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Mid Level Gameplay Engineer Jobs in Nevada (NOW HIRING)

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Mid Level Gameplay Engineer information

What are the key skills and qualifications needed to thrive as a mid level gameplay engineer, and why are they important?

To thrive as a Mid Level Gameplay Engineer, you need a solid background in computer science, experience with game engines (such as Unity or Unreal), and proficiency in programming languages like C++ or C#. Familiarity with version control systems (e.g., Git), debugging tools, and sometimes certifications in game development platforms are typically required. Strong problem-solving abilities, teamwork, and effective communication help you collaborate with designers and other engineers and adapt to evolving project needs. These skills are crucial for efficiently creating engaging gameplay features and ensuring technical excellence in fast-paced development environments.

What is a mid level gameplay engineer?

Mid Level Gameplay Engineers are software developers who work on the core interactive elements of video games. They typically have several years of experience and are responsible for implementing game mechanics, player controls, AI behaviors, and other gameplay features. These engineers collaborate closely with designers and artists to ensure that gameplay systems are engaging and function as intended. They also help optimize code for performance and may mentor junior engineers on best practices.

What are some common challenges faced by mid level gameplay engineers when integrating new features into existing game systems?

Mid level gameplay engineers often encounter challenges such as ensuring new features are compatible with established codebases, maintaining performance optimization, and avoiding unintended side effects in existing gameplay mechanics. Collaboration with designers and QA testers is essential to clarify requirements and rapidly iterate on features. The role often requires balancing creative problem-solving with adherence to technical constraints, as well as clear communication to align the engineering work with the project's overall vision.

What is the difference between Mid Level Gameplay Engineer vs Junior Gameplay Programmer?

AspectMid Level Gameplay EngineerJunior Gameplay Programmer
Experience2-4 years0-2 years
ResponsibilitiesDesign and implement gameplay features, collaborate with teamsAssist in coding, fix bugs, learn core systems
SkillsProficient in game engines, scripting, problem-solvingBasic programming, understanding of game development
Work EnvironmentPart of a development team, involved in project phases

The Mid Level Gameplay Engineer typically has more experience and takes on more complex tasks compared to a Junior Gameplay Programmer. They are responsible for designing and implementing gameplay features, working closely with other departments. Junior Programmers focus on learning, assisting with coding, and fixing bugs. The roles differ mainly in experience level and scope of responsibilities, but both work within the same industry and often use similar tools and skills.

What are the most commonly searched types of Gameplay Engineer jobs in Nevada?

The most popular types of Gameplay Engineer jobs in Nevada are:

What cities in Nevada are hiring for Mid Level Gameplay Engineer jobs?

Cities in Nevada with the most Mid Level Gameplay Engineer job openings:

Mid-Level Optical Engineer

Amentum

Las Vegas, NV • On-site

$80 - $120/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 11 days ago


Job description

Are you looking for an exciting, innovative company with over 100 years of excellence and commitment to ethical business? Amentum is a trusted partner to United States government agencies, allied governments, and corporations worldwide supporting critical programs across a broad range of domains. We are currently looking for a Mid-Level Optical Engineer to support the design, integration, and testing of advanced electro‑optical and infrared (EO/IR) systems across maritime, airborne, and expeditionary platforms. This position offers hands‑on experience working with cutting‑edge imaging technologies, sensor payloads and embedded electronics in dynamic, mission‑driven environments, while contributing to the development and sustainment of complex sensing systems used in challenging operational conditions.

Job Duties and Responsibilities
  • Design, develop, and optimize advanced sensor and imaging systems, including EO/IR and FPA based technologies, from concept through validation.
  • Own subsystem performance, including modelling, analysis and verification against system requirements.
  • Lead integration and debugging of complex, multi‑domain systems including sensors, FPGA, RF, optics, etc., identifying root causes and driving resolution.
  • Lead and contribute to design reviews.
  • Develop and execute test plans, analyze data, and iterate designs based on performance gaps.
  • Perform trade studies across sensor architectures, components and processing approaches to identify risk and opportunity in performance, cost and schedule.
  • Drive hardware design, bring‑up, lab characterization and field testing, including instrumentation and data collection strategy.
  • Interface directly with cross‑functional teams to resolve design, integration and performance issues.
  • Generate high‑quality technical outputs including design documentation, test reports, performance assessments, etc. that are suitable for program‑level reviews.
  • Own component selection and design decisions across sensing, electronics, and optical subsystems.
  • Apply working knowledge of FPA performance, signal processing, RF and communication interfaces where applicable.
  • Support integration, testing, and performance evaluation of sensor systems on deployed platforms, including unmanned aerial systems (UAS), with focus on payload performance and constraints.
  • Contribute to development and assessment of sensor capabilities for UAS and C‑UAS applications, including detection, tracking and identification performance.
Required Qualifications
  • Bachelor’s degree in Engineering (Optical, Photonics, Physics, Electrical, or similar) with 3‑6 years of experience or Master’s Degree with 0‑3 years of experience.
  • Must be able to obtain and maintain a US Government Secret clearance (interim clearance is required to start). Please note, US Citizenship is required to obtain a secret clearance.
  • Experience with sensor systems and FPA technologies, including calibration and performance characterization and optimization.
  • Proven ability to independently execute engineering work from requirements through test and validation.
  • Ability to translate complex technical work into clear, concise communication for both technical and non‑technical audiences, supporting program reporting and decision making.
  • Demonstrated ability to prioritize work, manage competing tasks and deliver results in alignment with project schedules and budget expectations.
Preferred Qualifications
  • Master’s degree in Engineering (Preference in Electrical, Optical, Physics or similar) with 3‑6 years of experience.
  • Active Secret Clearance
  • Programming skills for data analysis, automation or algorithm development utilizing C++, Python and/or MATLAB.
Compensation Details

$80,000 - $120,000 annually. The compensation range or hourly rate listed for this position is provided as a good‑faith estimate of what the company intends to offer for this role at the time this posting was issued. Actual compensation may vary based on factors such as job responsibilities, education, experience, skills, internal equity, market data, applicable collective bargaining agreements and relevant laws.

Benefits Overview

Our health and welfare benefits are designed to support you and your priorities. Offerings include:

  • Health, dental and vision insurance
  • Paid time off and holidays
  • Retirement benefits (including 401(k) matching)
  • Educational reimbursement
  • Parental leave
  • Employee stock purchase plan
  • Tax‑saving options
  • Disability and life insurance
  • Pet insurance

Note: Benefits may vary based on employment type, location and applicable agreements. Positions governed by a Collective Bargaining Agreement (CBA), the McNamara‑O’Hara Service Contract Act (SCA) or other employment contracts may include different provisions/benefits.

Equal Employment Opportunity Statement

Amentum is proud to be an Equal Opportunity Employer. Our hiring practices provide equal opportunity for employment without regard to race, sex, sexual orientation, pregnancy (including pregnancy, childbirth, breastfeeding or medical conditions related to pregnancy, childbirth or breastfeeding), age, ancestry, United States military or veteran status, color, religion, creed, marital or domestic partner status, medical condition, genetic information, national origin, citizenship status, low‑income status or mental or physical disability so long as the essential functions of the job can be performed with or without reasonable accommodation or any other protected category under federal, state or local law. Learn more about your rights under Federal laws and supplemental language at Labor Laws Posters.

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