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Hourly Video Game Music Jobs in Raleigh, NC (NOW HIRING)

Salary: $15.75 Hourly Location : Varies, Raleigh, NC Job Type: Part-Time Job Number: 2026-00583 ... has video games, lounge chairs, areas for reading and listening to music, and socializing ...

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... Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 ... for audio across games - building signature SFX, shaping dialogue and music, and solving ...

... Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 ... for audio across games - building signature SFX, shaping dialogue and music, and solving ...

... Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 ... for audio across games building signature SFX, shaping dialogue and music, and solving ...

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Hourly Video Game Music information

See Raleigh, NC salary details

$12

$18

$22

How much do hourly video game music jobs pay per hour?

As of Aug 2, 2026, the average hourly pay for hourly video game music in Raleigh, NC is $18.04, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.62 per hour, depending on experience, location, and employer.

How much should I charge hourly for video game music composition?

Hourly rates for video game music composition typically range from $25 to $150, depending on experience, project complexity, and client budget. Freelance composers often set rates based on their skill level, the scope of work, and the project's length, with some charging higher for specialized or high-profile projects.

What job makes music for video games?

A composer or sound designer creates music for video games, often working with game developers to develop soundtracks, sound effects, and audio assets. These professionals typically have skills in music production, audio editing software, and an understanding of game design. They may work freelance or for game studios, often requiring a portfolio of previous work and knowledge of audio middleware tools.

What is the difference between Hourly Video Game Music vs Freelance Video Game Composer?

AspectHourly Video Game MusicFreelance Video Game Composer
CredentialsMusic production skills, basic industry knowledgeMusic composition skills, portfolio, industry experience
Work EnvironmentTypically part-time or hourly, in studio or remoteProject-based, remote or studio, self-managed
Employer & Industry UsageGame studios, sound design companiesIndie developers, game studios, clients
Search & Comparison IntentLooking for hourly work or gigsSeeking project-based or long-term collaborations

Hourly Video Game Music involves providing music on an hourly basis, often for specific projects or tasks within a studio or company setting. Freelance Video Game Composer typically works independently, creating custom music for various clients on a project basis. While both roles require music skills, hourly roles focus on time-based work, whereas freelance composers emphasize project delivery and portfolio development.

Is there a job that pays you to listen to music?

Hourly Video Game Music jobs involve listening to and evaluating music for video games, often requiring a good ear for sound quality and familiarity with music software. These roles typically pay hourly and may require knowledge of music theory or audio editing tools. Such positions are common in the gaming industry for composers, sound designers, or music testers.

What is hourly video game music?

Hourly video game music refers to background music tracks in video games that change depending on the in-game hour or time of day. This technique is often used in games with real-time or simulated day-night cycles, such as Animal Crossing, to enhance immersion and reflect the changing atmosphere throughout the day. Each hour may feature a distinct musical piece, providing variety and a sense of progression as time passes in the game world.

What are the key skills and qualifications needed to thrive as a Video Game Music Composer, and why are they important?

To thrive as a Video Game Music Composer, you need a strong background in music theory, composition, audio production, and often a degree in music or sound design. Proficiency with digital audio workstations (DAWs) like Logic Pro or Ableton, virtual instruments, and audio middleware such as FMOD or Wwise is typically required. Creativity, adaptability, strong communication, and the ability to collaborate with game developers are essential soft skills. These abilities ensure the creation of immersive, adaptive soundtracks that enhance gameplay and align with the game's artistic vision.

What are some common challenges faced by professionals working in hourly video game music roles?

Professionals in hourly video game music roles often face tight deadlines and frequent revisions as game development progresses. They must be adaptable, as gameplay and narrative changes can require quick updates to musical cues or entire tracks. Additionally, working collaboratively with game designers, sound designers, and developers is essential to ensure the music enhances gameplay and meets the creative vision. Balancing creativity with technical limitations and client feedback is a key part of the role.

How much do video game music artists make?

Video game music artists' earnings vary widely based on experience, project scope, and whether they work freelance or for a company. On average, freelance composers may earn from $300 to $1,000 per track, while those employed full-time can earn between $50,000 and $100,000 annually. Success often depends on portfolio quality, networking, and proficiency with digital audio workstations.
What are the most commonly searched types of Video Game Music jobs in Raleigh, NC? The most popular types of Video Game Music jobs in Raleigh, NC are:
What are popular job titles related to Hourly Video Game Music jobs in Raleigh, NC? For Hourly Video Game Music jobs in Raleigh, NC, the most frequently searched job titles are:
What job categories do people searching Hourly Video Game Music jobs in Raleigh, NC look for? The top searched job categories for Hourly Video Game Music jobs in Raleigh, NC are:
Infographic showing various Hourly Video Game Music job openings in Raleigh, NC as of July 2026, with employment types broken down into 67% Full Time, 22% Part Time, 2% Temporary, and 9% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $37,522 per year, or $18 per hour.

