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Gameplay Engineer Jobs in Kansas (NOW HIRING)

Scopely is looking for a Software Engineer (Gaming Fullstack) to join our WWE Champions team in the United States or Canada on a remote basis. At Scopely, we care deeply about what we do and want to ...

Video Game Design Tutor

Wichita, KS · Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

$139K - $249K/yr

Work with other developers, user experience designers, QAs, and product owners to identify ... Demonstrated knowledge of Game and/or Film Production Pipelines * Experience and strong coding ...

New

TheMechanical Engineer - Level3 isresponsible for performing mechanical design for power system ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

New

The Electrical Engineer II is responsible for performing electrical power, lighting, and/or low ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

TheMechanical Engineer - Level3 isresponsible for performing mechanical design for power system ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

New

The Electrical Engineer II is responsible for performing electrical power, lighting, and/or low ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

The Electrical Engineer II is responsible for performing electrical power, lighting, and/or low ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

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Showing results 1-20

Gameplay Engineer information

See Kansas salary details

$72.2K

$129.6K

$182.8K

How much do gameplay engineer jobs pay per year?

As of Aug 6, 2026, the average yearly pay for gameplay engineer in Kansas is $129,638.00, according to ZipRecruiter salary data. Most workers in this role earn between $103,500.00 and $154,300.00 per year, depending on experience, location, and employer.

How much does a gameplay engineer make?

A gameplay engineer's salary typically ranges from $70,000 to $120,000 annually, depending on experience, location, and the complexity of projects. Entry-level positions may start lower, while experienced engineers with specialized skills or working at major studios can earn higher salaries. Compensation often includes benefits such as bonuses, stock options, and health insurance.

What skills and qualifications are needed to be a gameplay engineer?

To thrive as a Gameplay Engineer, you need strong programming skills in languages such as C++ or C#, a solid understanding of game development principles, and a degree in computer science or related fields. Experience with popular game engines like Unity or Unreal Engine and familiarity with source control tools are typically required. Creative problem-solving, collaboration, and effective communication are valuable soft skills in this role. These abilities are crucial for building engaging gameplay features, ensuring technical quality, and working efficiently with designers and artists.

What does a gameplay engineer do?

A Gameplay Engineer designs, implements, and optimizes game mechanics, player interactions, and core gameplay systems. They collaborate with designers, artists, and other engineers to bring engaging experiences to life. Their role involves coding in game engines like Unity or Unreal, debugging issues, and ensuring smooth gameplay. They may also work on AI behavior, physics, and animations to enhance immersion. Strong problem-solving skills and proficiency in languages like C++ or C# are essential.

What are popular job titles related to Gameplay Engineer jobs in Kansas? For Gameplay Engineer jobs in Kansas, the most frequently searched job titles are:
What are popular job titles related to Gameplay Engineer jobs in KS? For Gameplay Engineer jobs in KS, the most frequently searched job titles are:
Infographic showing various Gameplay Engineer job openings in Kansas as of August 2026, with employment types broken down into 91% Full Time, 4% Part Time, 1% Temporary, and 4% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $129,638 per year, or $62.3 per hour.

Software Engineer (Gaming Fullstack) - WWE Champions

Scopely

Remote

Other

Posted 22 days ago


Job description

Scopely is looking for a Software Engineer (Gaming Fullstack) to join our WWE Champions team in the United States or Canada on a remote basis.

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

WWE Champions is our ultimate and unique RPG puzzle match game featuring WWE superstars and legends across mobile and PC platforms.  WWE Champions is the most downloaded WWE game to date, with a highly engaged and passionate community - who will remain undefeated? 

What You Will Do

As a Software Engineer, you will contribute to high-impact initiatives for our games, collaborating on the connection between backend services and Unity client systems. You will support the technical roadmap, contribute to live-ops excellence, and work with cross-functional teams to deliver high-quality player experiences. This role requires a balance of backend knowledge, Unity development skills, and strong collaboration to solve technical challenges.

  • Support the technical roadmap for our fullstack gaming initiatives, ensuring scalable, high-performance architecture
  • Contribute to live-ops, including incident management, reliability improvements, and service maintenance
  • Support the design and delivery of features by bridging backend (Python/Django) systems with Unity game client requirements
  • Work within cross-functional teams (Product, Design, QA, Analytics) and facilitate technical discussions
  • Contribute to hands-on feature development, ensuring code quality and maintainability across both client and server codebases
  • Identify and mitigate technical debt and operational bottlenecks to improve overall team velocity

What We're Looking For

Experience & Technical Skills

  • 3+ years of professional software development experience in gaming or large-scale live-service applications
  • Solid experience in backend engineering with Python and Django
  • Strong hands-on experience with Unity (C#) development in production environments
  • Ability to support the design of scalable systems and assist in managing live-service operations
  • Familiarity with cloud infrastructure (AWS) and modern DevOps practices (CI/CD, containerization)
  • Experience working with data-driven content pipelines, performance optimization, and serialization workflows (e.g., FlatBuffers/JSON)

Cross-Functional & Domain Knowledge

  • Experience building and supporting player-facing features (progression, social, live events, monetization)
  • Strong understanding of the interplay between backend services and Unity clients
  • Experience managing technical roadmaps and balancing feature delivery with system health

Soft Skills & Education

  • Bachelor's degree in Computer Science or related field, or equivalent practical experience
  • Strong communication and leadership skills; ability to explain complex technical concepts to non-technical stakeholders
  • Collaborative and proactive mindset, focused on team success
  • High ownership of technical outcomes and a pragmatic approach to problem-solving

Please ensure that the resume/CV you attach is written in English.