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Junior Level Designer Jobs (NOW HIRING)

Provides leadership to more junior staff while maintaining a positive attitude and outlook ... At this level designers develop more ownership in their designs. Work at this level can sometimes ...

Plumbing Designer / Engineer

Maitland, FL

$70K - $92K/yr

Ability to delegate tasks to a junior level designer. What your experience looks like * Ability to think in a 3D simulated environment * 5 + years' minimum experience in plumbing design, wanting to ...

Plumbing Designer / Engineer

Maitland, FL · On-site

$70K - $92K/yr

Ability to delegate tasks to a junior level designer. What your experience looks like * Ability to think in a 3D simulated environment * 5 + years' minimum experience in plumbing design, wanting to ...

Delegating design tasks as needed and providing support for junior level designer(s) * Attend meetings as needed if the Creative Director is unable to be present. * Process and approve vendor ...

You will be responsible for developing standardized work processes and providing technical training to the team, including junior level designers. Candidates must demonstrate expert-level piping ...

You will be responsible for developing standardized work processes and providing technical training to the team, including junior level designers. Candidates must demonstrate expert-level piping ...

You will be responsible for developing standardized work processes and providing technical training to the team, including junior level designers. Candidates must demonstrate expert-level piping ...

Designer

San Diego, CA · On-site

$93K - $148K/yr

Final role level--Designer, Project Designer, or Senior Designer--will be aligned with experience ... Contribute to mentoring junior designers and supporting a collaborative studio culture. * Balance ...

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Junior Level Designer information

See salary details

$31K

$56.7K

$86K

How much do junior level designer jobs pay per year?

As of Jul 17, 2026, the average yearly pay for junior level designer in the United States is $56,698.00, according to ZipRecruiter salary data. Most workers in this role earn between $45,500.00 and $65,500.00 per year, depending on experience, location, and employer.

What is the difference between Junior Level Designer vs Graphic Designer?

AspectJunior Level DesignerGraphic Designer
Required CredentialsAssociate degree or relevant coursework, portfolioAssociate or bachelor’s degree in graphic design or related field, portfolio
Work EnvironmentDesign agencies, in-house teams, freelance projectsAdvertising agencies, media companies, corporate branding
Industry UsageUsed in game, web, and product design industriesPrimarily in marketing, advertising, and branding sectors

Junior Level Designers and Graphic Designers often share similar educational backgrounds and work environments. However, Junior Level Designers typically focus on digital, game, or product design projects, while Graphic Designers concentrate on visual branding, print, and marketing materials. Both roles require a strong portfolio and relevant skills, but their industry applications and project types differ.

What are the key skills and qualifications needed to thrive as a Junior Level Designer, and why are they important?

To thrive as a Junior Level Designer, you need a solid understanding of game design principles, spatial awareness, and proficiency with level editing tools, typically supported by a relevant degree or portfolio. Familiarity with industry-standard software such as Unreal Engine, Unity, and 3D modeling tools like Blender is often expected. Creativity, attention to detail, and strong collaboration skills help you stand out in this role. These abilities ensure you can create engaging, functional levels that align with the game vision and enhance the player experience.

How does a Junior Level Designer typically collaborate with other team members during the game development process?

As a Junior Level Designer, you’ll regularly work alongside artists, programmers, and senior designers to bring game environments to life. Collaboration often involves participating in team meetings, sharing early level mock-ups, and incorporating feedback to improve gameplay flow and aesthetics. You’ll also be expected to communicate your ideas clearly, adapt to project changes, and support other departments by making sure your level designs align with the overall vision and technical requirements. This teamwork helps ensure the final product is engaging, cohesive, and technically sound.

What are Junior Level Designers?

