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Mobile Developer Jobs in Connecticut (NOW HIRING)

CBRE Global Workplace Solutions (GWS) works with clients to make real estate a significant contributor to organizational productivity and performance. Our account management model is at the heart of ...

$166K - $191K/yr

Work within a small team of mobile engineers to design, build, and maintain the Poe iOS app * Build new user-facing features and help drive the Poe product roadmap * Create tools and infrastructure ...

iOS Engineer -Remote

Hartford, CT · On-site

$166K - $191K/yr

Work within a small team of mobile engineers to design, build, and maintain the Poe iOS app * Build new user-facing features and help drive the Poe product roadmap * Create tools and infrastructure ...

iOS Engineer -Remote

Danbury, CT · On-site

$166K - $191K/yr

Work within a small team of mobile engineers to design, build, and maintain the Poe iOS app * Build new user-facing features and help drive the Poe product roadmap * Create tools and infrastructure ...

$166K - $191K/yr

Work within a small team of mobile engineers to design, build, and maintain the Poe iOS app * Build new user-facing features and help drive the Poe product roadmap * Create tools and infrastructure ...

iOS Engineer -Remote

New Haven, CT · Remote

$61.63 - $88.47/hr

Work within a small team of mobile engineers to design, build, and maintain the Poe iOS app * Build new user-facing features and help drive the Poe product roadmap * Create tools and infrastructure ...

iOS Engineer -Remote

Waterbury, CT · On-site

$166K - $191K/yr

Work within a small team of mobile engineers to design, build, and maintain the Poe iOS app * Build new user-facing features and help drive the Poe product roadmap * Create tools and infrastructure ...

iOS Engineer -Remote

Waterbury, CT · Remote

$61.63 - $88.47/hr

Work within a small team of mobile engineers to design, build, and maintain the Poe iOS app * Build new user-facing features and help drive the Poe product roadmap * Create tools and infrastructure ...

iOS Engineer -Remote

New Haven, CT · On-site

$166K - $191K/yr

Work within a small team of mobile engineers to design, build, and maintain the Poe iOS app * Build new user-facing features and help drive the Poe product roadmap * Create tools and infrastructure ...

iOS Engineer -Remote

Hamden, CT · Remote

$61.63 - $88.47/hr

Work within a small team of mobile engineers to design, build, and maintain the Poe iOS app * Build new user-facing features and help drive the Poe product roadmap * Create tools and infrastructure ...

iOS Engineer -Remote

Hamden, CT · On-site

$166K - $191K/yr

Work within a small team of mobile engineers to design, build, and maintain the Poe iOS app * Build new user-facing features and help drive the Poe product roadmap * Create tools and infrastructure ...

iOS Engineer -Remote

Hartford, CT · Remote

$61.63 - $88.47/hr

Work within a small team of mobile engineers to design, build, and maintain the Poe iOS app * Build new user-facing features and help drive the Poe product roadmap * Create tools and infrastructure ...

$166K - $191K/yr

Work within a small team of mobile engineers to design, build, and maintain the Poe iOS app * Build new user-facing features and help drive the Poe product roadmap * Create tools and infrastructure ...

$166K - $191K/yr

Work within a small team of mobile engineers to design, build, and maintain the Poe iOS app * Build new user-facing features and help drive the Poe product roadmap * Create tools and infrastructure ...

$166K - $191K/yr

Work within a small team of mobile engineers to design, build, and maintain the Poe iOS app * Build new user-facing features and help drive the Poe product roadmap * Create tools and infrastructure ...

iOS Engineer -Remote

Bridgeport, CT · Remote

$61.63 - $88.47/hr

Work within a small team of mobile engineers to design, build, and maintain the Poe iOS app * Build new user-facing features and help drive the Poe product roadmap * Create tools and infrastructure ...

iOS Engineer -Remote

Norwalk, CT · On-site

$166K - $191K/yr

Work within a small team of mobile engineers to design, build, and maintain the Poe iOS app * Build new user-facing features and help drive the Poe product roadmap * Create tools and infrastructure ...

$166K - $191K/yr

Work within a small team of mobile engineers to design, build, and maintain the Poe iOS app * Build new user-facing features and help drive the Poe product roadmap * Create tools and infrastructure ...

$166K - $191K/yr

Work within a small team of mobile engineers to design, build, and maintain the Poe iOS app * Build new user-facing features and help drive the Poe product roadmap * Create tools and infrastructure ...

Showing results 21-40

Mobile Developer information

See Connecticut salary details

$10

$52

$78

How much do mobile developer jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for mobile developer in Connecticut is $52.33, according to ZipRecruiter salary data. Most workers in this role earn between $39.33 and $63.12 per hour, depending on experience, location, and employer.

