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Entry Level 3D Technical Artist Jobs (NOW HIRING)

TECHNICAL ARTIST

Atlanta, GA

$120K - $144K/yr

TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and ... The ideal Technical Artist will be a technical problem-solver and have a passion for technical ...

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and ... The ideal Technical Artist will be a technical problem-solver and have a passion for technical ...

Technical Artist

San Francisco, CA · On-site

$149K - $179K/yr

Interactive 3D worlds * World models * Real-time generation * AI infrastructure Moonlake is ... The Role We're looking for a Technical Artist / 3D Generalist who can create high-quality ...

Technical Artist Engineer

Culver City, CA · On-site

$139K - $166K/yr

Join Apple, as a Technical Artist Engineer, and help us leave the world better than we found it ... time 3D graphicsProficient in generative and creative coding: Metal, Processing, p5.js, Three.js ...

Senior Technical Artist

Redwood City, CA · Remote

$130K - $155K/yr

As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend engineers to bring assets, effects, and interactions to life in Unity3D. You'll be the key link ensuring ...

Senior Technical Artist

Redwood City, CA · On-site +1

$200K - $250K/yr

As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend engineers to bring assets, effects, and interactions to life in Unity3D. You'll be the key link ensuring ...

As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend engineers to bring assets, effects, and interactions to life in Unity3D. You'll be the key link ensuring ...

Technical Artist - Monopoly GO!

Culver City, CA · On-site +1

$139K - $166K/yr

Scopely is looking for a Technical Artist to serve on and elevate our casual game, Monopoly GO ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...

Technical Artist - Monopoly GO!

$130K - $155K/yr

... they are seeking a Technical Artist to join their Monopoly GO! team. The role involves ... Responsibilities : • Import and integrate 2D and 3D assets from external tools into Unity • ...

Join Apple, as a Technical Artist Engineer, and help us leave the world better than we found it ... Preferred Qualifications 3D and Animation experience a plus (Houdini, C4D, Blender, Redshift, After ...

Senior Technical Artist

$130K - $155K/yr

They are seeking a Technical Artist to bridge the gap between artistic vision and technical ... Import, configure, and maintain 2D/3D assets, materials, and shaders within Unity3D for mobile and ...

Scopely is looking for a Technical Artist to serve on and elevate our casual game, Monopoly GO ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...

Senior Technical Artist (Contractor)

Orlando, FL · On-site

$118K - $141K/yr

Your Role As a Senior Technical Artist specializing in real-time engines, you will act as a bridge ... Work with 3D models, textures, shaders, and animations to ensure efficiency and high performance in ...

Overview: 3D Artist Must Have Technical/Functional Skills • Good 3D design experience with 3DS Max or Maya or Blender • And Autodesk VRED, • Fair knowledge in Supporting software as follows ...

3D Artist Must Have Technical/Functional Skills • Good 3D design experience with 3DS Max or Maya or Blender • And Autodesk VRED, • Fair knowledge in Supporting software as follows Substance 3D ...

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Entry Level 3D Technical Artist information

See salary details

$95.5K

$138.7K

$153.5K

How much do entry level 3d technical artist jobs pay per year?

As of Jun 12, 2026, the average yearly pay for entry level 3d technical artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level 3D Technical Artist, and why are they important?

To thrive as an Entry Level 3D Technical Artist, you need foundational knowledge in 3D modeling, texturing, and rendering, often supported by a relevant degree or coursework in game art, animation, or computer graphics. Familiarity with industry-standard tools like Autodesk Maya, Blender, Substance Painter, and game engines (e.g., Unity or Unreal Engine) is typically required. Strong problem-solving skills, creativity, and effective communication help you collaborate with artists and developers while adapting to project needs. These abilities ensure you can contribute high-quality assets and workflows, supporting the technical and creative demands of production pipelines.

What are Entry Level 3D Technical Artists?

Entry Level 3D Technical Artists are professionals who assist in creating and integrating 3D assets for video games, films, or other digital media projects. They work with modeling, texturing, rigging, and sometimes scripting to ensure 3D assets function properly within a production pipeline. These artists typically collaborate with both artists and programmers to solve technical issues and optimize assets for performance. As entry-level positions, they are ideal for those starting their careers and looking to build experience in both the artistic and technical sides of 3D content creation.

What is the difference between Entry Level 3D Technical Artist vs Entry Level 3D Artist?

AspectEntry Level 3D Technical ArtistEntry Level 3D Artist
Required SkillsTechnical skills, scripting, shader creation, pipeline integrationModeling, texturing, lighting, basic animation
Work EnvironmentCollaborates with programmers, engineers, and artists in game or animation studiosFocuses on creating visual assets, often working directly with art teams
Common CertificationsRelevant technical certifications, software proficiency (Maya, Houdini, scripting)Portfolio showcasing 3D modeling and art skills

In summary, Entry Level 3D Technical Artists focus on the technical aspects of 3D asset creation, pipeline integration, and scripting, while Entry Level 3D Artists primarily concentrate on creating visual assets like models and textures. Both roles are essential in game and animation industries but serve different functions within the production process.