Junior Level Designers are entry-level professionals in the video game industry who assist in creating, planning, and implementing different stages or 'levels' within a game. They work under the supervision of senior designers, helping to develop layouts, gameplay mechanics, and interactive elements that enhance the player experience. Their responsibilities often include prototyping levels, balancing game difficulty, and collaborating with artists and programmers to ensure cohesion. This role is ideal for individuals passionate about gaming, creativity, and problem-solving, and often serves as a stepping stone to more advanced design positions.
More about Junior Level Designer jobs
What cities are hiring for Junior Level Designer jobs? Cities with the most Junior Level Designer job openings:
What are the most commonly searched types of Level Designer jobs? The most popular types of Level Designer jobs are:
What states have the most Junior Level Designer jobs? States with the most job openings for Junior Level Designer jobs include:
What job categories do people searching Junior Level Designer jobs look for? The top searched job categories for Junior Level Designer jobs are:
Infographic showing various Junior Level Designer job openings in the United States as of July 2026, with employment types broken down into 88% Full Time, 7% Part Time, 1% Temporary, and 4% Contract. Highlights an 89% Physical, 5% Hybrid, and 6% Remote job distribution, with an average salary of $56,698 per year, or $27.3 per hour.

Structural Designer

Solvenow Inc.

Hillsboro, OR

Full-time

Re-posted 6 days ago


Job description

Qualifications:

General Tasks Performed:

  • Plans and conducts work requiring judgment, creativity, and coordination in the layout and design of structural systems.
  • Participates in design approach and proposes solutions.
  • Prepares deliverables for all phases of the project, including models, plans, elevations, sections, schedules, and details to support design and engineering leads for meetings, proposals, and construction documents.
  • Attends and participates in design status updates for their areas of responsibility in discipline meetings, both internal and external as needed.
  • Reviews and adheres to specifications in developing and delivering quality designs. Provides specifications input and comments where appropriate.
  • Coordinates designs and deliverables and resolves conflicts with / between all disciplines and existing field conditions where required.
  • Performs field surveys of existing conditions.
  • Responds to design and coordination requests, conflict resolution requests, and information sharing requests in a timely manner.
  • Provides labor estimates for proposed tasks for self.
  • Reviewing and processing submittal documents.

Skills:

  • Has deep knowledge of required discipline subject areas as well as a high familiarity with other subject areas both within structural and other disciplines.
  • Has a solid understanding of how your work affects scope, schedule, and budget. Understands the importance of identifying scope creep early with the ability to elevate to project leadership.
  • Demonstrated ability to identify various options to solve technical problems, itemize pros and cons of each option, followed by the presentation of all options and findings to the design team and customer where appropriate.
  • Ability to determine the correct path forward by asking pertinent questions and requesting clarity.
  • Understands industry best practices.
  • Provides leadership to more junior staff while maintaining a positive attitude and outlook.
  • Demonstrates working knowledge of codes and standards.
  • Ability to break a project down into required tasks, assign hours to each task, and provide work estimates to leadership on an as needed basis.
  • Extensive modeling and drafting experience utilizing Revit and AutoCAD or other programs as necessary.
  • Extensive model review experience utilizing Navisworks and Bluebeam.
  • Ability to perform as an area or system lead designer.
  • Has thorough understanding of discipline requirements.

Responsibilities:

General Summary:

At this level designers develop more ownership in their designs. Work at this level can sometimes be standalone on smaller projects where the designer may work directly with an engineer to identify project goals, perform code research, discuss system requirements with engineers and owners, and provide cross-disciplinary coordination with other trades both internal and external. On larger projects the career-level designer could function as lead designer for a system, a building, or a level in a building or be tasked as the wet side or dry side systems design lead while overseeing the work of intermediate and entry-level designers. The incumbent has experience in the subject area and a working knowledge of the systems required. Designers at this level will be adept at back-checking their designs and the work of other designers on their team to a high degree of accuracy.

Responsibilities:

In addition to the responsibilities of intermediate-level designers, you are responsible for the creation, coordination, and publishing of project deliverables, including drawings, details, models, and other necessary documentation. The career-level designer performs the key role of design development, acting under the auspices of more senior-level designers and engineers. It is the expectation that this level has developed the ability to act as a standalone entity able to take verbal direction and move the project forward. The career-level designer performs work with minimal supervision, reviews the work of entry- and intermediate-level designers as well as early-career engineers for accuracy and completeness, and provides technical guidance related to their area of work to designers and engineers of all levels where appropriate. At this level, creativity and drive to solve problems while hitting deadlines are an expectation. Depending on project needs, assists with engineering calculations under the guidance of a project engineer.