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Freelance Unity Game Developer Jobs in Kansas (NOW HIRING)

... with Unity game client requirements * Work within cross-functional teams (Product, Design, QA, ... Familiarity with cloud infrastructure (AWS) and modern DevOps practices (CI/CD, containerization)

Lead cross-disciplinary efforts with engineers, level designers, and technical artists to build ... Unity game engine knowledge.

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

$139K - $249K/yr

Work with other developers, user experience designers, QAs, and product owners to identify ... Familiarity with C# or game engines (Unreal or Unity) Learn More About Autodesk Welcome to Autodesk!

New

Experience working with enterprise advertisers, gaming companies, app developers, retail, finance ... Unity, Digital Turbine, TikTok, or similar organizations. * However, success in this role requires ...

Freelance Unity Game Developer information

See Kansas salary details

$29K

$96.7K

$160.5K

How much do freelance unity game developer jobs pay per year?

As of Aug 6, 2026, the average yearly pay for freelance unity game developer in Kansas is $96,739.00, according to ZipRecruiter salary data. Most workers in this role earn between $72,700.00 and $110,600.00 per year, depending on experience, location, and employer.

What skills and qualifications are needed to be a freelance Unity game developer?

To thrive as a Freelance Unity Game Developer, you need strong proficiency in C# programming, Unity engine expertise, and experience in 2D/3D game development, supported by a solid portfolio. Familiarity with source control systems (like Git), project management tools (such as Trello or Jira), and sometimes Unity certifications is often expected. Excellent communication, self-motivation, time management, and problem-solving skills help you excel in remote or client-based projects. These competencies are crucial for delivering high-quality games, maintaining effective client relationships, and managing the varied demands of freelance work.

What is a freelance Unity game developer?

A Freelance Unity Game Developer is a self-employed professional who creates, prototypes, and develops games or interactive experiences using the Unity game engine. They typically work on a project basis for clients, handling tasks such as coding, asset integration, debugging, and optimization. Freelancers may collaborate with designers, artists, and other developers to bring games to life. Their job requires proficiency in C#, knowledge of Unity's tools and systems, and problem-solving skills. They often manage their own schedules, client communication, and project scope.

What are common challenges freelance Unity game developers face, and how can they be managed?

Freelance Unity game developers often encounter challenges such as juggling multiple projects, ensuring clear communication with remote clients, and managing fluctuating workloads or income streams. Staying organized with effective project management tools and setting clear timelines with clients can help manage these demands. It's also important to regularly update technical skills and maintain a strong professional network to secure consistent work. Overcoming these challenges can lead to a rewarding freelance career with increased flexibility and the ability to work on diverse, creative projects.

What are the most commonly searched types of Unity Game Developer jobs in Kansas? The most popular types of Unity Game Developer jobs in Kansas are:
What are popular job titles related to Freelance Unity Game Developer jobs in Kansas? For Freelance Unity Game Developer jobs in Kansas, the most frequently searched job titles are:
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Software Engineer (Gaming Fullstack) - WWE Champions

Scopely

Remote

Other

Posted 22 days ago


Job description

Scopely is looking for a Software Engineer (Gaming Fullstack) to join our WWE Champions team in the United States or Canada on a remote basis.

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

WWE Champions is our ultimate and unique RPG puzzle match game featuring WWE superstars and legends across mobile and PC platforms.  WWE Champions is the most downloaded WWE game to date, with a highly engaged and passionate community - who will remain undefeated? 

What You Will Do

As a Software Engineer, you will contribute to high-impact initiatives for our games, collaborating on the connection between backend services and Unity client systems. You will support the technical roadmap, contribute to live-ops excellence, and work with cross-functional teams to deliver high-quality player experiences. This role requires a balance of backend knowledge, Unity development skills, and strong collaboration to solve technical challenges.

  • Support the technical roadmap for our fullstack gaming initiatives, ensuring scalable, high-performance architecture
  • Contribute to live-ops, including incident management, reliability improvements, and service maintenance
  • Support the design and delivery of features by bridging backend (Python/Django) systems with Unity game client requirements
  • Work within cross-functional teams (Product, Design, QA, Analytics) and facilitate technical discussions
  • Contribute to hands-on feature development, ensuring code quality and maintainability across both client and server codebases
  • Identify and mitigate technical debt and operational bottlenecks to improve overall team velocity

What We're Looking For

Experience & Technical Skills

  • 3+ years of professional software development experience in gaming or large-scale live-service applications
  • Solid experience in backend engineering with Python and Django
  • Strong hands-on experience with Unity (C#) development in production environments
  • Ability to support the design of scalable systems and assist in managing live-service operations
  • Familiarity with cloud infrastructure (AWS) and modern DevOps practices (CI/CD, containerization)
  • Experience working with data-driven content pipelines, performance optimization, and serialization workflows (e.g., FlatBuffers/JSON)

Cross-Functional & Domain Knowledge

  • Experience building and supporting player-facing features (progression, social, live events, monetization)
  • Strong understanding of the interplay between backend services and Unity clients
  • Experience managing technical roadmaps and balancing feature delivery with system health

Soft Skills & Education

  • Bachelor's degree in Computer Science or related field, or equivalent practical experience
  • Strong communication and leadership skills; ability to explain complex technical concepts to non-technical stakeholders
  • Collaborative and proactive mindset, focused on team success
  • High ownership of technical outcomes and a pragmatic approach to problem-solving

Please ensure that the resume/CV you attach is written in English.