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Hourly Video Game Music Jobs (NOW HIRING)

By building a live service mobile game and portfolio of collectible toys, we aim to popularize a ... The hourly rate range for this position is between $26-$41/hour USD for US-based candidates, £15 ...

UI/UX Developer

San Diego, CA · On-site

$53 - $69/hr

... music, and video game service and software industries is a plus Qualifications HTML, CSS, JavaScript Additional Information Multiple Openings

Game Seven Agency, an Excel Sports Management Company, is a full service creative and experiential agency that lives for sport, music and culture. From the biggest moments to the smallest details, we ...

Game Seven Agency, an Excel Sports Management Company, is a full service creative and experiential agency that lives for sport, music and culture. From the biggest moments to the smallest details, we ...

Solid understanding of IP issues relevant to video games, generative AI, user-generated content ... music licensing * Exceptional issue-spotting, problem-solving, and business judgment skills

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Hourly Video Game Music information

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$12

$18

$23

How much do hourly video game music jobs pay per hour?

As of Aug 8, 2026, the average hourly pay for hourly video game music in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What is the difference between Hourly Video Game Music vs Freelance Video Game Composer?

AspectHourly Video Game MusicFreelance Video Game Composer
CredentialsMusic production skills, basic industry knowledgeMusic composition skills, portfolio, industry experience
Work EnvironmentTypically part-time or hourly, in studio or remoteProject-based, remote or studio, self-managed
Employer & Industry UsageGame studios, sound design companiesIndie developers, game studios, clients
Search & Comparison IntentLooking for hourly work or gigsSeeking project-based or long-term collaborations

Hourly Video Game Music involves providing music on an hourly basis, often for specific projects or tasks within a studio or company setting. Freelance Video Game Composer typically works independently, creating custom music for various clients on a project basis. While both roles require music skills, hourly roles focus on time-based work, whereas freelance composers emphasize project delivery and portfolio development.

What is hourly video game music?

Hourly video game music refers to background music tracks in video games that change depending on the in-game hour or time of day. This technique is often used in games with real-time or simulated day-night cycles, such as Animal Crossing, to enhance immersion and reflect the changing atmosphere throughout the day. Each hour may feature a distinct musical piece, providing variety and a sense of progression as time passes in the game world.

What are the key skills and qualifications needed to thrive as a video game music composer?

To thrive as a Video Game Music Composer, you need a strong background in music theory, composition, audio production, and often a degree in music or sound design. Proficiency with digital audio workstations (DAWs) like Logic Pro or Ableton, virtual instruments, and audio middleware such as FMOD or Wwise is typically required. Creativity, adaptability, strong communication, and the ability to collaborate with game developers are essential soft skills. These abilities ensure the creation of immersive, adaptive soundtracks that enhance gameplay and align with the game's artistic vision.

What are some common challenges faced by professionals working in hourly video game music roles?

Professionals in hourly video game music roles often face tight deadlines and frequent revisions as game development progresses. They must be adaptable, as gameplay and narrative changes can require quick updates to musical cues or entire tracks. Additionally, working collaboratively with game designers, sound designers, and developers is essential to ensure the music enhances gameplay and meets the creative vision. Balancing creativity with technical limitations and client feedback is a key part of the role.
More about Hourly Video Game Music jobs
What cities are hiring for Hourly Video Game Music jobs? Cities with the most Hourly Video Game Music job openings:
What are the most commonly searched types of Video Game Music jobs? The most popular types of Video Game Music jobs are:
What states have the most Hourly Video Game Music jobs? States with the most job openings for Hourly Video Game Music jobs include:
Infographic showing various Hourly Video Game Music job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 51% Full Time, 44% Part Time, 1% Temporary, and 3% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.

Game Producer (contract)

Utopic

Los Angeles, CA • Remote

$26 - $41/hr

Contractor

Posted 18 days ago


Job description

“Kawaii” (Japanese for cute) is now the #1 subculture for women globally. Blind boxes. Claw machines. Gashapon machines. But most importantly... never-ending cuteness.

Founded by a former TikTok executive, Utopic aspires to be the next big name in kawaii culture. By building a live service mobile game and portfolio of collectible toys, we aim to popularize a new generation of cute characters for kawaii fans around the world.

We are looking for a Game Producer to support execution and delivery across our live service mobile game, keeping the team moving fast without losing quality as we build out our world of cute characters. This is a part-time contract role (2-months). Join us to create a cultural phenomenon.

What you'll do:

  • Own the development pipeline for features and content, coordinating across design, art, and engineering teams
  • Implement and facilitate Agile/Scrum ways of working, ensure we stay on budget, timeline while flagging risks and tradeoffs
  • Test internal builds and oversee quality assurance to ensure releases meet the company’s quality expectations
  • Manage external relationships, including freelance artists, animators, and external development studios
  • Coordinate community playtests, including recruiting, vetting, scheduling, logistics, player incentives, feedback collection and synthesis
  • Support project management on cross-departmental workstreams

What you’ll bring:

  • 3-5 years of production experience, ideally in mobile game development, with direct experience on live service titles
  • Working understanding of Agile/Scrum practices and the full software development lifecycle
  • Passion for otaku/kawaii culture, gacha/cozy games, and toy collecting preferred
  • Experience managing freelancers, external studios, or vendor relationships preferred
  • Strong organizational and project management skills, with comfort using tools such as Jira and Google Suite
  • Resourceful and self-motivated with excellent written and verbal communication skills

Pay range:

The hourly rate range for this position is between $26–$41/hour USD for US-based candidates, £15–£24/hour GBP for UK-based candidates. This range is indicative of projected hiring range, however annual base salary will be determined based on a candidate's work location, skills and experience. Candidates outside of the US and UK are welcome to apply.

Company Description

Utopic develops games and collectibles for kawaii culture.