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Motion Capture Animator Jobs in Texas (NOW HIRING)

... Design motion graphics, animations, and video content aligned with brand goals Capture, edit, and repurpose content across digital channels Develop presentation decks and sales materials for ...

Drone and emerging 3D capture technologies preferred but not required. ESSENTIAL DUTIES ... Proficiency in motion graphics, animation, and/or 3D modeling. COMPETENCIES * Video editing: Adobe ...

... animation, motion graphics, and post-production. * Produce high-quality video and motion graphics ... Capture professional-quality video in studio and on location. * Direct and manage all technical ...

Capture footage, stills, or event content as needed, including for higher-visibility events ... motion graphics and visual effects using Adobe After Effects or similar animation software.

Capture footage, stills, or event content as needed, including for higher-visibility events ... motion graphics and visual effects using Adobe After Effects or similar animation software.

Capture footage, stills, or event content as needed, including for higher-visibility events ... motion graphics and visual effects using Adobe After Effects or similar animation software.

Familiar with animation software (e.g., Lumion, Twin Motion), Adobe (e.g., Design Studio) desired, and programming language (e.g., Unreal and Unity) experience a plus * Familiar with Reality Capture ...

Capture high-quality footage in the field, including interviews, live events and on-the-ground ... Has experience with motion graphics, keyframing and basic animation for video * Demonstrates strong ...

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Motion Capture Animator information

See Texas salary details

$9

$36

$65

How much do motion capture animator jobs pay per hour?

As of Aug 29, 2026, the average hourly pay for motion capture animator in Texas is $36.72, according to ZipRecruiter salary data. Most workers in this role earn between $20.38 and $59.57 per hour, depending on experience, location, and employer.

What is a motion capture animator?

A Motion Capture Animator is responsible for capturing the movements of actors or objects using specialized motion capture technology and translating them into realistic animations for games, films, and other media. They work closely with animators, directors, and technical artists to ensure the captured motion fits the artistic vision of the project. This role requires expertise in motion capture software, character rigging, and a strong understanding of human movement and expression.

What does a motion capture animator do?

As a Motion Capture Animator, your day often involves preparing and calibrating motion capture equipment, recording actor performances, and cleaning up captured data using specialized software. You'll collaborate closely with animation leads, directors, and sometimes actors to ensure the movements accurately reflect character and story requirements. Reviewing and refining mocap data for integration into 3D environments is a regular task, as is troubleshooting any technical or creative challenges that arise. You may also participate in team meetings to align on project goals and discuss feedback on animation progress.

What are the key skills and qualifications needed to thrive as a motion capture animator?

To thrive as a Motion Capture Animator, you need a solid understanding of animation principles, anatomy, and kinematics, often backed by a degree in animation, game design, or a related field. Expertise in motion capture hardware and software such as Vicon, OptiTrack, and MotionBuilder, along with knowledge of 3D modeling programs like Maya or Blender, is typically required. Strong problem-solving, collaboration, and communication skills are vital for working closely with directors, actors, and other production team members. These skills ensure accurate, high-quality character animations and seamless integration with creative project goals.

What are the most commonly searched types of Motion Capture Animator jobs in Texas?

The most popular types of Motion Capture Animator jobs in Texas are:

Infographic showing various Motion Capture Animator job openings in Texas as of August 2026, with employment types broken down into 1% As Needed, 77% Full Time, 17% Part Time, 4% Contract, and 1% Nights. Highlights an 83% Physical, 3% Hybrid, and 14% Remote job distribution, with an average salary of $76,371 per year, or $36.7 per hour.

Layout Lead, Cinema & Cinematics Dept

Frisco, TX

Gearbox Software
201 - 500 employees

Full-time

Re-posted 19 days ago


Job description

The Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld. Gearbox's ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability. For more information, visit www.Gearbox.com.

Gearbox Entertainment is growing our top-tier Cinema & Cinematics Department, dedicated to providing high-quality visual storytelling and narrative performance. A true "transmedia" team, we're dedicated to expanding our IPs and Properties through a great number of storytelling channels including cinematics, short films, and other engaging content for our vast audience. We have some incredible projects on our slate and plenty of room for professional growth. Our Layout Lead is an experienced leader and camera connoisseur, exuding a passion for visual storytelling, composition, and editing - able to own and steer scenes as they are pitched, planned, and executed via the foundational anatomy of a scene; camera, blocking, staging, and composition -- helping to create strong crafted narrative moments.A cinematographer at heart, a generalist in craft, able to roll up their sleeves to demonstrate and inspire the team. This leadership position is local, in-person hybrid at our Frisco, TX Studio. Relocation support offered. RESPONSIBILITIES:Lead the efforts of the Cinema & Cinematics Layout Team through strong collaboration with the Lead Cinematic Animator to bring to life signature narrative moments within Gearbox projects and properties.Using scripts, storyboards, raw mocap performance, and/or rough animation to drive pre-visualization, shot design, and/or layout of scenes and sequences, creating camerawork and initial editing of scenes using compositional techniques, lensing, and initial editorial layout.Execute revisions and quality improvements as edits and shots are refined in order to strengthen the edit and overall scene story.When needed, steer, manage, and organize the process of creating low-res and representational assets in support of the creation of layout files prepared for the cinematic animation team. This includes files provided and shared by other partnering teams like audio, fx, and other assets that require updating and upkeep.Help to transfer and sometimes edit performance capture data into layout scenes in preparation for shot design, then continuing to update and revise until ready for animation.Drive polish work supporting final camerawork, set design, lighting, VFX and animation, while having a strong understanding of each and the ability to complement their application.Working closely with the Cinematics Director and Cinematics Producer, establish and advocate scope and schedules in order to hit deadlines and manage priorities.Troubleshoot pipeline processes and work to improve them for the team.REQUIREMENTS:Minimum 4 years of experience working in cinematics on AAA video game titles or minimum 3 years of experience working in the Film/VFX/Animation industry.Strong communicator with problem-solving skills, able to provide, receive, and guide direction and feedback.Leadership experience owning a part of a pipeline, technique, or process where collaboration, documentation and instruction were paramount in team success.A deep love for storytelling experiences in film, animation, and video games.A strong understanding of cinematography and editing techniques of storytelling performances in all mediums.A strong sense of composition and color, with an intuitive understanding of the line of action.Experience with CG lighting techniques and pipelines.Animation knowledge in both motion capture and hand-keyed disciplines.Familiar with multiple pipelines of scene layout production.Experience and understanding of game engine workflows like UE4, Unity, or equivalent post-production rendering techniques.Advanced hands-on experience with Autodesk Maya.NICE-TO-HAVES:Experience with Autodesk MotionBuilder.Experience using tasking platforms such as Shotgrid and Jira.Familiar with the processes of visual storytelling within digital and practical mediums.Experience and knowledge using practical cameras and lenses for photography and/or cinematography.

Gearbox Entertainment believes that all team members should be able to enjoy a work environment free from all forms of discrimination and harassment. We are committed to reflecting the diversity of the world we strive to entertain. As an Equal Opportunity Employer, we provide fair and equal treatment to all team members and applicants. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, genetic information, pregnancy or maternity, veteran status, or any other status protected by applicable national, federal, state or local law.