1

Internship Unreal Engine Jobs (NOW HIRING)

PREFERRED QUALIFICATIONS * 6+ months of related professional, internship, freelance, or project ... Experience with real-time 3D engines such as Unity, Unreal Engine, or VRED. * Working knowledge of ...

Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ... Unreal Engine or Unity * GIS data processing and terrain development * OpenFlight or Common ...

Ideal candidates will demonstrate knowledge, coursework, internships, military experience, or ... Unreal Engine or Unity development * Game scripting, mission design, or mod development * Aviation ...

PREFERRED QUALIFICATIONS * 6+ months of related professional, internship, freelance, or project ... Experience with real-time 3D engines such as Unity, Unreal Engine, or VRED. * Working knowledge of ...

Showing results 41-51

Internship Unreal Engine information

See salary details

$6

$16

$23

How much do internship unreal engine jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for internship unreal engine in the United States is $16.33, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What is an internship Unreal Engine?

An Internship Unreal Engine job is a temporary, hands-on learning opportunity for students or beginners looking to gain experience in using Unreal Engine, a powerful game development platform. Interns typically assist in game design, programming, asset creation, or testing while working with experienced developers. This role helps build practical skills in real-world projects, improving proficiency in Unreal Engine tools and workflows. It's an excellent way to gain industry exposure, enhance a portfolio, and potentially secure a full-time role in game development or related fields.

What are the key skills and qualifications needed to thrive in the internship Unreal Engine position, and why are they important?

To thrive as an Internship Unreal Engine, you need foundational knowledge of Unreal Engine, 3D modeling, and programming fundamentals, often developed through coursework or personal projects. Familiarity with tools such as Unreal Engine Editor, Blueprint Visual Scripting, C++, and version control systems like Git is highly valuable. Strong problem-solving skills, a willingness to learn, and the ability to communicate effectively within a team environment help set candidates apart. These skills ensure that interns can efficiently contribute to real-world projects, adapt to complex workflows, and collaborate within multidisciplinary teams.

More about Internship Unreal Engine jobs

What cities are hiring for Internship Unreal Engine jobs?

Cities with the most Internship Unreal Engine job openings:

What are the most commonly searched types of Unreal Engine jobs?

The most popular types of Unreal Engine jobs are:

What states have the most Internship Unreal Engine jobs?

States with the most job openings for Internship Unreal Engine jobs include:

Infographic showing various Internship Unreal Engine job openings in the United States as of August 2026, with employment types broken down into 91% Full Time, 5% Part Time, 3% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $33,957 per year, or $16.3 per hour.

Full-time

Re-posted 9 days ago


Key responsibilities

  • Create and modify 3D models for airport infrastructure and environmental objects.

  • Assemble airport environments using source imagery, drawings, GIS data, and reference photos.

  • Verify models for proper scale, placement, texture mapping, and rendering performance.


SAIC rating

7.6

Company rating: 7.6 out of 10

Based on 81 frontline employees who took The Breakroom Quiz

103rd of 226 rated it services


Job description


The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.

Airport Environment Construction:
  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).

Visual Refinement & Optimization:
  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.

Quality Assurance Support:
  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.

Repository & Configuration Support:
  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.

Collaboration:
  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications
Required Education:
  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.

Required Experience:
  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.

Required Clearance:
  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.

Preferred Experience:
  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments

Knowledge, Skills & Abilities:
  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers

About Us
SAIC® is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.
We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

What SAIC employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom