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Freelance Remote Unity Developer Jobs (NOW HIRING)

Unity Developer

San Antonio, TX ยท On-site +1

$55.30K - $126K/yr

Remote Work: Yes Job Number: R0237842 Location: San Antonio,TX,US Share job via: Share Unity Developer The Opportunity: Join a collaborative development team working on immersive training ...

Remote Senior Audio Unity Engineer

Manhattan, NY ยท Remote

$115.20K - $158.20K/yr

BlackCube Labs is seeking an experienced Audio Unity Developer to join their remote team. The successful candidate will focus on the design, development, and integration of audio systems within ...

New

Our unique approach ensures precise integration and high team performance in full-remote, nearshore ... You'll be among the first we reach out to when new freelance opportunities go live. Key ...

Our unique approach ensures precise integration and high team performance in full-remote, nearshore ... You'll be among the first we reach out to when new freelance opportunities go live. Key ...

Staff Unity Engineer Location : Remote U.S. Please indicate your openness to relocation in your cover letter. About us: Deep expertise. Personal and Industry evolution. Impeccable craft. These are ...

They are seeking a Staff Unity Engineer to lead the development of a cutting-edge, mid-core, 3D mobile game from concept to reality, collaborating with a dynamic team and executive stakeholders.

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How much do freelance remote unity developer jobs pay per hour?

As of May 29, 2026, the average hourly pay for freelance remote unity developer in the United States is $22.97, according to ZipRecruiter salary data. Most workers in this role earn between $18.75 and $18.75 per hour, depending on experience, location, and employer.

What is the difference between Freelance Remote Unity Developer vs Freelance Remote Game Designer?

AspectFreelance Remote Unity DeveloperFreelance Remote Game Designer
Required SkillsUnity engine, C# programming, 3D modeling, scriptingGame concept development, storytelling, level design, user experience
Work EnvironmentPrimarily coding and development within Unity, remote collaborationCreative design, storyboarding, user interface design, remote teamwork
Industry UsageGame development studios, indie developers, VR/AR projectsGame studios, entertainment companies, independent projects

While both roles often collaborate on game projects, a Freelance Remote Unity Developer focuses on coding and implementing game mechanics using Unity, whereas a Freelance Remote Game Designer concentrates on the creative aspects like story, level design, and user experience. Both roles require remote work skills and industry knowledge, but their core responsibilities differ significantly.

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What job categories do people searching Freelance Remote Unity Developer jobs look for? The top searched job categories for Freelance Remote Unity Developer jobs are:
Infographic showing various Freelance Remote Unity Developer job openings in the United States as of May 2026, with employment types broken down into 63% Full Time, 14% Part Time, and 23% Contract. Highlights an 29% Physical, and 71% Remote job distribution, with an average salary of $47,772 per year, or $23 per hour.

Middle+ Unity Developer (Poker)

BlackCube Labs

Manhattan, NY โ€ข Remote

Full-time

This job post hasย expired today.ย Applications are no longer accepted.


Job description

This position is posted by Jobgether on behalf of a partner company. We are currently looking for a Middle+ Unity Developer (Poker) in United States. This role offers the opportunity to contribute to a real-time multiplayer poker game within a globally distributed game development environment.

You will work on a production-ready cross-platform mobile and WebGL project, building and optimizing gameplay systems that directly impact player experience. The position combines hands-on Unity development with technical ownership, allowing you to influence architecture, performance, and feature delivery. You will collaborate with multidisciplinary teams in a remote-first setup that values autonomy, trust, and creativity.

The environment is fast-moving, product-focused, and centered on delivering high-quality gaming experiences to millions of users. This is an excellent opportunity for a developer ready to grow into deeper technical responsibility while working on engaging, real-world game systems. Accountabilities Develop and implement gameplay features and systems for a real-time multiplayer poker game using Unity and C#.

Work within an existing game architecture while contributing improvements to structure, scalability, and maintainability. Optimize game performance across mobile platforms and ensure stable, high-quality builds. Collaborate with designers, artists, and engineers to deliver cohesive gameplay experiences.

Participate in sprint planning, estimation, and feature breakdown discussions. Maintain clean, well-structured, and efficient code following best practices. Support development of cross-platform functionality, including mobile and WebGL environments.

Requirements 3+ years of experience as a Unity Developer working on mobile game projects. Strong proficiency in C# and solid understanding of Unity engine fundamentals. Good grasp of game architecture principles and common development patterns.

Experience with performance optimization techniques in game development. Familiarity with Dependency Injection (DI) in Unity projects. Ability to independently deliver features within defined scope and timelines.

Strong communication skills and ability to work effectively in remote, distributed teams. Exposure to WebGL development is a plus. Experience with multiplayer systems or card/casino-style games is highly desirable.

Knowledge of unit testing practices is an advantage. Benefits Fully remote work from anywhere in the world Flexible working hours and high autonomy Long-term contract with potential extension Opportunity to work on a live, real-time multiplayer game project Collaborative and supportive team culture built on trust and respect Exposure to global game development projects and partners Professional growth in a fast-scaling game development environment Strong focus on engineering quality and continuous improvement #J-18808-Ljbffr