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Motion Capture Animator Jobs (NOW HIRING)

Software Engineer - Human Motion Data

Austin, TX ยท On-site

$113K - $136K/yr

Design, build, and maintain end-to-end motion data pipelines, integrating diverse sources such as motion capture (mocap), teleoperation , and synthetic generation using diffusion models, animation ...

Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...

Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...

Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...

Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...

Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...

Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...

Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...

Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...

Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...

Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...

Experience with motion capture, animation, virtual production, robotics, biomechanics, or related industries. * Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or ...

Motion Designer

$72K - $100K/yr

WAYS YOU'LL CONTRIBUTE This role owns how Basis moves across animation, video, and product UI. ... Open to operating a camera and mic to capture interviews or talking heads at events * Experience ...

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Motion Capture Animator information

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$10

$39

$70

How much do motion capture animator jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for motion capture animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is a Motion Capture Animator job?

A Motion Capture Animator is responsible for capturing the movements of actors or objects using specialized motion capture technology and translating them into realistic animations for games, films, and other media. They work closely with animators, directors, and technical artists to ensure the captured motion fits the artistic vision of the project. This role requires expertise in motion capture software, character rigging, and a strong understanding of human movement and expression.

What are the key skills and qualifications needed to thrive in the Motion Capture Animator position, and why are they important?

To thrive as a Motion Capture Animator, you need a solid understanding of animation principles, anatomy, and kinematics, often backed by a degree in animation, game design, or a related field. Expertise in motion capture hardware and software such as Vicon, OptiTrack, and MotionBuilder, along with knowledge of 3D modeling programs like Maya or Blender, is typically required. Strong problem-solving, collaboration, and communication skills are vital for working closely with directors, actors, and other production team members. These skills ensure accurate, high-quality character animations and seamless integration with creative project goals.

What does a typical day look like for a Motion Capture Animator?

As a Motion Capture Animator, your day often involves preparing and calibrating motion capture equipment, recording actor performances, and cleaning up captured data using specialized software. You'll collaborate closely with animation leads, directors, and sometimes actors to ensure the movements accurately reflect character and story requirements. Reviewing and refining mocap data for integration into 3D environments is a regular task, as is troubleshooting any technical or creative challenges that arise. You may also participate in team meetings to align on project goals and discuss feedback on animation progress.

More about Motion Capture Animator jobs
What cities are hiring for Motion Capture Animator jobs? Cities with the most Motion Capture Animator job openings:
What are the most commonly searched types of Motion Capture Animator jobs? The most popular types of Motion Capture Animator jobs are:
What states have the most Motion Capture Animator jobs? States with the most job openings for Motion Capture Animator jobs include:
What job categories do people searching Motion Capture Animator jobs look for? The top searched job categories for Motion Capture Animator jobs are:
Infographic showing various Motion Capture Animator job openings in the United States as of July 2026, with employment types broken down into 78% As Needed, 10% Full Time, 3% Part Time, 1% Contract, and 8% Nights. Highlights an 71% Physical, 3% Hybrid, and 26% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
Senior Cinematic Animator (Contract)

Senior Cinematic Animator (Contract)

PlayStation Global

Burbank, CA โ€ข On-site

$76.92 - $86.06/hr

Full-time

Medical, Dental, Vision

Posted 19 days ago


Job description

Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn't just the Best Place to Play - it's also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we're part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions.
Summary: Responsible for creating high-quality in-game cinematics that meet the visual and performance standards established by the Animation Director. This role involves driving the cinematic process from script interpretation and scene layout through final implementation in the game engine.
Essential Duties and Responsibilities include the following:
  • Develop high-quality cinematic animation content using both motion capture and hand-key techniques, ensuring alignment with schedule and performance benchmarks.
  • Collaborate closely with Animation Directors and Lead Animators to design cinematics that reflect the game's vision and adhere to its unique cinematography style.
  • Contribute to setting and maintaining performance standards and work in tandem with other departments to ensure seamless integration of cinematics into the game engine.
  • Refine and enhance character performances, focusing on both body and facial animation, to create lifelike and engaging scenes.
  • Participate actively in cinematic team feedback sessions, presenting work and incorporating constructive critique.
  • Demonstrate a strong grasp of animation and camera principles essential for crafting a realistic and immersive cinematic experience.
  • Utilize project management tools such as Jira and Flow to effectively track progress and manage workload.
  • Communicate efficiently with the Animation Director and Project Management to report on progress, addressing potential roadblocks to ensure timely delivery of tasks.
  • Perform additional related responsibilities as assigned to support the animation team's goals and objectives.

Supervisory Responsibilities: This job has no supervisory responsibilities, however this role mentors more junior artists.
Qualifications: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.
$76.92-$86.06 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.