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Mid Level Gameplay Engineer Jobs (NOW HIRING)

... mid-level engineers, providing technical guidance and code reviews. • Perform other duties as assigned. Qualifications : Required : • 5-8 years of experience in gameplay engineering with at least ...

Mentor junior and mid-level engineers, providing technical guidance and code reviews. * Perform other duties as assigned. Qualifications & Skills: * 5-8 years of experience in gameplay engineering ...

Mentor junior and mid-level engineers, providing technical guidance and code reviews. * Perform other duties as assigned. Qualifications & Skills: * 5-8 years of experience in gameplay engineering ...

Production-level ability in one game programming language, such as C#. Working knowledge of development tools and environments such as Unity. Passion for developing player feedback / game feel. Game ...

Mentor junior and mid-level engineers, providing technical guidance and code reviews. * Perform other duties as assigned. Qualifications & Skills: * 5-8 years of experience in gameplay engineering ...

Advanced software engineering skills, including the ability to write expert-level, maintainable, and robust code in C++. * Experience in the development of various gameplay systems and technologies.

Advanced software engineering skills, including the ability to write expert-level, maintainable, and robust code in C++. * Experience in the development of various gameplay systems and technologies.

Gameplay Engineer

Los Angeles, CA · Remote

$105K - $133K/yr

Gameplay Engineer Remote US & Canada We're looking for an exceptional Gameplay Engineer to join our ... Employees and their dependents get medical, dental, and vision coverage, regardless of their level ...

Gameplay Engineer

$105K - $133K/yr

Gameplay Engineer Remote US & Canada We're looking for an exceptional Gameplay Engineer to join our ... level, tenure, or position within the company. Moreover, these benefits start on the first day of ...

Gameplay Engineer

Novato, CA · On-site

$155K - $220K/yr

What We Need 2K Publishing's Global Services Technology (GST) group is looking for an Expert-level ... engineering experience in Games At least 2 shipped titles using Unreal Engine, with 1 in some ...

Senior Engineer, Gameplay

Warsaw, IN · On-site

$71 - $112/hr

Mentor junior and mid-level team members, share knowledge, and support the team's growth. Qualifications * 5+ years of professional programming experience in the games industry. * Experience ...

Senior Engineer, Gameplay

Boston, MA · On-site

$71 - $112/hr

Mentor junior and mid-level team members, share knowledge, and support the team's growth. Qualifications * 5+ years of professional programming experience in the games industry. * Experience ...

Gameplay Engineer

Novato, CA · On-site

$155K - $220K/yr

What We Need 2K Publishing's Global Services Technology (GST) group is looking for an Expert-level ... engineering experience in Games At least 2 shipped titles using Unreal Engine, with 1 in some ...

Gameplay Engineer II

Irvine, CA · On-site

$78.39 - $202.90/hr

What the Role Entails Lightspeed LA is seeking a talented and enthusiastic gameplay engineer to ... All benefits may be adjusted based on location, employment status, tenure and level. Equal ...

Senior Gameplay Engineer

Irvine, CA · On-site

$116.20 - $269.10/hr

What the Role Entails Lightspeed LA is seeking a talented and enthusiastic senior gameplay engineer ... level, and may be pro‑rated for employees who start during the calendar year. Equal Employment ...

R-2932641 Mid Level Developer The Walt Disney Company Irving, TX 75063 (Dallas Solution Center ... The Sr. Tools Engineer works as part of this Platform team and is responsible for designing and ...

R-2932641 Mid Level Developer The Walt Disney Company Irving, TX 75063 (Dallas Solution Center ... The Sr. Tools Engineer works as part of this Platform team and is responsible for designing and ...

Secret The Software Developer is responsible for designing, developing, and maintaining software applications that support business and technical requirements. This role works closely with ...

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Mid Level Gameplay Engineer information

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$81K

$145.4K

$205K

How much do mid level gameplay engineer jobs pay per year?

As of Sep 5, 2026, the average yearly pay for mid level gameplay engineer in the United States is $145,359.00, according to ZipRecruiter salary data. Most workers in this role earn between $116,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is a mid level gameplay engineer?

