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Internship 3D Technical Artist Jobs (NOW HIRING)

Technical Artist III

Las Vegas, NV · On-site

$85K - $110K/yr

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling ... Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering.

Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ... Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ...

Senior Technical Artist

Cary, NC · On-site

$117K - $140K/yr

What You'll Do Epic is looking for a Technical Artist with a strong focus on material creation to ... and 3D content that bring environments to life like never before. Epic's award-winning Unreal ...

OR

$126K - $151K/yr

Requisition ID: 66202 Title: Technical Artist III- UI/UX Main Objective : Assists in the ... General knowledge of the 3D Realtime Art Pipeline. Including new AI art tools and traditional 3D ...

Roblox 3D Artist

Los Angeles, CA · Remote

$30 - $45/hr

Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ... Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ...

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ... Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

The R&D Team Games Principal Technical Artist will be on a small, senior-leaning team of multi ... such as 3D graphics, VFX, modeling, shaders, texturing, and lighting for games Demonstrated ...

The R&D Team Games Principal Technical Artist will be on a small, senior-leaning team of multi ... Strong art skills with experience and a deep understanding of topics such as 3D graphics, VFX ...

Showing results 21-40

Internship 3D Technical Artist information

See salary details

$95.5K

$138.7K

$153.5K

How much do internship 3d technical artist jobs pay per year?

As of Aug 7, 2026, the average yearly pay for internship 3d technical artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is the difference between Internship 3D Technical Artist vs 3D Artist?

AspectInternship 3D Technical Artist3D Artist
CredentialsTypically enrolled in or recent graduate of relevant programs; portfolio preferredProfessional degree or extensive portfolio; experience often required
Work EnvironmentInternship setting, learning-focused, collaborative teamsFull-time or freelance, project-driven, creative environment
Industry UsageEntry-level position, training phase, industry onboardingMid to senior level, producing finished assets for projects

The Internship 3D Technical Artist role is an entry-level position focused on learning technical skills, supporting asset pipelines, and gaining industry experience. In contrast, a 3D Artist is a more experienced professional responsible for creating detailed 3D models, textures, and animations. While both roles require a strong portfolio, the internship emphasizes skill development and mentorship, whereas the 3D Artist role involves independent project execution and higher responsibility.

More about Internship 3D Technical Artist jobs
What cities are hiring for Internship 3D Technical Artist jobs? Cities with the most Internship 3D Technical Artist job openings:
What are the most commonly searched types of 3D Technical Artist jobs? The most popular types of 3D Technical Artist jobs are:
What states have the most Internship 3D Technical Artist jobs? States with the most job openings for Internship 3D Technical Artist jobs include:
What job categories do people searching Internship 3D Technical Artist jobs look for? The top searched job categories for Internship 3D Technical Artist jobs are:
Infographic showing various Internship 3D Technical Artist job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 7% Part Time, 4% Contract, and 1% Nights. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $138,713 per year, or $66.7 per hour.

