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Entry Level 3D Technical Artist Jobs in Colorado

Senior Artist

Denver, CO · On-site

$100 - $125/hr

Experience and/or formal education in 3D computer graphics as a technical artist * Blender experience (Other software can be used for asset creation, but the final scene will be in and rendered from ...

3D Designer

Westminster, CO · On-site

$70K - $83K/yr

At least 3 years of experience in a 3D artist, 3D designer, or similar role. * Advanced proficiency ... Familiarity with additional creative and technical tools such as SolidWorks and Adobe Creative ...

We are seeking a highly motivated and detail-oriented 3D artist with a passion for creating ... Passion for continued artistic and technical development * Bachelor's degree or higher in ...

Technical analysis: performing calculations, conducting data analysis, and compiling technical ... Software: familiarity with AutoCAD and Civil 3D experience. Strong computer skills with proficiency ...

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Entry Level 3D Technical Artist information

What is an entry level 3D technical artist?

Entry Level 3D Technical Artists are professionals who assist in creating and integrating 3D assets for video games, films, or other digital media projects. They work with modeling, texturing, rigging, and sometimes scripting to ensure 3D assets function properly within a production pipeline. These artists typically collaborate with both artists and programmers to solve technical issues and optimize assets for performance. As entry-level positions, they are ideal for those starting their careers and looking to build experience in both the artistic and technical sides of 3D content creation.

What does an entry level 3D technical artist do?

As an Entry Level 3D Technical Artist, you can expect to collaborate closely with both artists and programmers to help bridge the gap between creative and technical aspects of production. Typical tasks may include assisting with asset integration into game engines, creating or optimizing shaders, troubleshooting rendering issues, and developing simple scripts or tools to streamline workflows. You'll likely contribute to the development of environments, props, or visual effects, and will often receive guidance from senior team members as you build your skills. This role offers excellent opportunities to learn industry-standard software and pipelines, setting a strong foundation for career growth.

What skills and qualifications are needed to thrive as an entry level 3D technical artist?

To thrive as an Entry Level 3D Technical Artist, you need foundational knowledge in 3D modeling, texturing, and rendering, often supported by a relevant degree or coursework in game art, animation, or computer graphics. Familiarity with industry-standard tools like Autodesk Maya, Blender, Substance Painter, and game engines (e.g., Unity or Unreal Engine) is typically required. Strong problem-solving skills, creativity, and effective communication help you collaborate with artists and developers while adapting to project needs. These abilities ensure you can contribute high-quality assets and workflows, supporting the technical and creative demands of production pipelines.

What is the difference between Entry Level 3D Technical Artist vs Entry Level 3D Artist?

AspectEntry Level 3D Technical ArtistEntry Level 3D Artist
Required SkillsTechnical skills, scripting, shader creation, pipeline integrationModeling, texturing, lighting, basic animation
Work EnvironmentCollaborates with programmers, engineers, and artists in game or animation studiosFocuses on creating visual assets, often working directly with art teams
Common CertificationsRelevant technical certifications, software proficiency (Maya, Houdini, scripting)Portfolio showcasing 3D modeling and art skills

In summary, Entry Level 3D Technical Artists focus on the technical aspects of 3D asset creation, pipeline integration, and scripting, while Entry Level 3D Artists primarily concentrate on creating visual assets like models and textures. Both roles are essential in game and animation industries but serve different functions within the production process.

What are the most commonly searched types of 3D Technical Artist jobs in Colorado?

The most popular types of 3D Technical Artist jobs in Colorado are:

Senior Artist

Explico

Denver, CO • On-site

$100 - $125/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 4 days ago


Job description

Explico is seeking senior level visualization professionals for our Detroit or Denver office.

WHO WE ARE

Explico is an employee-owned forensic engineering firm dedicated to uncovering the truth through scientific rigor and objective analysis. In an industry increasingly shaped by financial interests, we remain focused on the integrity of our work, the people who do it, and the long-term impact we leave behind. Our multidisciplinary team—spanning accident reconstruction, biomechanics, human factors, and more—comes together around a shared commitment to the craft of investigation, not just the business of it.

We are proud to lead the development of the next generation of experts.

WHAT YOU’LL DO

Explico is looking for a talented Senior Artist in our Detroit or Denver offices. We are a forensic engineering firm and often create visualizations to both assist in our analysis as well as present to jurors in trial. We are looking for someone who can work with our engineers to effectively perform and communicate our analyses in a visually pleasing manner.

Please be aware that this position involves imagery and visualizations depicting accidents, injuries, and/or fatalities. Candidates should be comfortable working with this content.

This is a hybrid position, requiring work at the office at least three days per week. Explico believes that in-person interaction is critical to our teamwork-centric culture.

WHAT WE’RE LOOKING FOR

The ideal candidate will be familiar with handling all aspects of the 3D workflow from modeling, lighting, texturing, animation, and rendering. We are looking for the type of person that has a strong attention to detail and is capable of effectively managing multiple projects and tight deadlines.

EXPERIENCE AND REQUIRED SKILLS
  • Experience and/or formal education in 3D computer graphics as a technical artist
  • Blender experience (Other software can be used for asset creation, but the final scene will be in and rendered from Blender.)
  • 3D animation experience (largely mechanical animation, for example an explainer video on how bicycle brakes work)
  • Environment creation (hard surface modeling required, no kit bashing)
  • Ablity to take a project from start to finish
ADDITIONAL SKILLS
  • Camera tracking experience a plus (PFTrack, Syntheyes or manual tracking)
  • Unreal/Unity experience a plus
  • Additional technical education in math and science would be helpful
WHAT WE OFFER
  • Competitive compensation and benefits with quarterly and annual bonus opportunities
  • Training in advanced simulation tools and techniques
  • Paid time off (10 holidays, 15 vacation days, 10 sick days)
  • 401(k) match up to 6%
  • Full healthcare coverage (medical, vision, and dental)
  • Life and disability insurance
  • Educational assistance program
  • Work on nationally visible, high-impact cases

Starting salary range for this position is $80,000 to $120,000 annually, depending on qualifications and experience.

Explico is an equal opportunity employer, including disability. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or other protected characteristic.

To request disability accommodations during the application process, please call Explico’s main line at 248-731-5197 and ask to speak with Human Resources.

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