What are typical projects or tasks an Entry Level 3D Technical Artist might work on in their first year?

As an Entry Level 3D Technical Artist, you can expect to collaborate closely with both artists and programmers to help bridge the gap between creative and technical aspects of production. Typical tasks may include assisting with asset integration into game engines, creating or optimizing shaders, troubleshooting rendering issues, and developing simple scripts or tools to streamline workflows. You'll likely contribute to the development of environments, props, or visual effects, and will often receive guidance from senior team members as you build your skills. This role offers excellent opportunities to learn industry-standard software and pipelines, setting a strong foundation for career growth.
What cities are hiring for Entry Level 3D Technical Artist jobs? Cities with the most Entry Level 3D Technical Artist job openings:
What are the most commonly searched types of 3D Technical Artist jobs? The most popular types of 3D Technical Artist jobs are:
What states have the most Entry Level 3D Technical Artist jobs? States with the most job openings for Entry Level 3D Technical Artist jobs include:
TECHNICAL ARTIST

$120K - $144K/yr

Full-time

Medical, PTO

Posted 11 days ago


Job description

Company Description

Here at TRICK 3D, we're building beautiful virtual worlds. Wanna join?


TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and much more. Our team is pioneering landscape-shifting work and ideas for large brands and top entertainment innovators. TRICK 3D works closely with our Fortune 500 and entertainment industry clients as an innovation partner; our client roster includes CNN, Cartoon Network, Delta Air Lines, Georgia Power, Jones Lang LaSalle (JLL), Intercontinental Hotel Group (IHG), Turner Broadcasting System, Sprout, Virgin Australia and many more. Our team is tight-knit and passionate and gets fired up by innovative, effective and beautiful work.

Job Description

We are seeking a Technical Artist with proven experience using the Unreal Engine to work closely with our real-time content and product development teams.

The ideal Technical Artist will be a technical problem-solver and have a passion for technical design, pipeline efficiency, and visual quality. The ideal candidate crafts blueprints and code to engineer technical solutions for our clients, wields Unreal Engine 4 and other content creation software masterfully to create beautiful content, and works closely with project producers, art directors and project leads to maintain a cohesive vision of quality and efficiency.

Qualifications
  • Collaborate with artists and producers to identify and overcome technical hurdles in new and ongoing projects, offering strategic advice for research, development, and project execution.

  • Apply technical problem-solving to achieve practical solutions to artists' needs that improve visual quality & reduce production time.

  • Actively seek opportunities to improve team creative skills and product quality by researching and sharing software and techniques.

  • Maintain technical integrity of team through documentation and management of best practices, naming conventions, asset libraries, and external resources.

  • Ability to work effectively with game design and technical constraints while maximizing visual quality in Unreal, 3DS Max, and Maya.

  • Expert knowledge, both artistic and technical in Adobe suite, Max or Maya, and Unreal Engine.

  • Expert knowledge of Unreal's Blueprint system.

  • Familiarity with Unity & C#

  • Understanding of shader node graph and physically-based shading and rendering workflows, especially in Unreal Engine.

  • Experience with organic and hard surface modeling with clean, optimized topology and UVs.

  • Excellent comprehension of architecture, material use, and construction principles, as well as a master-level understanding of light, color, form, and spatial relationships.

Not Required, but Preferred:

  • Asset management and strategic pipeline development experience.

  • Familiarity with HTML, CSS, Javascript, XML.

  • VR/AR Experience.

  • Experience building dynamic apps that connect to a web-based backend such as Heroku, Firebase, or general REST APIs.

  • Familiarity with version control systems such as Perforce/Helix and Git.

  • Networking and/or server administration for Windows and Linux systems.

  • Working knowledge of CMS systems like Drupal.

  • Familiarity with Server-side scripting experience with PHP, Python and database administration with MySQL and/or PostgreSQL.

Additional Information

TRICK 3D offers an exceptionally creative and flexible workplace and competitive compensation. We dig and hire creative, nimble, driven, team-oriented and passionate people and provide them with opportunities to solve, grow and create.   

TRICK 3D employee benefits include:

  • A week-long winter holiday break in addition to three weeks paid time off each calendar year.

  • Office snacks, coffee, tea, beer, frequent team lunches, and regular team outings.

  • Holiday parties, happy hours, and team building activities.

  • Medical insurance with a low employee contribution.

  • Short-term disability (paid for by the employer).

  • An incredible client list including some of the most recognized brands.

  • A casual and creative work environment with flexible in and out times.

TRICK 3D is an equal opportunity employer, and we value diversity at our studio. We don't discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

Check out our reel: https://vimeo.com/150954456