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Mid Level Gameplay Engineer Jobs (NOW HIRING)

They are seeking a Principal Gameplay Engineer to work within their Interactive team, focusing on ... mid-level, and junior engineers; conduct rigorous code reviews and elevate overall code quality ...

... mid-level engineers, providing technical guidance and code reviews. โ€ข Perform other duties as assigned. Qualifications : Required : โ€ข 5-8 years of experience in gameplay engineering with at least ...

Mentor junior and mid-level engineers, providing technical guidance and code reviews. * Perform other duties as assigned. Qualifications & Skills: * 5-8 years of experience in gameplay engineering ...

Mentor junior and mid-level engineers, providing technical guidance and code reviews. * Perform other duties as assigned. Qualifications & Skills: * 5-8 years of experience in gameplay engineering ...

Mentor junior and mid-level engineers, providing technical guidance and code reviews. * Perform other duties as assigned. Qualifications & Skills: * 5-8 years of experience in gameplay engineering ...

Production-level ability in one game programming language, such as C#. Working knowledge of development tools and environments such as Unity. Passion for developing player feedback / game feel. Game ...

Advanced software engineering skills, including the ability to write expert-level, maintainable, and robust code in C++. * Experience in the development of various gameplay systems and technologies.

As Principal Gameplay Engineer, you will work within AGBO's Interactive team, with your focus ... Mentor senior, mid-level, and junior engineers; conduct rigorous code reviews and elevate overall ...

Advanced software engineering skills, including the ability to write expert-level, maintainable, and robust code in C++. * Experience in the development of various gameplay systems and technologies.

Gameplay Engineer

Los Angeles, CA ยท Remote

$105K - $133K/yr

Gameplay Engineer Remote US & Canada We're looking for an exceptional Gameplay Engineer to join our ... level, tenure, or position within the company. Moreover, these benefits start on the first day of ...

Gameplay Engineer

$105K - $133K/yr

Gameplay Engineer Remote US & Canada We're looking for an exceptional Gameplay Engineer to join our ... level, tenure, or position within the company. Moreover, these benefits start on the first day of ...

As Principal Gameplay Engineer, you will work within AGBO's Interactive team, with your focus ... Mentor senior, mid-level, and junior engineers; conduct rigorous code reviews and elevate overall ...

As Principal Gameplay Engineer, you will work within AGBO's Interactive team, with your focus ... Mentor senior, mid-level, and junior engineers; conduct rigorous code reviews and elevate overall ...

Sr. Gameplay Engineer (Temporary) Who We Are 2K is headquartered in Novato, California and is a ... You can translate technical constraints to level designers and "game feel" requirements, ensuring ...

Sr. Gameplay Engineer (Temporary) Who We Are 2K is headquartered in Novato, California and is a ... You can translate technical constraints to level designers and "game feel" requirements, ensuring ...

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Mid Level Gameplay Engineer information

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$81K

$145.4K

$205K

How much do mid level gameplay engineer jobs pay per year?

As of Jun 27, 2026, the average yearly pay for mid level gameplay engineer in the United States is $145,359.00, according to ZipRecruiter salary data. Most workers in this role earn between $116,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Mid Level Gameplay Engineer, and why are they important?

To thrive as a Mid Level Gameplay Engineer, you need a solid background in computer science, experience with game engines (such as Unity or Unreal), and proficiency in programming languages like C++ or C#. Familiarity with version control systems (e.g., Git), debugging tools, and sometimes certifications in game development platforms are typically required. Strong problem-solving abilities, teamwork, and effective communication help you collaborate with designers and other engineers and adapt to evolving project needs. These skills are crucial for efficiently creating engaging gameplay features and ensuring technical excellence in fast-paced development environments.

What are Mid Level Gameplay Engineers?

Mid Level Gameplay Engineers are software developers who work on the core interactive elements of video games. They typically have several years of experience and are responsible for implementing game mechanics, player controls, AI behaviors, and other gameplay features. These engineers collaborate closely with designers and artists to ensure that gameplay systems are engaging and function as intended. They also help optimize code for performance and may mentor junior engineers on best practices.

What are some common challenges faced by mid level gameplay engineers when integrating new features into existing game systems?

