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Gameplay Engineer Jobs (NOW HIRING)

Lead Gameplay Engineer

San Ramon, CA · On-site

$112K - $147K/yr

They are seeking a Lead Gameplay Engineer to guide a team in implementing various gameplay features and systems, ensuring high-quality game development. Responsibilities : • Lead a team of Gameplay ...

As Principal Gameplay Engineer, you will work within AGBO's Interactive team, with your focus spanning our active game projects and overall portfolio. You are a seasoned, highly technical engineer ...

As Principal Gameplay Engineer, you will work within AGBO's Interactive team, with your focus spanning our active game projects and overall portfolio. You are a seasoned, highly technical engineer ...

As a Senior Gameplay Engineer - Gameplay Tools on teamLFG, you'll help build the bridge between the engine and our content creators, empowering them to create the game in an online environment that ...

As Principal Gameplay Engineer, you will work within AGBO's Interactive team, with your focus spanning our active game projects and overall portfolio. You are a seasoned, highly technical engineer ...

The Role We're hiring a Principal Gameplay Engineer to define and own the core interactions of the Tolan world and the moment-to-moment "juice" that makes the app feel alive. You'll obsess over the ...

Valicy is a company focused on creating excellent gaming experiences and is seeking a Gameplay Systems Engineer. This role is responsible for rapidly prototyping and refining gameplay systems for ...

Gameplay Systems Engineer Location : Greenville, NC Department : AI Studio Reports To : Director Status : Exempt WHO WE ARE: We are Valicy. We make games. We also make the machines they run on. What ...

They are seeking a Gameplay Systems Engineer responsible for prototyping, implementing, and refining gameplay systems for land-based gaming products while leveraging AI-assisted development tools.

OR · On-site

... programmers, audio professionals, quality assurance and producers to achieve a common goal, with ... stub out gameplay ideas to evaluate their potential Strong technical scripting skills and ...

Lead Gameplay Programmer

Alpharetta, GA · On-site

$125K - $139K/yr

As an independent developer and publisher, Templar develops the games that we want, on our own schedule. We are actively staffing up for both in-house game development and supporting published titles.

... programmers, audio professionals, quality assurance and producers to achieve a common goal, with ... out gameplay ideas to evaluate their potential • Strong technical scripting skills and ...

Showing results 41-60

Gameplay Engineer information

See salary details

$81K

$145.4K

$205K

How much do gameplay engineer jobs pay per year?

As of Aug 6, 2026, the average yearly pay for gameplay engineer in the United States is $145,359.00, according to ZipRecruiter salary data. Most workers in this role earn between $116,000.00 and $173,000.00 per year, depending on experience, location, and employer.

How much does a gameplay engineer make?

A gameplay engineer's salary typically ranges from $70,000 to $120,000 annually, depending on experience, location, and the complexity of projects. Entry-level positions may start lower, while experienced engineers with specialized skills or working at major studios can earn higher salaries. Compensation often includes benefits such as bonuses, stock options, and health insurance.

What skills and qualifications are needed to be a gameplay engineer?

To thrive as a Gameplay Engineer, you need strong programming skills in languages such as C++ or C#, a solid understanding of game development principles, and a degree in computer science or related fields. Experience with popular game engines like Unity or Unreal Engine and familiarity with source control tools are typically required. Creative problem-solving, collaboration, and effective communication are valuable soft skills in this role. These abilities are crucial for building engaging gameplay features, ensuring technical quality, and working efficiently with designers and artists.

What does a gameplay engineer do?

A Gameplay Engineer designs, implements, and optimizes game mechanics, player interactions, and core gameplay systems. They collaborate with designers, artists, and other engineers to bring engaging experiences to life. Their role involves coding in game engines like Unity or Unreal, debugging issues, and ensuring smooth gameplay. They may also work on AI behavior, physics, and animations to enhance immersion. Strong problem-solving skills and proficiency in languages like C++ or C# are essential.

More about Gameplay Engineer jobs
What cities are hiring for Gameplay Engineer jobs? Cities with the most Gameplay Engineer job openings:
What are the most commonly searched types of Gameplay Engineer jobs? The most popular types of Gameplay Engineer jobs are:
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What states have the most Gameplay Engineer jobs? States with the most job openings for Gameplay Engineer jobs include:
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Infographic showing various Gameplay Engineer job openings in the United States as of August 2026, with employment types broken down into 93% Full Time, 2% Part Time, and 5% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $145,359 per year, or $69.9 per hour.

Lead Gameplay Engineer

Striking Distance Studios

San Ramon, CA • On-site

$112K - $147K/yr

Full-time

Re-posted 22 hours ago


Job description

Job Summary:
Striking Distance Studios is a AAA development studio located in San Ramon, CA, known for its creative excellence. They are seeking a Lead Gameplay Engineer to guide a team in implementing various gameplay features and systems, ensuring high-quality game development.
Responsibilities:
• Lead a team of Gameplay Engineers to create best in class Game Modes.
• Lead the overall planning, development, and execution of the game, engine and architecture.
• Establish tech projects, initiatives, and processes in conformance with the studio’s goals and objectives.
• Take new products and features from the design phase to release.
• Work across disciplines to build, refactor and maintain a variety of robust, flexible, and well-architected gameplay features, including controls, abilities, AI, and RPG systems.
• Prototype and implement different game modes.
• Work with design team on different features like 3Cs, combat systems, inventory, etc. to get the best player experience.
• Implement metagame features, including save systems, game settings, etc.
• Work with UI engineers to integrate HUD elements with gameplay features in the best way.
• Review the work of other engineers and provide mentorship on your area of knowledge.
• Create and maintain technical design documents.
• Delve into code written by other engineers and take ownership of existing systems as needed.
• Keep current on technological developments and advancements.
• Research and develop coding techniques and algorithms.
• Collaborate with technology director on technical design and feature roll out.
• Write clear, maintainable, portable, and highly performant code.
• Communicate accurate status updates to your team leads, producers, and QA regarding tasks/features you are responsible for.
• Adhere to team coding standards and best practices.
• Foster a culture of open, honest, and respectful communication across all disciplines.
Qualifications:
Required:
• Bachelor's degree in software engineering, computer science, or equivalent.
• At least 7 years of games industry experience and preferably 3 years or more in a similar role.
• Advanced leadership skills, including high empathy, strategic thinking, positivity, organization, responsibility and conflict resolution skills.
• At least 1 year of experience with Unreal Engine.
• Experience shipping games on current generation consoles (PS5 or XSX) and PC.
• Expert ability to be self-directed, focused and detail oriented.
• Expert C++ skills.
• 3D math skills.
• Expert verbal and written communications skills.
• A demonstrable love / passion for playing and making video games.
• A highly communicative and collaborative disposition.
Company:
Striking Distance Studios specializes in the development of video and computer games. It is a sub-organization of Krafton. Founded in 2019, the company is headquartered in San Ramon, USA, with a team of 51-200 employees. The company is currently Growth Stage.