How much do mobile developers make?

Mobile developers typically earn a median annual salary ranging from $70,000 to $120,000, depending on experience, location, and skill set. Those proficient in both iOS and Android development or with specialized skills in Swift or Kotlin tend to earn higher salaries. Entry-level positions may start lower, while senior developers with extensive experience or certifications can earn significantly more.

Is a mobile developer a good career?

A mobile developer is a viable career choice due to the high demand for mobile applications across industries. The role typically requires skills in programming languages like Swift or Kotlin and knowledge of app development environments, with opportunities for growth and competitive salaries. The field offers a dynamic work environment and the chance to work on innovative projects.

What is a mobile developer?

A mobile developer is involved in app development for smartphone and mobile applications. Your job duties include creating a detailed app development plan, writing source code, and testing finished builds. Exact responsibilities may vary depending on app type, platform, your company, and the industry. The career requires you have excellent communication skills, as you collaborate with a team of other developers on a daily basis. Most mobile developers have at least a bachelor’s degree in computer science.

What are the key skills and qualifications needed to thrive as a mobile developer, and why are they important?

To thrive as a Mobile Developer, you need strong programming skills in languages like Swift, Kotlin, or Java, along with experience in mobile app development frameworks and a relevant degree or equivalent experience. Familiarity with integrated development environments (IDEs) such as Android Studio or Xcode, and knowledge of version control systems like Git, are crucial, as are certifications in mobile platforms. Strong problem-solving, attention to detail, and effective teamwork set standout professionals apart in this field. These competencies ensure the development of high-quality, user-friendly mobile applications that meet client and market needs.

What is the difference between Mobile Developer vs Web Developer?

AspectMobile DeveloperWeb Developer
Required CredentialsTypically a degree in computer science or related field; proficiency in mobile SDKs (iOS, Android)Similar degrees; expertise in HTML, CSS, JavaScript, and web frameworks
Work EnvironmentDevelops apps for iOS and Android platforms, often using IDEs like Xcode or Android StudioBuilds websites and web applications, usually working with browsers and web servers
Employer & Industry UsageTech companies, startups, app development firmsBusinesses with online presence, digital agencies, e-commerce

Mobile Developers focus on creating applications for mobile devices using platform-specific tools, while Web Developers build websites and web apps accessible via browsers. Both roles require programming skills but differ in platforms and development environments.

What are some common challenges mobile developers face when working with cross-platform frameworks?

Mobile Developers often encounter challenges when using cross-platform frameworks such as React Native or Flutter, including managing platform-specific functionality and performance optimization. Ensuring a consistent user experience across iOS and Android devices can require additional testing and custom code. Additionally, keeping up with frequent framework updates and compatibility changes can be demanding. Effective collaboration with designers and backend teams is essential to address these challenges and deliver high-quality mobile applications.
What are the most commonly searched types of Developer jobs in Connecticut? The most popular types of Developer jobs in Connecticut are:
What are popular job titles related to Mobile Developer jobs in Connecticut? For Mobile Developer jobs in Connecticut, the most frequently searched job titles are:
What cities in Connecticut are hiring for Mobile Developer jobs? Cities in Connecticut with the most Mobile Developer job openings:
Infographic showing various Mobile Developer job openings in Connecticut as of August 2026, with employment types broken down into 1% As Needed, 72% Full Time, 16% Part Time, 3% Temporary, and 8% Contract. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution, with an average salary of $108,856 per year, or $52.3 per hour.

Sr. Software Engineer- React Native Mobile

Franchise World Headquarters, LLC

Shelton, CT • On-site

$133K - $167K/yr

Other

Medical, Life, Retirement

Posted yesterday

New


Job description

Sr. Software Engineer - React Native Mobile


Ready to build what's next with one of the world's most iconic brands?


Why Join Subway?

At Subway, we are not standing still. We are building.

This is a business focused on what matters most: growing franchisee profitability, strengthening our brand and creating long-term value. The people who thrive here are the ones who want to make a real impact.


You will not just do the work. You will shape it.


We move fast. We think like owners. We make decisions that matter. We hold ourselves to a high standard because what we do directly impacts thousands of franchisees around the world.

If you bring energy, accountability and a bias for action, you will fit right in.


We take the work seriously, but we also know the best results come from teams that support each other, celebrate wins and show up ready to build something better every day.


This is your chance to be part of what's next.