Coordinator-Teen Zones

City of Raleigh, NC

Raleigh, NC • On-site

$15.75/hr

Part-time

Posted 3 days ago

New


City Of Raleigh rating

8.1

Company rating: 8.1 out of 10

Based on 24 frontline employees who took The Breakroom Quiz

343rd of 841 rated public administrative organizations


Job description

Salary: $15.75 Hourly
Location : Varies, Raleigh, NC
Job Type: Part-Time
Job Number: 2026-00583
Department: PRCR - Recreation
Opening Date: 07/30/2026
Closing Date: 8/20/2026 11:59 PM Eastern
Job Description
The Teen Zone Program Coordinator will be the on-site director for both the Teen Zone area and all Teen Zone programs and activities. Responsibilities include supervising the day-to-day operations of the Teen Zone area and programs offered through the Teen Zone. This includes guiding other staff, problem-solving, organizing supplies, planning and leading activities, ensuring safety/risk management policies are being followed, completing behavior/disciplinary paperwork for participants, keeping records when first aid or medication is administered, interacting with parents/guardians, interacting with facility staff, and transporting participants on field trips using city-provided vehicles.
Teen Zones are programs targeted explicitly for teens aged 12-17. Teen Zones are comprised of two components.
1- The Teen Zone area, which has video games, lounge chairs, areas for reading and listening to music, and socializing, specifically designed and designated for teen participants.
Teen Zone Programs are offered to teens who are members of the Teen Zone and include recreational games/activities, classes, special interest clubs, and field trips.
Duties and Responsibilities
• Supervise program staff and logistics at program site.
• Supervision of Teen Zone participants during activities and classes.
• Coordinate, plan, and lead program activities.
• Transport participants to various locations and events using city-provided vehicles.
• Pick up program supplies and deliver them to the site.
• Maintenance and cleanliness of the Teen Zone area and all equipment and supplies in the Teen Zone.
• Serve as a liaison between facility staff and program staff.
• Provide a constant flow of communication with supervisor, program staff, facility staff, parents/guardians, and participants.
• Enforce policies and rules amongst staff and participants.
• Always serve as a positive role model.
• Complete additional duties as assigned by supervisor.
Typical Qualifications
  • Previous experience working in recreation programs for youth or teens.
  • Experience planning recreational/athletic activities, enrichment programming, and games for teenagers
  • Experience leading and supervising staff (preferred)
  • 21 years of age or older
  • High School Graduate
  • Prefer applicants working for a degree in Parks and Recreation, Education, or a related field
  • City Driver's permit or ability to obtain (Clean NCDL)
  • Must be able to lift at least 50lbs
  • Must pass City of Raleigh criminal background check and controlled substance test
  • Available Monday-Friday 3:00 pm-6:00 pm during the school year

Additional Information
ADA and Other Requirements:
Positions in this class typically require climbing, balancing, stooping, kneeling, crouching, crawling, reaching, standing, walking, pushing, pulling, lifting, fingering, grasping, talking, hearing, and repetitive motions.
Medium Work:
Exerting up to 50 pounds of force occasionally, and/or up to 20 pounds of force frequently, and/or up to 10 pounds of force constantly to move objects.
Working Conditions:
Work is performed both in the field and in an indoor office environment, with no adequate protection from weather, and temperatures below 32 degrees for more than an hour. The worker is subject to noise: There is enough noise for the worker to shout to be heard above the ambient level.
Note:
This job classification description is intended to be generic in nature. It is not necessarily an exhaustive list of all duties and responsibilities. The essential duties, functions, and responsibilities, along with the Fair Labor Standards Act (FLSA) designation, may vary depending on the specific tasks assigned to the position.
01
Do you have experience working with Teens? If so, please describe.
02
This position is part-time, 15-20 hours a week. Are you available during after-school hours for three or more hours per day?
  • Yes
  • No

03
Would you feel comfortable leading recreation games and activities with middle and high-school-age teens?
  • Yes
  • No

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