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Temporary Animation Lighting Artist Jobs in Florida

Virtual Production Artist

Tampa, FL · On-site

$70 - $85/hr

Implement virtual lighting setups and dynamic lighting effects to enhance the visual quality of ... Bachelors Degree in film, art, video game development, 3D animation, or related field. 2 years of ...

Create and apply textures, materials, and lighting using modern PBR workflows. * Develop reusable ... Animation * Visual Effects (VFX) * Environmental Design * Architecture * Geographic Information ...

Create and apply textures, materials, and lighting using modern PBR workflows. * Develop reusable ... Animation * Visual Effects (VFX) * Environmental Design * Architecture * Geographic Information ...

$26.09/hr

... Arts Center ("LPAC"), under the general supervision of the General Manager or designee ... Employees in this classification perform skilled functions on an on-call/temporary basis. Position ...

... images, animations, and rendered sequences that communicate ideas clearly, emotionally, and ... Strong artistic sensibility in composition, lighting, color, materials, mood, and cinematic ...

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Temporary Animation Lighting Artist information

What is the difference between Temporary Animation Lighting Artist vs Temporary Character Animator?

AspectTemporary Animation Lighting ArtistTemporary Character Animator
Required SkillsLighting techniques, 3D software, visual effectsCharacter movement, rigging, animation software
Work EnvironmentVFX studios, game development, film productionAnimation studios, game companies, film projects
Industry UsageUsed for lighting scenes and enhancing visual appealUsed for creating character performances and storytelling

While both roles are temporary and involve 3D production, the Temporary Animation Lighting Artist focuses on lighting and visual effects to enhance scenes, whereas the Temporary Character Animator specializes in bringing characters to life through movement and performance. Both roles require familiarity with industry-standard software and are common in film, gaming, and VFX projects.

What are the most commonly searched types of Animation Lighting Artist jobs in Florida?

The most popular types of Animation Lighting Artist jobs in Florida are:

What are popular job titles related to Temporary Animation Lighting Artist jobs in Florida?

For Temporary Animation Lighting Artist jobs in Florida, the most frequently searched job titles are:

What job categories do people searching Temporary Animation Lighting Artist jobs in Florida look for?

The top searched job categories for Temporary Animation Lighting Artist jobs in Florida are:

What cities in Florida are hiring for Temporary Animation Lighting Artist jobs?

Cities in Florida with the most Temporary Animation Lighting Artist job openings:

Unreal Engine Rendering & Cinematics Specialist

PURPLE

Sarasota, FL • On-site

Full-time

Re-posted 4 days ago


Purple Innovation rating

7.0

Company rating: 7.0 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

26th of 52 rated furniture manufacturers


Job description

Job Summary:
Imerza is a pioneer in architectural visualization software, specializing in digital twins and real-estate marketing. They are seeking an Unreal Engine Rendering & Cinematics Specialist to drive the creation of high-quality cinematic sequences and optimized rendering pipelines for their Archviz projects.
Responsibilities:
• Create high-quality cinematic sequences and photorealistic still images using Unreal Engine for architectural visualization projects.
• Design and optimize rendering pipelines for both real-time and offline rendering, ensuring efficiency and visual fidelity.
• Leverage Unreal Engine’s Sequencer, Blueprints, and Material Editor to produce polished cinematic content and high-resolution renders.
• Implement advanced rendering techniques, such as ray tracing, Lumen, and post-processing, to achieve photorealistic results.
• Collaborate with artists, technical producers, and developers to align cinematic and rendering outputs with project goals and technical requirements.
• Troubleshoot rendering and cinematic production issues, ensuring optimal performance across platforms (PC, VR/AR, and cloud-based delivery).
• Develop and integrate automation scripts to enhance rendering and cinematics workflows.
• Stay current with Unreal Engine advancements and industry trends to incorporate cutting-edge rendering and cinematic techniques.
Qualifications:
Required:
• Bachelor’s degree in Game Design, Computer Graphics, Animation, Computer Science, or a related field.
• Proven experience in Unreal Engine, specializing in cinematic production, high-resolution rendering, or rendering pipeline development.
• Advanced proficiency in Unreal Engine tools, including Sequencer, Blueprints, Niagara, and rendering features like ray tracing and Lumen.
• Strong understanding of cinematic production, including camera animation, lighting, and post-processing for video and still outputs.
• Experience with scripting languages (e.g., Python, C++) for pipeline automation and tool development.
• Familiarity with version control systems (e.g., Perforce, Git) and asset management workflows.
• Exceptional attention to detail, problem-solving skills, and ability to work in a fast-paced, collaborative environment.
Preferred:
• Experience in architectural visualization, digital twins, or real-estate marketing.
• Knowledge of Autodesk tools (e.g., 3ds Max, Revit) and BIM workflows for architectural data integration.
• Expertise in VR/AR rendering or cloud-based rendering solutions.
• Familiarity with color grading, advanced lighting design, or cinematic post-production techniques.
Company:
Purple is independent in philosophy, attitude and operation –offering a boutique in-house approach, the strategic requirements of each client are individually tailored from the outset. Founded in 1997, the company is headquartered in London, GBR, with a team of 51-200 employees. The company is currently Growth Stage.

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