... with artists, technical producers, and developers to align cinematic and rendering outputs with ... including camera animation, lighting, and post-processing for video and still outputs. • ...
... with artists, technical producers, and developers to align cinematic and rendering outputs with ... including camera animation, lighting, and post-processing for video and still outputs. • ...
Faculty & Adjunct, School of Communications & the Arts The Department of Film & Media Arts at ... Lighting and Rendering * Animation Pre-Production and Pipeline Development * Cinematography for ...
New
Faculty & Adjunct, School of Communications & the Arts The Department of Film & Media Arts at ... Lighting and Rendering * Animation Pre-Production and Pipeline Development * Cinematography for ...
New
Pipeline Software Engineer
$150K - $186K/yr
Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques ... Train and support artists to use the developed tools. * Perform other duties as assigned.
Pipeline Software Engineer
$150K - $186K/yr
Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques ... Train and support artists to use the developed tools. * Perform other duties as assigned.
Faculty & Adjunct, School of Communications & the Arts The Department of Film & Media Arts at ... Lighting and Rendering * Animation Pre-Production and Pipeline Development * Cinematography for ...
Faculty & Adjunct, School of Communications & the Arts The Department of Film & Media Arts at ... Lighting and Rendering * Animation Pre-Production and Pipeline Development * Cinematography for ...
Pipeline Software Engineer
Los Angeles, CA · On-site
$130K - $140K/yr
Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques ... Train and support artists to use the developed tools. * Perform other duties as assigned.
Quick apply
Pipeline Software Engineer
Los Angeles, CA · On-site
$130K - $140K/yr
Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques ... Train and support artists to use the developed tools. * Perform other duties as assigned.
This internship is ideal for students interested in animation, motion graphics, and storytelling ... Collaborate with designers, artists, and cross-functional teams to bring * concepts to life
This internship is ideal for students interested in animation, motion graphics, and storytelling ... Collaborate with designers, artists, and cross-functional teams to bring * concepts to life
This internship is ideal for students interested in animation, motion graphics, and storytelling ... Collaborate with designers, artists, and cross-functional teams to bring * concepts to life
This internship is ideal for students interested in animation, motion graphics, and storytelling ... Collaborate with designers, artists, and cross-functional teams to bring * concepts to life
OR · On-site
$126K - $151K/yr
Requisition ID: 66202 Title: Technical Artist III- UI/UX Main Objective : Assists in the ... lighting, materials, animations, animation rigs, skinning and VFX with Realtime engines like Unity ...
Unreal Engine Technical Artist
Melbourne, FL · On-site
$117K - $140K/yr
The ideal candidate will bring deep expertise in Unreal Engine 5, including materials, lighting ... Support rigid body simulations, physics interactions, and animation systems within Unreal. Ensure ...
Unreal Engine Technical Artist
Melbourne, FL · On-site
$117K - $140K/yr
The ideal candidate will bring deep expertise in Unreal Engine 5, including materials, lighting ... Support rigid body simulations, physics interactions, and animation systems within Unreal. Ensure ...
This internship is ideal for students interested in animation, motion graphics, and storytelling ... Collaborate with designers, artists, and cross-functional teams to bring * concepts to life
Quick apply
This internship is ideal for students interested in animation, motion graphics, and storytelling ... Collaborate with designers, artists, and cross-functional teams to bring * concepts to life
Technical Artist
$139K - $166K/yr
The ideal candidate will have a thorough understanding of art and animation pipelines in general ... Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in ...
Technical Artist
$139K - $166K/yr
The ideal candidate will have a thorough understanding of art and animation pipelines in general ... Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in ...
Assistant Editor - Features
Los Angeles, CA · On-site
$2K - $2K/wk
... with artists from around the world. We pride ourselves on empowering filmmakers to lead the ... Also import layout, animation, and lighting shots. * Import, log and prep dialogue recordings for ...
Assistant Editor - Features
Los Angeles, CA · On-site
$2K - $2K/wk
... with artists from around the world. We pride ourselves on empowering filmmakers to lead the ... Also import layout, animation, and lighting shots. * Import, log and prep dialogue recordings for ...
3D Artist
Dallas, TX · On-site
$50K - $65K/yr
... scene by lighting and texturing the product, and then add animation to show how the product ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...
Quick apply
3D Artist
Dallas, TX · On-site
$50K - $65K/yr
... scene by lighting and texturing the product, and then add animation to show how the product ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...
Technical Artist
Manhattan, NY · On-site
$139K - $166K/yr
The ideal candidate will have a thorough understanding of art and animation pipelines in general ... Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in ...
Technical Artist
Manhattan, NY · On-site
$139K - $166K/yr
The ideal candidate will have a thorough understanding of art and animation pipelines in general ... Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in ...
Assistant Editor - Features
$2K - $2K/wk
... with artists from around the world. We pride ourselves on empowering filmmakers to lead the ... Also import layout, animation, and lighting shots. * Import, log and prep dialogue recordings for ...
Assistant Editor - Features
$2K - $2K/wk
... with artists from around the world. We pride ourselves on empowering filmmakers to lead the ... Also import layout, animation, and lighting shots. * Import, log and prep dialogue recordings for ...
This role requires strong 3D animation and motion graphic skills, alongside videography ... Act as videographer and photographer for shoots, including sound monitoring, lighting, and ...
This role requires strong 3D animation and motion graphic skills, alongside videography ... Act as videographer and photographer for shoots, including sound monitoring, lighting, and ...
