Gameplay Unity Engineer Location: Remote Position Type: Contract Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years of professional experience in the video ...
Gameplay Unity Engineer Location: Remote Position Type: Contract Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years of professional experience in the video ...
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Quick apply
Game Developer ( El Segundo, CA ) 1461 6+ month contract - Onsite Pay rate: Open US citizenship required Responsibilities: Develop and maintain 2D and 3D games and simulations using the Unity game ...
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Own a portfolio of key game developer accounts as NVIDIA's primary contact, managing partnership programs, contracts, technical engagements, and go-to-market support. * Work directly with developer ...
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Contract Gameplay Engineer information
See salary details
$81K - $92.3K
4% of jobs
$92.3K - $103.5K
4% of jobs
$103.5K - $114.8K
5% of jobs
$120.3K is the 25th percentile. Wages below this are outliers.
$114.8K - $126.1K
23% of jobs
$126.1K - $137.4K
5% of jobs
The median wage is $141.8K / yr.
$137.4K - $148.6K
20% of jobs
$148.6K - $159.9K
3% of jobs
$159.9K - $171.2K
2% of jobs
$174.1K is the 75th percentile. Wages above this are outliers.
$171.2K - $182.5K
29% of jobs
$182.5K - $193.7K
1% of jobs
$193.7K - $205K
2% of jobs
$81K
$145.4K
$205K
How much do contract gameplay engineer jobs pay per year?
What are Contract Gameplay Engineers?
How much do AAA game devs make?
What engineer makes 500,000 a year?
How much does a gameplay engineer make?
What is the difference between Contract Gameplay Engineer vs Contract Software Engineer?
| Aspect | Contract Gameplay Engineer | Contract Software Engineer |
|---|---|---|
| Required Credentials | Bachelor's in Computer Science, experience in game development | Bachelor's in Computer Science or related field, general programming skills |
| Work Environment | Game studios, entertainment companies, remote options | Tech companies, software firms, various industries |
| Employer & Industry Usage | Primarily in gaming and entertainment | Across multiple industries including tech, finance, healthcare |
| Search & Comparison Intent | Focus on game development roles | Broader software development roles |
Contract Gameplay Engineers specialize in developing interactive gaming features, working closely with game designers and artists. In contrast, Contract Software Engineers have a broader scope, working on various software applications across industries. While both roles require strong programming skills and similar credentials, their work environments and industry focus differ significantly.
What are the key skills and qualifications needed to thrive as a Contract Gameplay Engineer, and why are they important?
What are some common challenges faced by Contract Gameplay Engineers, and how can they be managed effectively?
Will game dev be replaced by AI?

Contractor
Re-posted 11 days ago
Job description
Job Title: Gameplay Unity Engineer
Location: Remote
Position Type: Contract
Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years of professional experience in the video game industry. The ideal candidate will have a robust understanding of gameplay mechanics and implementation, with a strong desire to develop engaging and high-quality game experiences. This role involves writing and debugging gameplay code across various systems, including physics, AI, input, UI, and tools.
Essential Duties and Responsibilities:
- Participate in the gameplay programming design process.
- Maintain regular communication with other game development disciplines (i.e., Art, Design, Audio, and Production) to determine how their efforts will affect the gameplay programming.
- Provide technical designs and specifications for all new gameplay features.
- Write and debug gameplay and engine code.
- Collaborate with designers to refine gameplay mechanics and ensure smooth implementation.
- Optimize gameplay systems for performance and scalability.
Qualifications:
- Must have expert knowledge of C# and Unity.
- At least 4 years of experience as a Programmer/Software Engineer in the gaming industry
- Must have a deep understanding of gameplay code design.
- Must have experience in programming for at least 1 AAA PC/Console title.
- Must possess hands-on knowledge of basic game design and implementation.
- Must possess a strong desire to write gameplay/engine code.
- Experience with Unreal Engine is a plus.
- Experience working on VR projects is a plus.
About Ghostpunch Games
Sourced by ZipRecruiter
Industry
Pc games
Company size
11 - 50 Employees
Headquarters location
Sunrise, FL, US
Year founded
2015