Technical Artist III

Konami Gaming, Inc

Las Vegas, NV • On-site

$85K - $110K/yr

Full-time

Medical, Retirement, PTO

Re-posted 8 hours ago


Job description

Konami Gaming is looking for a Technical Artist III to join our team!
This in-office position is responsible for assisting artists and developers in their daily duties creating visually stunning, performant games in a Unity platform environment. Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling the highest quality of artwork to be implemented into our games while ensuring technical requirements including overall memory footprint and smooth performance are met. The role works directly and collaboratively with game teams (art and software developers in particular) with direction and guidance from Art Design Management.
What you'll be doing:
  • Integrate assets into games without sacrificing artistic vision or exceeding technical limits of the platform.
  • Collaborate with artists and engineers to implement assets and presentations effectively.
  • Align each game's asset creation with the functional specification/graphic proposal. Create graphic data focusing on visual reinforcement of game rule and game flow. Applies cost effective, effort-maximizing techniques and tools.
  • Scopes project requirements and timelines with the project team, ensuring the quality and time commitments are kept.
  • Iterates and applies feedback with quick turnaround.
  • Follows company art direction and production pipeline.
  • Supports art production workflow/pipeline by writing scripts/tools to aid artists to create visually stunning work more effectively.
  • Produces particles, shaders, and other VFX for Unity applications.
  • Identifies and applies new techniques and plug-ins/tools to improve efficiency and quality.
  • Identifies, proposes, and implements process improvements.
  • Efficiently solves problems, communicates, and educates other team members as needed.
  • Proactively self-trains to remain at the forefront of Unity engine technology.
  • Analyzes Konami and competitor products and field performance from a player's perspective to find industry trends, consider players in art design, and discern which art approaches are most effective to appeal to gamblers. This includes:
    o Attending field research trips to casinos monthly or as required. Researching via online methods (e.g., YouTube) to build familiarity with the industry. Attends and provides input on follow-up team analysis discussions.
    o Attending G2E and other tradeshows or conferences as required.
    • Performs other duties as assigned.
  • Konami Offers
    Competitive Wages
    Great 401(k) plan with company match
    Comprehensive health benefits package
    Generous Company paid Holidays and Paid Time Off (PTO)
    Tuition reimbursement program
    About Konami Gaming, Inc.:
    For Players. For Operators. For Each Other.
    Konami Gaming, Inc. entered the US gaming market in the 2000s and we have spent the last two decades moving the industry forward with breakthrough games, head turning cabinets, and a casino management system that brings it all together. Over that time, we have garnered our share of awards and established a corporate culture of success and innovation.
    A world leader in systems and game development, Konami can offer you the best of both worlds - stability within a dynamic, creative environment. We are excited to announce that Konami Gaming Inc. is growing and expanding into new product lines, including premium and standard games, and new market segments. As we enter a new growth period for the Company, we are expanding our reach to attract top talent in game studio operations, technology and product development.

What we'll want you to have:
  • Bachelor's degree in Graphic Design, Game Development, or related field; or equivalent experience.
  • 6+ years of related experience and/or training. Slot gaming experience preferred.
  • 3+ years of experience working with cross functional development teams creating multimedia-rich games.
  • 2+ years experience in Unity game development.
  • Ability to communicate professionally and efficiently, both verbal and written with all levels of the business.
  • Must be able to obtain and maintain Gaming licensure(s).
  • Supports development, maintenance, and improvements to art production workflow/pipeline.
  • Profiling and performance optimization of applications will be required.
  • Strong ability to solve problems.
  • Understanding of interactive game art standards (UI/UX design and appeal).
  • Photoshop, Unity engine, and C# experience required. Spine, Illustrator, and Maya experience desirable.
  • Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering.
  • Significant experience using the MS Office suite including Excel is required.

Additional Requirements:
  • Minimal travel necessary. 0-10%, or as business requires. Employee must be flexible to the travel needs of the business. Must possess a valid driver's license.

Work Environment:
  • Full-time / 40+ hours per week. Must be flexible to work overtime, including nights, weekends, and holidays as required.
  • Must be comfortable working in an area with limited working space for long hours with the ability to remain seated at computer terminal for extended periods of time. Extreme repetitive motion using keyboard, mouse, and telephone. Must be able to work at assigned location to enable direct communications and interactions with team members, management, and others as necessary, unless traveling for a business-related purpose.
  • Ability to work effectively and efficiently in a high-stress, fast-paced, and high-pressure environment while maintaining high standards of accuracy, paying attention to detail, and meeting assigned deadlines. Demonstrates high integrity, trust, and strict confidentiality. Ability to maintain excellent communication and a positive, respectful, and professional attitude and relationship with clients, employees, peers, co-workers, all levels of management, and all outside organizations conducting business or otherwise interacting with the company. Ability to always act autonomously while adhering to overall department and company policies and procedures.
  • Position shall work primarily in a smoke free office environment. The noise level is low to moderate. Position shall maintain a cubicle or office in close proximity to other cubicles and offices.
  • Position must attend monthly Field Research trips to casinos, tradeshows, or as needed. Must be able to tolerate areas containing varying noise and temperature levels, illumination, vibration, crowds, and air quality. Must be able to tolerate areas containing secondhand smoke.

Konami Gaming is an Equal Opportunity Employer committed to diversity in the workplace. All qualified employees and applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, age, national origin, disability, marital status, protected veteran status, gender identity or any other factor protected by applicable federal, state, or local laws.
If you need a reasonable accommodation because of a disability for any part of the employment process, please call 702-616-1400 and let us know the nature of your request and your contact information.