Mid level gameplay engineers often encounter challenges such as ensuring new features are compatible with established codebases, maintaining performance optimization, and avoiding unintended side effects in existing gameplay mechanics. Collaboration with designers and QA testers is essential to clarify requirements and rapidly iterate on features. The role often requires balancing creative problem-solving with adherence to technical constraints, as well as clear communication to align the engineering work with the project's overall vision.

What is the difference between Mid Level Gameplay Engineer vs Junior Gameplay Programmer?

AspectMid Level Gameplay EngineerJunior Gameplay Programmer
Experience2-4 years0-2 years
ResponsibilitiesDesign and implement gameplay features, collaborate with teamsAssist in coding, fix bugs, learn core systems
SkillsProficient in game engines, scripting, problem-solvingBasic programming, understanding of game development
Work EnvironmentPart of a development team, involved in project phases

The Mid Level Gameplay Engineer typically has more experience and takes on more complex tasks compared to a Junior Gameplay Programmer. They are responsible for designing and implementing gameplay features, working closely with other departments. Junior Programmers focus on learning, assisting with coding, and fixing bugs. The roles differ mainly in experience level and scope of responsibilities, but both work within the same industry and often use similar tools and skills.

What cities are hiring for Mid Level Gameplay Engineer jobs? Cities with the most Mid Level Gameplay Engineer job openings:
What are the most commonly searched types of Gameplay Engineer jobs? The most popular types of Gameplay Engineer jobs are:
What states have the most Mid Level Gameplay Engineer jobs? States with the most job openings for Mid Level Gameplay Engineer jobs include:
Principal Gameplay Engineer

Principal Gameplay Engineer

AGBO

Raleigh, NC โ€ข On-site

Full-time

Posted 8 days ago


Job description

Job Summary:
AGBO is an artist-led independent studio founded by Anthony and Joe Russo, recognized for shaping the future of film and television. They are seeking a Principal Gameplay Engineer to work within their Interactive team, focusing on core gameplay systems and collaborating with design and creative leadership to tackle ambitious creative challenges.
Responsibilities:
โ€ข Serve as the primary technical owner and subject matter expert for gameplay systems across major game features.
โ€ข Architect, implement, and iterate on complex, high-quality gameplay systemsโ€”such as character mechanics and emergent gameplay loops.
โ€ข Collaborate directly with creative and design leadership to translate ambitious game design vision into robust, performant engineering solutions.
โ€ข Help drive technical strategy and establish engineering standards for gameplay development across the team.
โ€ข Contribute engine-level improvements, optimizations, and custom systems as required to support the unique needs of the projects.
โ€ข Mentor senior, mid-level, and junior engineers; conduct rigorous code reviews and elevate overall code quality.
โ€ข Proactively identify and resolve deep technical challenges, including performance bottlenecks, system complexity, and architectural risk.
โ€ข Work cross-functionally with other engineering disciplines to ensure gameplay systems integrate cleanly with the broader tech stack.
โ€ข Perform other duties as assigned.
Qualifications:
Required:
โ€ข 10-15 years of experience in game engineering, with significant time focused on gameplay systems; multiple shipped titles required.
โ€ข Exceptional C++ skills and expert-level command of Unreal Engine internals (UE4 and/or UE5).
โ€ข Experience with live service games.
โ€ข Demonstrated engine-level experience: custom subsystems, engine modifications, deep profiling and optimization, or similar.
โ€ข Deep expertise in gameplay systems, complex character mechanics, and interactive world systems.
โ€ข Proven ability to define and lead technical architecture at a project or studio level.
โ€ข Strong instincts for gameplay feel, iteration, and design collaborationโ€”able to bridge the gap between design intent and technical execution at a high level.
โ€ข Excellent communication skills; able to articulate complex technical concepts to both engineering and non-engineering stakeholders.
โ€ข Experience leading or mentoring engineering teams in a high-growth or studio environment.
Company:
AGBO creates intellectual property universes spanning film, TV, audio, and interactive experiences. Founded in 2017, the company is headquartered in Los Angeles, USA, with a team of 11-50 employees. The company is currently Early Stage.

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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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