior Technical Animator

Las Vegas, NV ยท On-site +1

$101K - $115K/yr

Minimum 6 years experience in 2D animation, drawing and illustration * Experience in slot machine games (mobile platform) is a plus. * Strong understanding of rigging, animation workflows, and ...

Adjunct Faculty DAA

San Jose, CA ยท On-site

$3.0K - $4.5K/mo

Skilled in storyboarding, digital painting, rigging, modeling and 2D animation * Strong computer skills including the ability to collect and analyze information. * Competent in a wide variety of ...

Animator II

Reno, NV ยท Hybrid

$110K - $135K/yr

Create high-quality 2D animations using Spine and Adobe Creative Cloud, ensuring they match the ... Permanent employment contract and a competitive salary. * Private health insurance for you and your ...

Animator II

Reno, NV ยท Hybrid

$110K - $135K/yr

Create high-quality 2D animations using Spine and Adobe Creative Cloud, ensuring they match the ... Permanent employment contract and a competitive salary. * Private health insurance for you and your ...

Create polished 2D motion graphics and animations for digital campaigns, social media, websites ... Experience with basic character animation or rigging. * Familiarity with Cinema 4D, Blender, or ...

3D Animation Lead

Denver, NC ยท On-site +1

An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data ... For over 50 years, our 2D and 3D production facility hascreated award-winning feature films and TV ...

Create 2D and/or 3D animations for marketing, product, and brand storytelling * Develop motion graphics for videos, product demos, social media, web, and presentations * Collaborate with marketing ...

... Rigging soft surface models 2D/ 3D FX skills Game Engine o Importing assets to game engine o ... Include examples of animation, animatics, storyboarding, 3D modeling (UV, wireframes, and texture ...

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Contract 2D Animation Rigging information

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$17

$26

$49

How much do contract 2d animation rigging jobs pay per hour?

As of Aug 25, 2026, the average hourly pay for contract 2d animation rigging in the United States is $26.18, according to ZipRecruiter salary data. Most workers in this role earn between $20.19 and $28.61 per hour, depending on experience, location, and employer.

What is the difference between Contract 2D Animation Rigging vs Contract 2D Character Design?

AspectContract 2D Animation RiggingContract 2D Character Design
Primary FocusCreating and setting up rigs for 2D characters to enable animationDesigning and illustrating characters for 2D animation projects
Skills RequiredRigging techniques, anatomy, software like Spine or Toon BoomDrawing, character concept development, illustration skills
Work EnvironmentAnimation studios, freelance projects, post-productionAnimation studios, freelance, concept art firms
Common CertificationsNone mandatory, but knowledge of animation software beneficialArt degrees or illustration certifications often preferred

Contract 2D Animation Rigging focuses on preparing characters for animation by creating rigs, while Contract 2D Character Design involves developing the visual look and personality of characters. Both roles require artistic skills, but rigging emphasizes technical setup, whereas character design emphasizes creative illustration.

What cities are hiring for Contract 2D Animation Rigging jobs?

Cities with the most Contract 2D Animation Rigging job openings:

What are the most commonly searched types of 2D Animation Rigging jobs?

The most popular types of 2D Animation Rigging jobs are:

What states have the most Contract 2D Animation Rigging jobs?

States with the most job openings for Contract 2D Animation Rigging jobs include:

Infographic showing various Contract 2D Animation Rigging job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 91% Full Time, 5% Part Time, 1% Temporary, 1% Contract, and 1% Nights. Highlights an 96% Physical, and 4% Remote job distribution, with an average salary of $54,445 per year, or $26.2 per hour.

Senior Technical Animator

Spinplay Games

Las Vegas, NV โ€ข On-site, Remote

$101K - $115K/yr

Full-time

Posted 20 days ago


Job description

Description
Please note that although our team is fully remote, SpinPlay currently only operates out of NV and TX. Candidate must be willing to work from/relocate to those locations. The art team is expected to be available to work during the hours of 9am-3pm Pacific time.  Relocation assistance is available.
SpinPlay Games is looking for a Technical Animator who enjoys solving technical challenges just as much as creating exceptional animation. This role sits at the intersection of art, design, and engineering, helping transform game concepts into polished, optimized player experiences.
You'll work closely with artists, designers, and developers to build efficient animation pipelines, optimize assets for production, and ensure game features are implemented accurately. Success in this role requires strong technical animation skills, attention to detail, and the ability to identify potential issues before they reach production.

Key Responsibilities
  • Build, rig, and maintain high-quality Spine animation files for production.
  • Create animator-ready files with clean skeletons, skins, constraints, and reusable setups. 
  • Optimize animations for performance while maintaining visual quality. 
  • Manage animation assets, project structure, and technical workflows throughout development. 
  • Coordinate technical handoffs between art and engineering teams. 
  • Review game design documentation to understand feature requirements and identify technical considerations before implementation. 
  • Recognize missing, unclear, or inconsistent requirements and work with designers and developers to resolve them. 
  • Conduct technical reviews of animation files to ensure they meet team standards before export. 
  • Continuously improve animation workflows and production efficiency.

Skills, Knowledge and Expertise
  • Minimum 6 years experience using Spine, ideally without use of the mesh tool
  • Minimum 6 years experience in 2D animation, drawing and illustration
  • Experience in slot machine games (mobile platform) is a plus.
  • Strong understanding of rigging, animation workflows, and optimization.
  • Excellent organizational skills and attention to detail. 
  • Ability to work independently while collaborating effectively across disciplines. 
  • Strong problem-solving skills with the ability to anticipate technical challenges before they become production issues. 
  • Comfortable reading and understanding detailed game design and technical documentation.
  • Applications without a 2D animation portfolio will not be considered.