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Internship Remote Unity Developer Jobs (NOW HIRING)

Unity Developer

San Antonio, TX · On-site +1

$55.30K - $126K/yr

Remote Work: Yes Job Number: R0237842 Location: San Antonio,TX,US Share job via: Share Unity Developer The Opportunity: Join a collaborative development team working on immersive training ...

Remote Senior Audio Unity Engineer

Manhattan, NY · Remote

$115.20K - $158.20K/yr

BlackCube Labs is seeking an experienced Audio Unity Developer to join their remote team. The successful candidate will focus on the design, development, and integration of audio systems within ...

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Staff Unity Engineer Location : Remote U.S. Please indicate your openness to relocation in your cover letter. About us: Deep expertise. Personal and Industry evolution. Impeccable craft. These are ...

They are seeking a Staff Unity Engineer to lead the development of a cutting-edge, mid-core, 3D mobile game from concept to reality, collaborating with a dynamic team and executive stakeholders.

Web Design Internship Remote If you're studying design and want to see how it actually works inside ... The Mannix Marketing design intern will work directly with our Sr. Web Developer & Design Lead and ...

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Internship Remote Unity Developer information

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How much do internship remote unity developer jobs pay per hour?

As of May 29, 2026, the average hourly pay for internship remote unity developer in the United States is $22.89, according to ZipRecruiter salary data. Most workers in this role earn between $18.51 and $24.28 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Internship Remote Unity Developer, and why are they important?

To thrive as an Internship Remote Unity Developer, you need a solid understanding of C# programming, Unity engine fundamentals, and basic software development principles, often supported by coursework or personal projects. Familiarity with version control systems like Git and experience with Unity’s development tools, such as the Inspector and Scene Editor, are typically expected. Strong communication, problem-solving abilities, and self-motivation are standout soft skills, especially for remote collaboration. These competencies ensure effective contribution to team projects, efficient workflow, and successful delivery of interactive applications in a distributed environment.

What types of projects and responsibilities can a remote Unity Developer intern expect to work on?

As a remote Unity Developer intern, you can typically expect to assist with tasks such as developing and testing interactive features, fixing bugs, and collaborating with designers and other developers to implement new game mechanics or VR/AR experiences. You'll likely participate in regular team meetings via video calls, use version control systems like Git, and receive guidance from senior Unity developers. This role offers valuable hands-on experience with the Unity engine, and you'll have the opportunity to contribute to real projects, build your portfolio, and gain insights into professional software development workflows.

What is an Internship Remote Unity Developer?

An Internship Remote Unity Developer is a student or early-career professional who works remotely, often from home, to gain practical experience in developing applications or games using the Unity engine. This role typically involves assisting with coding, testing, and debugging Unity projects under the supervision of experienced developers. As a remote intern, communication and collaboration are usually done online, allowing flexibility while learning real-world skills relevant to the gaming and interactive media industry.

What is the difference between Internship Remote Unity Developer vs Remote Game Designer?

AspectInternship Remote Unity DeveloperRemote Game Designer
Required SkillsUnity, C#, scripting, basic 3D modelingGame mechanics, storytelling, level design, Unity familiarity
Work EnvironmentRemote, collaborative teams, project-basedRemote, creative-focused, iterative design process
Industry UsageGame development studios, indie projectsGame studios, entertainment companies, freelance

While both roles often work remotely and require Unity knowledge, an Internship Remote Unity Developer focuses on coding, scripting, and technical development, whereas a Remote Game Designer emphasizes creative design, storytelling, and gameplay mechanics. The roles complement each other but serve different aspects of game creation.

More about Internship Remote Unity Developer jobs
What cities are hiring for Internship Remote Unity Developer jobs? Cities with the most Internship Remote Unity Developer job openings:
What are the most commonly searched types of Remote Unity Developer jobs? The most popular types of Remote Unity Developer jobs are:
What states have the most Internship Remote Unity Developer jobs? States with the most job openings for Internship Remote Unity Developer jobs include:
Infographic showing various Internship Remote Unity Developer job openings in the United States as of May 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 100% Remote job distribution, with an average salary of $47,621 per year, or $22.9 per hour.

Middle+ Unity Developer (Poker)

BlackCube Labs

Manhattan, NY • Remote

Full-time

Posted 7 days ago


Job description

This position is posted by Jobgether on behalf of a partner company. We are currently looking for a Middle+ Unity Developer (Poker) in United States. This role offers the opportunity to contribute to a real-time multiplayer poker game within a globally distributed game development environment.

You will work on a production-ready cross-platform mobile and WebGL project, building and optimizing gameplay systems that directly impact player experience. The position combines hands-on Unity development with technical ownership, allowing you to influence architecture, performance, and feature delivery. You will collaborate with multidisciplinary teams in a remote-first setup that values autonomy, trust, and creativity.

The environment is fast-moving, product-focused, and centered on delivering high-quality gaming experiences to millions of users. This is an excellent opportunity for a developer ready to grow into deeper technical responsibility while working on engaging, real-world game systems. Accountabilities Develop and implement gameplay features and systems for a real-time multiplayer poker game using Unity and C#.

Work within an existing game architecture while contributing improvements to structure, scalability, and maintainability. Optimize game performance across mobile platforms and ensure stable, high-quality builds. Collaborate with designers, artists, and engineers to deliver cohesive gameplay experiences.

Participate in sprint planning, estimation, and feature breakdown discussions. Maintain clean, well-structured, and efficient code following best practices. Support development of cross-platform functionality, including mobile and WebGL environments.

Requirements 3+ years of experience as a Unity Developer working on mobile game projects. Strong proficiency in C# and solid understanding of Unity engine fundamentals. Good grasp of game architecture principles and common development patterns.

Experience with performance optimization techniques in game development. Familiarity with Dependency Injection (DI) in Unity projects. Ability to independently deliver features within defined scope and timelines.

Strong communication skills and ability to work effectively in remote, distributed teams. Exposure to WebGL development is a plus. Experience with multiplayer systems or card/casino-style games is highly desirable.

Knowledge of unit testing practices is an advantage. Benefits Fully remote work from anywhere in the world Flexible working hours and high autonomy Long-term contract with potential extension Opportunity to work on a live, real-time multiplayer game project Collaborative and supportive team culture built on trust and respect Exposure to global game development projects and partners Professional growth in a fast-scaling game development environment Strong focus on engineering quality and continuous improvement #J-18808-Ljbffr