Mid Level Gameplay Engineers are software developers who work on the core interactive elements of video games. They typically have several years of experience and are responsible for implementing game mechanics, player controls, AI behaviors, and other gameplay features. These engineers collaborate closely with designers and artists to ensure that gameplay systems are engaging and function as intended. They also help optimize code for performance and may mentor junior engineers on best practices.

What are some common challenges faced by mid level gameplay engineers when integrating new features into existing game systems?

Mid level gameplay engineers often encounter challenges such as ensuring new features are compatible with established codebases, maintaining performance optimization, and avoiding unintended side effects in existing gameplay mechanics. Collaboration with designers and QA testers is essential to clarify requirements and rapidly iterate on features. The role often requires balancing creative problem-solving with adherence to technical constraints, as well as clear communication to align the engineering work with the project's overall vision.

What are the key skills and qualifications needed to thrive as a mid level gameplay engineer, and why are they important?

To thrive as a Mid Level Gameplay Engineer, you need a solid background in computer science, experience with game engines (such as Unity or Unreal), and proficiency in programming languages like C++ or C#. Familiarity with version control systems (e.g., Git), debugging tools, and sometimes certifications in game development platforms are typically required. Strong problem-solving abilities, teamwork, and effective communication help you collaborate with designers and other engineers and adapt to evolving project needs. These skills are crucial for efficiently creating engaging gameplay features and ensuring technical excellence in fast-paced development environments.

What is the difference between Mid Level Gameplay Engineer vs Junior Gameplay Programmer?

AspectMid Level Gameplay EngineerJunior Gameplay Programmer
Experience2-4 years0-2 years
ResponsibilitiesDesign and implement gameplay features, collaborate with teamsAssist in coding, fix bugs, learn core systems
SkillsProficient in game engines, scripting, problem-solvingBasic programming, understanding of game development
Work EnvironmentPart of a development team, involved in project phases

The Mid Level Gameplay Engineer typically has more experience and takes on more complex tasks compared to a Junior Gameplay Programmer. They are responsible for designing and implementing gameplay features, working closely with other departments. Junior Programmers focus on learning, assisting with coding, and fixing bugs. The roles differ mainly in experience level and scope of responsibilities, but both work within the same industry and often use similar tools and skills.

What cities are hiring for Mid Level Gameplay Engineer jobs?

Cities with the most Mid Level Gameplay Engineer job openings:

What are the most commonly searched types of Gameplay Engineer jobs?

The most popular types of Gameplay Engineer jobs are:

What states have the most Mid Level Gameplay Engineer jobs?

States with the most job openings for Mid Level Gameplay Engineer jobs include:

Senior Gameplay Engineer

AGBO

Raleigh, NC • On-site

Full-time

Re-posted 18 days ago


Job description

Job Summary:
AGBO is an artist-led independent studio founded by the Russo Brothers, known for their blockbuster films. They are seeking a Senior Gameplay Engineer who will collaborate with designers and the engineering team to enhance gameplay systems, ensuring a satisfying and immersive player experience.
Responsibilities:
• Collaborate deeply with design to implement, iterate, and polish core gameplay systems—especially around movement, feel, and player responsiveness.
• Be the primary driver of relevant gameplay systems, ensuring a satisfying and immersive player experience.
• Build prototypes and iterate quickly to test and refine gameplay ideas.
• Identify opportunities to improve workflows and tools for designers and fellow engineers.
• Contribute to code quality, performance optimization, and engineering best practices across the codebase.
• Mentor junior and mid-level engineers, providing technical guidance and code reviews.
• Perform other duties as assigned.
Qualifications:
Required:
• 5-8 years of experience in gameplay engineering with at least one shipped title.
• Strong programming skills in C++ and deep familiarity with Unreal Engine systems.
• Deep understanding of player-centric gameplay systems.
• Collaborative mindset with the ability to interpret, enhance, and proactively expand design intent through code.
• A passion for tuning, iteration, and crafting joyful player experiences.
• Significant experience in UE4 and/or UE5.
• Candidates must be legally authorized to work in the U.S.
Preferred:
• Bonus if you helped grow and maintain a live service game.
• Bonus: Previous experience at a startup or on early-stage projects.
Company:
AGBO creates intellectual property universes spanning film, TV, audio, and interactive experiences. Founded in 2017, the company is headquartered in Los Angeles, USA, with a team of 11-50 employees. The company is currently Early Stage.

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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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