1

Contract Gameplay Engineer Jobs (NOW HIRING)

Smart Contract Engineer

New York, NY · On-site +1

$180K - $250K/yr

The Role Category Labs is looking for a Smart Contract Engineer to join the core engineering team ... game-changer for mass user adoption in crypto. * The right team: You'll be part of a small ...

As required by Army contract Citizenship Requirement: U.S. Citizenship In this role, you will ... Develop scripts and application logic in Unity (C#) to support gameplay systems, simulation logic ...

As required by Army contract Citizenship Requirement: U.S. Citizenship In this role, you will ... Develop scripts and application logic in Unity (C#) to support gameplay systems, simulation logic ...

Showing results 41-60

Contract Gameplay Engineer information

See salary details

$81K

$145.4K

$205K

How much do contract gameplay engineer jobs pay per year?

As of Aug 22, 2026, the average yearly pay for contract gameplay engineer in the United States is $145,359.00, according to ZipRecruiter salary data. Most workers in this role earn between $116,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is a contract gameplay engineer?

Contract Gameplay Engineers are software developers hired on a temporary or project basis to design, implement, and refine interactive features in video games. They work closely with game designers, artists, and other developers to build gameplay systems such as player controls, game mechanics, and in-game events. Contract roles are often project-specific, allowing companies to bring in specialized talent for the duration of a particular game’s development cycle. These engineers typically write code, debug gameplay issues, and help ensure a smooth and engaging player experience.

What skills and qualifications are needed to thrive as a contract gameplay engineer?

To thrive as a Contract Gameplay Engineer, you need strong proficiency in programming languages like C++ or C#, experience with game engines such as Unity or Unreal, and a solid understanding of game design principles. Familiarity with version control systems (e.g., Git), debugging tools, and sometimes certifications in software development are typically required. Creative problem-solving, effective communication, and the ability to collaborate remotely with diverse teams are crucial soft skills. These competencies ensure efficient development, integration of engaging gameplay features, and seamless teamwork within dynamic, project-based environments.

What are common challenges faced by contract gameplay engineers, and how can they be managed?

Contract Gameplay Engineers often face challenges such as quickly adapting to new codebases, integrating with established development pipelines, and aligning with the creative vision of ongoing projects. To manage these effectively, clear communication with team leads, thorough documentation review, and proactive collaboration with designers and other engineers are essential. Building strong relationships early on helps streamline feedback loops and ensures your contributions align well with project goals, leading to successful contract outcomes.

What is the difference between Contract Gameplay Engineer vs Contract Software Engineer?

AspectContract Gameplay EngineerContract Software Engineer
Required CredentialsBachelor's in Computer Science, experience in game developmentBachelor's in Computer Science or related field, general programming skills
Work EnvironmentGame studios, entertainment companies, remote optionsTech companies, software firms, various industries
Employer & Industry UsagePrimarily in gaming and entertainmentAcross multiple industries including tech, finance, healthcare
Search & Comparison IntentFocus on game development rolesBroader software development roles

Contract Gameplay Engineers specialize in developing interactive gaming features, working closely with game designers and artists. In contrast, Contract Software Engineers have a broader scope, working on various software applications across industries. While both roles require strong programming skills and similar credentials, their work environments and industry focus differ significantly.

More about Contract Gameplay Engineer jobs

What cities are hiring for Contract Gameplay Engineer jobs?

Cities with the most Contract Gameplay Engineer job openings:

What are the most commonly searched types of Gameplay Engineer jobs?

The most popular types of Gameplay Engineer jobs are:

What states have the most Contract Gameplay Engineer jobs?

States with the most job openings for Contract Gameplay Engineer jobs include:

What job categories do people searching Contract Gameplay Engineer jobs look for?

The top searched job categories for Contract Gameplay Engineer jobs are:

Infographic showing various Contract Gameplay Engineer job openings in the United States as of August 2026, with employment types broken down into 94% Full Time, 2% Part Time, and 4% Contract. Highlights an 85% Physical, 6% Hybrid, and 9% Remote job distribution, with an average salary of $145,359 per year, or $69.9 per hour.

Senior Gameplay Analytics Engineer (Unreal Engine)

2K

Novato, CA • On-site

$108K - $161K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 17 days ago


Job description

#LI-Onsite 

Who We Are:

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K's portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, HB Studios, and 2K SportsLab. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K's portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA 2K,  renowned BioShock, Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard franchises, TopSpin 2K25, as well as the critically and commercially acclaimed PGA TOUR 2K.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don't meet every requirement for the role.  If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

About the Role:

We're looking for a Senior Telemetry Design Engineer to design the telemetry specs and frameworks that power our AAA games from early development through live operations. Operating within Central Services, you will bridge the gap between our Business and Technical Data teams. Your main goal: translate high-level business strategies into clear, actionable telemetry designs. By ensuring every data point we collect is tied to a specific business outcome, you'll empower our publishing and creative teams to drive growth and craft exceptional player experiences.

What You Will do:
  • Turn strategic business goals into clear telemetry specs and frameworks designed for seamless implementation by the development team.
  • Define and enforce data standards, naming conventions, and data contracts to keep data consistent across all our games and prevent technical debt.
  • Work closely with studio developers to clearly define data warehouse requirements and ensure smooth implementation.
  • Partner with dev and Data QA teams to validate telemetry, troubleshoot bugs, and ensure data is accurate and ready for downstream teams to use.
  • Contribute directly to the studio codebase by writing telemetry hooks and providing hands-on integration support when needed.
What You Need:
  • 5+ years of experience as a telemetry architect, telemetry designer, or data analyst in gaming, tech, or entertainment.
  • Proven experience designing and implementing scalable telemetry frameworks.
  • Solid understanding of the full Game Development Lifecycle, from initial design through Live Ops.
  • Deep understanding of data concepts like raw streaming data, data modeling, and metadata.
  • Proficient in Advanced SQL and working with platforms like Snowflake and Databricks.
  • Experience handling data contracts, GDPR compliance, and PII.
  • Ability to write clear telemetry specs and translate complex technical concepts for engineering, product, and business teams.
  • An autonomous self-starter who can dive deep into complex technical issues without losing sight of the big picture.
Bonus Points:
  • Experience directly instrumenting telemetry with game studio partners.
  • Hands-on experience with game engines (especially Unreal) and C++.

The pay range for this position in California at the start of employment is expected to be between $108,900 and $161,160 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.