1

Temporary Animation Lighting Artist Jobs (NOW HIRING)

NY · On-site

$80 - $120/hr

About Steamroller Animation It's different here. We're a fun-loving bunch, passionate about our ... About the role As a Senior Unreal Lighting Artist, you aren't just placing lights; you are a visual ...

$95 - $118/hr

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions ... As a Cinematic Lighting Artist , you will collaborate with concept artists, animators, VFX artists ...

Lead Lighting Artist Novato, California, United States As a Lead Lighting Artist at Cloud Chamber ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

Lead Lighting Artist Novato, California, United States As a Lead Lighting Artist at Cloud Chamber ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

Bachelor's degree in Computer Graphics, Animation, Digital Arts, Visual Effects, or equivalent professional experience. * Experience in CGI lighting and rendering for commercial, retail, or ...

As a Lead Lighting Artist at Cloud Chamber, you will join our talented development team to help ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

As a Lead Lighting Artist at Cloud Chamber, you will join our talented development team to help ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

CGI Lighting

Manhattan, NY · On-site

$150K/yr

Bachelor's degree in Computer Graphics, Animation, Digital Arts, Visual Effects, or equivalent professional experience. * Experience in CGI lighting and rendering for commercial, retail, or ...

Bachelor's degree in Computer Graphics, Animation, Digital Arts, Visual Effects, or equivalent professional experience. * Experience in CGI lighting and rendering for commercial, retail, or ...

As a Lead Lighting Artist at Cloud Chamber, you will join our talented development team to help ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

As a Lead Lighting Artist at Cloud Chamber, you will join our talented development team to help ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

WI · On-site

$82 - $152/hr

Senior Lighting Artist - Raven - Middleton, WI Raven Software is seeking a highly capable ... Experience in a secondary area such as environments, animation, or VFX. * Experience with basic ...

Posted today

You'll work closely with animation, lighting, and narrative teams to ensure every shot serves the ... Collaborate with animators, lighting artists, and designers to ensure cohesive scene composition

next page

Showing results 1-20

Temporary Animation Lighting Artist information

See salary details

$5

$29

$37

How much do temporary animation lighting artist jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for temporary animation lighting artist in the United States is $29.11, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $32.93 per hour, depending on experience, location, and employer.

What is the difference between Temporary Animation Lighting Artist vs Temporary Character Animator?

AspectTemporary Animation Lighting ArtistTemporary Character Animator
Required SkillsLighting techniques, 3D software, visual effectsCharacter movement, rigging, animation software
Work EnvironmentVFX studios, game development, film productionAnimation studios, game companies, film projects
Industry UsageUsed for lighting scenes and enhancing visual appealUsed for creating character performances and storytelling

While both roles are temporary and involve 3D production, the Temporary Animation Lighting Artist focuses on lighting and visual effects to enhance scenes, whereas the Temporary Character Animator specializes in bringing characters to life through movement and performance. Both roles require familiarity with industry-standard software and are common in film, gaming, and VFX projects.

More about Temporary Animation Lighting Artist jobs

What cities are hiring for Temporary Animation Lighting Artist jobs?

Cities with the most Temporary Animation Lighting Artist job openings:

What are the most commonly searched types of Animation Lighting Artist jobs?

The most popular types of Animation Lighting Artist jobs are:

What states have the most Temporary Animation Lighting Artist jobs?

States with the most job openings for Temporary Animation Lighting Artist jobs include:

What job categories do people searching Temporary Animation Lighting Artist jobs look for?

The top searched job categories for Temporary Animation Lighting Artist jobs are:

Infographic showing various Temporary Animation Lighting Artist job openings in the United States as of August 2026, with employment types broken down into 86% Full Time, 13% Part Time, and 1% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $60,546 per year, or $29.1 per hour.

Senior Unreal Lighting Artist (Contract)

Steamroller Animation

NY • On-site

$80 - $120/hr

Other

Posted 16 days ago


Key responsibilities

  • Craft and execute high-end real-time lighting for cinematic sequences in Unreal Engine 5 with minimal oversight.

  • Use color theory and composition to establish the emotional tone of a scene based on color scripts and concept art.

  • Navigate a shot-based pipeline to deliver high-quality work within tight production deadlines.


Job description

About Steamroller Animation

It’s different here. We’re a fun-loving bunch, passionate about our craft. We grow together, learn together, play together, and work on some of the coolest projects on the planet. If you’re looking for a welcoming atmosphere, a culture that’s dedicated to helping you grow and thrive, and ample opportunity to advance, we’d LOVE to hear from you.

About the role

As a Senior Unreal Lighting Artist, you aren’t just placing lights; you are a visual storyteller. You will be responsible for the final look of cinematic sequences, translating mood, atmosphere, and narrative intent into the technical reality of Unreal Engine 5.

The ideal candidate is a self-starter who doesn't wait for a list of instructions but instead looks at a shot and asks, "How can I make this look even better?" You will be embedded with our client’s team, collaborating directly with their Lead/Supervising Artist, while representing the high standards of Steamroller Animation.

What you’ll do

  • Craft and execute high-end real-time lighting for cinematic sequences in Unreal Engine 5 with minimal oversight.
  • Use color theory and composition to establish the emotional tone of a scene based on color scripts and concept art.
  • Independently improve lighting setups, inventing novel solutions for shots to ensure visual continuity across sequences.
  • Fine-tune light properties, surface shaders, and post-process volumes (bloom, fog, color grading) to achieve gold-standard visuals.
  • Navigate a shot-based pipeline to deliver high-quality work within tight production deadlines.
  • Work seamlessly within the client’s internal pipeline, maintaining clear communication and a solution-oriented mindset.
  • Ensure lighting setups are optimized for real-time performance without sacrificing visual fidelity.

Qualifications

  • Significant experience as a Lighting Artist in video games or high-end animation (Senior to Upper-Senior level).
  • Deep knowledge of Unreal Engine 5, specifically using Sequencer and Movie Render Queue (MRQ).
  • A mastery of lighting fundamentals, including color theory, value, and composition.
  • Experience with Maya and version control systems like Perforce or GitHub.
  • Ability to take direction from a Lead/Art Director and translate feedback into beautiful visuals.
  • This role is remote but requires significant overlap with USEastern Time (EST) working hours to collaborate effectively with the project team.
Contract & Equipment
  • Status: This is a 1099 Contract position.
  • Hardware: Artists are responsible for providing their own workstation capable of handling high-end Unreal Engine 5 development. Specific hardware requirements will be discussed during the interview process. Any hardware upgrades required for smooth operations and performance are the responsibility of the artist.
Bonus Skills
  • Experience with Blueprints to enhance lighting or environmental effects.
  • Background in live TV, concerts, or virtual production (AR/XR).
  • Experience in a lead or mentor capacity.
  • Knowledge of secondary software like Photoshop or Nuke for LookDev.
#J-18808-Ljbffr