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Assistant 2D Animation Rigging Jobs in Michigan (NOW HIRING)

Art Director (Remote - Michigan)

Kalamazoo, MI · On-site +1

$114K - $120K/yr

Motion design including 2D and 3D animations * Video concept development, storyboards and editing * Use AI to assist workflows and create visual content * Deliver solutions that include web design ...

Art Director (Remote - Michigan)

Kalamazoo, MI · Remote

$114K - $120K/yr

Motion design including 2D and 3D animations * Video concept development, storyboards and editing * Use AI to assist workflows and create visual content * Deliver solutions that include web design ...

Assistant 2D Animation Rigging information

What is the difference between Assistant 2D Animation Rigging vs Assistant 3D Animation Rigging?

AspectAssistant 2D Animation RiggingAssistant 3D Animation Rigging
CredentialsAnimation or art degree, proficiency in 2D softwareAnimation or art degree, proficiency in 3D software
Work Environment2D animation studios, post-production houses3D animation studios, VFX companies
Industry UsageTV shows, 2D animated films, web content3D films, video games, VFX projects

Assistant 2D Animation Rigging focuses on creating rigs for 2D characters using software like Toon Boom or Adobe Animate, while Assistant 3D Animation Rigging involves building skeletons and controls for 3D models in programs like Maya or Blender. Both roles require similar foundational skills but differ in software and output type, catering to different animation mediums.

What are the most commonly searched types of 2D Animation Rigging jobs in Michigan?

The most popular types of 2D Animation Rigging jobs in Michigan are:

What are popular job titles related to Assistant 2D Animation Rigging jobs in Michigan?

For Assistant 2D Animation Rigging jobs in Michigan, the most frequently searched job titles are:

What job categories do people searching Assistant 2D Animation Rigging jobs in Michigan look for?

The top searched job categories for Assistant 2D Animation Rigging jobs in Michigan are:

What cities in Michigan are hiring for Assistant 2D Animation Rigging jobs?

Cities in Michigan with the most Assistant 2D Animation Rigging job openings:

Infographic showing various Assistant 2D Animation Rigging job openings in Michigan as of August 2026, with employment types broken down into 48% Internship, and 52% Part Time. Highlights an 100% In-person job distribution.

Student Game Developer (Student Position)

Ferris State University

Big Rapids, MI • On-site

$14 - $14.49/hr

Full-time

Posted 8 days ago


Ferris State University rating

5.8

Company rating: 5.8 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

580th of 620 rated colleges and universities


Job description

Student Game Developer (Student Position)

Apply now Job no: 498110
Work type: Student Employment - General
Location: Big Rapids, MI 49307
Categories: Student Employment - General

Position Title: Student Game Developer (Student Position)   Location: Grand Rapids, MI   Department:

College of Pharmacy

  Advertised Salary: $14.00-$14.49   Summary of Position: Seeking motivated student developers to join an interdisciplinary team creating a web-based educational video game. The game will teach players about antibiotics, vaccines, and their role in defending the body against harmful pathogens through engaging gameplay and interactive learning experiences   Position Type: Student   Position Requirements:

Current student at Ferris State University
Demonstrate skills in game design principles and game development
Experience creating 2D art and/or animation for video games
Proficiency using the Godot game engine
Strong problem-solving and critical thinking abilities
Excellent verbal and written communication skills

Preferred Qualifications:
Experience with Git or other version control systems
Experience developing web-based games
Familiarity with user interface (UI) design and user experience (UX) principles
Portfolio demonstrating completed game projects, artwork, or animations

Ability to work collaboratively in a multidisciplinary team environment
Reliable, self-motivated, and capable of managing assigned tasks independently
Availability to work 20-24 hours per week throughout the project (through Fall 2027)

  Essential Duties/Responsibilities: Collaborate with faculty and student team members to design and develop gameplay systems.
Develop game features and mechanics using the Godot game engine.
Create and implement 2D artwork, animations, and user interface elements.
Participate in game design discussions, prototyping, testing, and iteration.
Debug, optimize, and maintain project code and assets.
Attend regular team meetings and communicate project progress effectively.
Contribute ideas and feedback to improve the overall player experience and educational value of the game.   Number of Positions Available: 1   Documents Needed to Apply: Resume   Job Close Date: December 31, 2026   EEO Statement: Ferris State University, an Affirmative Action/Equal Opportunity employer, is committed to enhancing equity, inclusion, and diversity within its community. Ferris offers employment opportunities to qualified candidates seeking careers in a student-focused environment that values opportunity, collaboration, diversity and educational excellence.  Learn more about the Ferris Mission and community at ferris.edu. The University actively seeks applications from women, minorities, individuals with disabilities, veterans, and other underrepresented groups. For more information on the University's Policy on Non-Discrimination, visit: Ferris Non-Discrimination Statement.  

Advertised: 13 Aug 2026 Eastern Daylight Time
Applications close: 31 Dec 2026 Eastern Standard Time

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