About the Role:

We're looking for an experienced mobile engineer to help build and improve the Subway app on iOS and Android - the app millions of guests use to order food, manage their loyalty rewards, find nearby restaurants, and check out with their preferred payment method.

You'll work in a collaborative product team alongside designers, product managers, and other engineers, shipping features that are fast, reliable, and polished. App performance is a core priority: every change is expected to maintain or improve speed metrics we track rigorously.


TECH AT A GLANCE


Our mobile stack in plain terms:


Framework: React Native (cross-platform iOS & Android) + Expo

Language: TypeScript (strict mode) - strongly typed throughout

State Management: Redux Toolkit for app-wide state; MMKV for fast local storage

Navigation: React Navigation

Payments: Adyen, Apple Pay, Google Pay

Auth: AWS Cognito (token-based login/session management)

Testing: Jest, React Native Testing Library, Maestro (end-to-end)

CI/CD: GitHub Actions, Expo Application Services (EAS), Fastlane

Error Tracking: Sentry

Feature Flags: LaunchDarkly (controls which features are live for which users)

Analytics: Adobe Experience Platform, Quantum Metric


WHAT YOU'LL DO


  • Build and maintain app features across the full stack of the mobile experience - ordering, menu, cart, checkout, payments, loyalty, and store locator.
  • Write clean, well-tested TypeScript following our established coding standards, with automated checks (linting, formatting, architectural boundary rules) running on every commit.
  • Connect the app to backend services and third-party tools: our ordering API, authentication, payment processors, fraud detection, feature flags, and analytics.
  • Work with product managers, designers, and backend engineers to turn requirements into working software - joining sprint planning and reviews, implementing against Figma designs, aligning on API contracts.
  • Review code from teammates and incorporate review feedback on your own pull requests; all PRs go through CI checks and peer review before merging (no direct pushes to main).
  • Debug and fix issues on both iOS and Android using crash reporting tools, native logs, and device/simulator builds.
  • Write and maintain tests - unit, component, performance (we track render and time-to-interactive budgets), and end-to-end flows tested on real devices via BrowserStack.
  • Help keep our build and release pipelines healthy: automated builds, beta testing distributions, and production releases to the App Store and Google Play.
  • Document your work - code comments, architecture decision records, and notes in our project management system.
  • Participate in Agile ceremonies: standups, sprint planning, refinement, and retrospectives.
  • Stay current with the React Native ecosystem and contribute to team-wide improvements, including our ongoing migration to the React Native New Architecture (better performance and native integration).


WHAT WE'RE LOOKING FOR

Required:

  • 6-9 years of professional software engineering experience.
  • Strong commercial experience building cross-platform mobile apps with React Native and TypeScript.
  • Solid understanding of React Native architecture: state management (Redux), navigation, performance optimization, and local storage.
  • Experience calling REST APIs and working with token-based authentication flows.
  • Familiarity with the native side of React Native - iOS (Swift/Objective-C) and Android (Kotlin/Java) builds, native modules - or genuine enthusiasm to learn.
  • Practical experience with mobile testing: unit tests, component tests, and end-to-end flows.
  • Experience shipping apps to the App Store and/or Google Play.
  • Clear communicator who works well in a collaborative, cross-functional team.
  • Bachelor's degree in Computer Science, Engineering, or a related field - or equivalent hands-on experience.


Nice to have:


  • Payment integrations (Adyen, Apple Pay, Google Pay).
  • Feature flag systems (e.g., LaunchDarkly).
  • Mobile analytics or error tracking (Sentry, Adobe Experience Platform, Quantum Metric).
  • CI/CD for mobile: GitHub Actions, Expo EAS, Fastlane, BrowserStack.
  • Internationalization (i18n) and multi-language app support.
  • Privacy and consent frameworks (e.g., OneTrust).
  • SSL/certificate pinning for mobile API security.


HOW WE WORK

We use Agile delivery in two-week sprints, tracked in Azure DevOps. Design specs come from Figma. Architecture decisions and technical docs live alongside the code in the repository. We value code quality, thoughtful review, and incremental improvement over big-bang rewrites.

Pull requests go through automated CI checks (tests, linting, build validation) and at least one peer review before merging. We treat the CI pipeline as a quality gate, not a formality.


What do we offer?

* Insurance Plans (Medical, Life)

* Pension/401K/RSP (country specific)

* Competitive Bonus

* Mobility Allowance

* Tuition Reimbursement

* Company Holidays

* Volunteering time

* And More.....

Compensation: The base pay range for this role is $119,200 - $149,000 annually

Pay within this range will be determined in good faith based on job-related factors, which may include skills, experience, education/training, location, and internal equity.

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