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Assistant 2D Animation Rigging Jobs (NOW HIRING)

Senior Technical Animator

Las Vegas, NV ยท On-site +1

$101K - $115K/yr

Minimum 6 years experience in 2D animation, drawing and illustration * Experience in slot machine games (mobile platform) is a plus. * Strong understanding of rigging, animation workflows, and ...

Adjunct Faculty DAA

San Jose, CA ยท On-site

$3.0K - $4.5K/mo

Skilled in storyboarding, digital painting, rigging, modeling and 2D animation * Strong computer skills including the ability to collect and analyze information. * Competent in a wide variety of ...

Create polished 2D motion graphics and animations for digital campaigns, social media, websites ... Experience with basic character animation or rigging. * Familiarity with Cinema 4D, Blender, or ...

3D Animation Lead

Denver, NC ยท On-site +1

An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data ... For over 50 years, our 2D and 3D production facility hascreated award-winning feature films and TV ...

CAD Operator

Fort Stewart, GA ยท On-site

$40/hr

Prepare construction documents, technical schematics, and mechanical designs with precision and clarity * Assist in creating visualizations including 2D animations to effectively communicate design ...

Propose or create tools to automate the animation pipeline. * Assist the animation team with high ... A minimum of 5 years of experience rigging characters and props using Maya. * A minimum of 3 years ...

Technical Animator

San Francisco, CA ยท On-site

$90K - $110K/yr

Propose or create tools to automate the animation pipeline. * Assist the animation team with high ... A minimum of 5 years of experience rigging characters and props using Maya. * A minimum of 3 years ...

Propose or create tools to automate the animation pipeline. * Assist the animation team with high ... A minimum of 5 years of experience rigging characters and props using Maya. * A minimum of 3 years ...

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Assistant 2D Animation Rigging information

What is the difference between Assistant 2D Animation Rigging vs Assistant 3D Animation Rigging?

AspectAssistant 2D Animation RiggingAssistant 3D Animation Rigging
CredentialsAnimation or art degree, proficiency in 2D softwareAnimation or art degree, proficiency in 3D software
Work Environment2D animation studios, post-production houses3D animation studios, VFX companies
Industry UsageTV shows, 2D animated films, web content3D films, video games, VFX projects

Assistant 2D Animation Rigging focuses on creating rigs for 2D characters using software like Toon Boom or Adobe Animate, while Assistant 3D Animation Rigging involves building skeletons and controls for 3D models in programs like Maya or Blender. Both roles require similar foundational skills but differ in software and output type, catering to different animation mediums.

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Infographic showing various Assistant 2D Animation Rigging job openings in the United States as of August 2026, with employment types broken down into 2% As Needed, 75% Full Time, 20% Part Time, 1% Temporary, and 2% Contract. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution.

Senior Technical Animator

Spinplay Games

Las Vegas, NV โ€ข On-site, Remote

$101K - $115K/yr

Full-time

Posted 21 days ago


Job description

Description
Please note that although our team is fully remote, SpinPlay currently only operates out of NV and TX. Candidate must be willing to work from/relocate to those locations. The art team is expected to be available to work during the hours of 9am-3pm Pacific time.  Relocation assistance is available.
SpinPlay Games is looking for a Technical Animator who enjoys solving technical challenges just as much as creating exceptional animation. This role sits at the intersection of art, design, and engineering, helping transform game concepts into polished, optimized player experiences.
You'll work closely with artists, designers, and developers to build efficient animation pipelines, optimize assets for production, and ensure game features are implemented accurately. Success in this role requires strong technical animation skills, attention to detail, and the ability to identify potential issues before they reach production.

Key Responsibilities
  • Build, rig, and maintain high-quality Spine animation files for production.
  • Create animator-ready files with clean skeletons, skins, constraints, and reusable setups. 
  • Optimize animations for performance while maintaining visual quality. 
  • Manage animation assets, project structure, and technical workflows throughout development. 
  • Coordinate technical handoffs between art and engineering teams. 
  • Review game design documentation to understand feature requirements and identify technical considerations before implementation. 
  • Recognize missing, unclear, or inconsistent requirements and work with designers and developers to resolve them. 
  • Conduct technical reviews of animation files to ensure they meet team standards before export. 
  • Continuously improve animation workflows and production efficiency.

Skills, Knowledge and Expertise
  • Minimum 6 years experience using Spine, ideally without use of the mesh tool
  • Minimum 6 years experience in 2D animation, drawing and illustration
  • Experience in slot machine games (mobile platform) is a plus.
  • Strong understanding of rigging, animation workflows, and optimization.
  • Excellent organizational skills and attention to detail. 
  • Ability to work independently while collaborating effectively across disciplines. 
  • Strong problem-solving skills with the ability to anticipate technical challenges before they become production issues. 
  • Comfortable reading and understanding detailed game design and technical documentation.
  • Applications without a 2D animation portfolio will not be considered.