CGI Artist Intern
Austin, TX · On-site
Our internships are a minimum of 12 weeks, part-time and on-site. In This Role * Support the 3D ... Participate in lighting and compositing training with a focus on learning DaVinci Resolve * Other ...
CGI Artist Intern
Austin, TX · On-site
Our internships are a minimum of 12 weeks, part-time and on-site. In This Role * Support the 3D ... Participate in lighting and compositing training with a focus on learning DaVinci Resolve * Other ...
3D Artist
Dallas, TX · On-site
$50K - $65K/yr
... scene by lighting and texturing the product, and then add animation to show how the product ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...
Quick apply
3D Artist
Dallas, TX · On-site
$50K - $65K/yr
... scene by lighting and texturing the product, and then add animation to show how the product ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...
Pipeline Software Engineer
$150K - $186K/yr
Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques ... Train and support artists to use the developed tools. * Perform other duties as assigned.
Pipeline Software Engineer
$150K - $186K/yr
Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques ... Train and support artists to use the developed tools. * Perform other duties as assigned.
Pipeline Software Engineer
$150K - $186K/yr
Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques ... Train and support artists to use the developed tools. * Perform other duties as assigned.
Pipeline Software Engineer
$150K - $186K/yr
Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques ... Train and support artists to use the developed tools. * Perform other duties as assigned.
Internship Animation Lighting Artist information
See salary details
$5.29 - $6.58
0% of jobs
$6.58 - $7.87
0% of jobs
$7.87 - $9.16
0% of jobs
$9.16 - $10.45
0% of jobs
$11.52 is the 25th percentile. Wages below this are outliers.
$10.45 - $11.74
30% of jobs
The median wage is $12.31 / hr.
$11.74 - $13.02
45% of jobs
$13.02 - $14.31
2% of jobs
$14.31 - $15.60
10% of jobs
$15.60 - $16.89
7% of jobs
$16.89 - $18.18
4% of jobs
$18.18 - $19.47
1% of jobs
$5
$13
$19
How much do internship animation lighting artist jobs pay per hour?
What are the key skills and qualifications needed to thrive as an Internship Animation Lighting Artist, and why are they important?
What collaborative opportunities can an Animation Lighting Artist intern expect when working on animated productions?
What does an Internship Animation Lighting Artist do?
What is the difference between Internship Animation Lighting Artist vs Animation Lighting Artist?
| Aspect | Internship Animation Lighting Artist | Animation Lighting Artist |
|---|---|---|
| Credentials | Typically enrolled in or recent graduate of relevant programs | Professional certification or experience often required |
| Work Environment | Internship setting, learning-focused, entry-level | Full-time studio environment, specialized role |
| Industry Usage | Used for training and entry-level positions | Established role in production teams |
The main difference is that an Internship Animation Lighting Artist is an entry-level position designed for learning and gaining experience, while an Animation Lighting Artist is a full-time professional responsible for creating lighting for animations. Interns typically work under supervision, whereas professionals have more independence and responsibility in their projects.
Full-time
Posted 7 days ago
Job description
Imerza is a pioneer in architectural visualization software, specializing in digital twins and real-estate marketing. They are seeking an Unreal Engine Rendering & Cinematics Specialist to drive the creation of high-quality cinematic sequences and optimized rendering pipelines for their Archviz projects.
Responsibilities:
• Create high-quality cinematic sequences and photorealistic still images using Unreal Engine for architectural visualization projects.
• Design and optimize rendering pipelines for both real-time and offline rendering, ensuring efficiency and visual fidelity.
• Leverage Unreal Engine’s Sequencer, Blueprints, and Material Editor to produce polished cinematic content and high-resolution renders.
• Implement advanced rendering techniques, such as ray tracing, Lumen, and post-processing, to achieve photorealistic results.
• Collaborate with artists, technical producers, and developers to align cinematic and rendering outputs with project goals and technical requirements.
• Troubleshoot rendering and cinematic production issues, ensuring optimal performance across platforms (PC, VR/AR, and cloud-based delivery).
• Develop and integrate automation scripts to enhance rendering and cinematics workflows.
• Stay current with Unreal Engine advancements and industry trends to incorporate cutting-edge rendering and cinematic techniques.
Qualifications:
Required:
• Bachelor’s degree in Game Design, Computer Graphics, Animation, Computer Science, or a related field.
• Proven experience in Unreal Engine, specializing in cinematic production, high-resolution rendering, or rendering pipeline development.
• Advanced proficiency in Unreal Engine tools, including Sequencer, Blueprints, Niagara, and rendering features like ray tracing and Lumen.
• Strong understanding of cinematic production, including camera animation, lighting, and post-processing for video and still outputs.
• Experience with scripting languages (e.g., Python, C++) for pipeline automation and tool development.
• Familiarity with version control systems (e.g., Perforce, Git) and asset management workflows.
• Exceptional attention to detail, problem-solving skills, and ability to work in a fast-paced, collaborative environment.
Preferred:
• Experience in architectural visualization, digital twins, or real-estate marketing.
• Knowledge of Autodesk tools (e.g., 3ds Max, Revit) and BIM workflows for architectural data integration.
• Expertise in VR/AR rendering or cloud-based rendering solutions.
• Familiarity with color grading, advanced lighting design, or cinematic post-production techniques.
Company:
Purple is independent in philosophy, attitude and operation –offering a boutique in-house approach, the strategic requirements of each client are individually tailored from the outset. Founded in 1997, the company is headquartered in London, GBR, with a team of 51-200 employees. The company is currently Growth Stage.