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Freelance Unity Game Developer Jobs in Kansas (NOW HIRING)

$91K - $103.80K/yr

Collaborate across disciplines (animation, art, audio, VFX, engineering, UI/UX) to deliver ... Unity game engine knowledge.

$105.10K - $144.60K/yr

Scopely is looking for a Senior Front End Engineer to join the MONOPOLY GO! Chat team in Kelowna ... Experience with the Unity Game Engine and C# At Scopely, we create games for everyone - and want to ...

... developer * Experience building and maintaining CI/CD pipelines * Experience building and maintaining automations with GitHub Actions or other automation platforms * Experience with the Unity Game ...

Lead cross-disciplinary efforts with engineers, level designers, and technical artists to build ... Unity game engine knowledge.

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

$180K - $300K/yr

Minimum 5 years professional programming experience * Excellent C++ skills * Familiarity with an ... Gameplay systems or core runtime * Unity or Unreal engine code development experience is a plus.

Scopely is looking for a Staff Backend Engineer to join the MONOPOLY GO! Chat team in Kelowna ... Experience with Unity, mobile game backend systems, or game client/server integrations * Experience ...

Scopely is looking for a Staff Full Stack Engineer to join the MONOPOLY GO! Chat team in Kelowna ... Experience with Unity, C#, or game client/server integrations * Experience building real-time chat ...

Freelance Unity Game Developer information

See Kansas salary details

$29K

$96.7K

$160.5K

How much do freelance unity game developer jobs pay per year?

As of May 30, 2026, the average yearly pay for freelance unity game developer in Kansas is $96,739.00, according to ZipRecruiter salary data. Most workers in this role earn between $72,700.00 and $110,600.00 per year, depending on experience, location, and employer.

What is a Freelance Unity Game Developer job?

A Freelance Unity Game Developer is a self-employed professional who creates, prototypes, and develops games or interactive experiences using the Unity game engine. They typically work on a project basis for clients, handling tasks such as coding, asset integration, debugging, and optimization. Freelancers may collaborate with designers, artists, and other developers to bring games to life. Their job requires proficiency in C#, knowledge of Unity's tools and systems, and problem-solving skills. They often manage their own schedules, client communication, and project scope.

What are the key skills and qualifications needed to thrive in the Freelance Unity Game Developer position, and why are they important?

To thrive as a Freelance Unity Game Developer, you need strong proficiency in C# programming, Unity engine expertise, and experience in 2D/3D game development, supported by a solid portfolio. Familiarity with source control systems (like Git), project management tools (such as Trello or Jira), and sometimes Unity certifications is often expected. Excellent communication, self-motivation, time management, and problem-solving skills help you excel in remote or client-based projects. These competencies are crucial for delivering high-quality games, maintaining effective client relationships, and managing the varied demands of freelance work.

What are some common challenges freelance Unity game developers face, and how can they be managed?

Freelance Unity game developers often encounter challenges such as juggling multiple projects, ensuring clear communication with remote clients, and managing fluctuating workloads or income streams. Staying organized with effective project management tools and setting clear timelines with clients can help manage these demands. It's also important to regularly update technical skills and maintain a strong professional network to secure consistent work. Overcoming these challenges can lead to a rewarding freelance career with increased flexibility and the ability to work on diverse, creative projects.
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Senior Gameplay Designer

$91K - $103.80K/yr

Other

Posted 21 days ago


Job description

Scopely is looking for a top-performing Senior Gameplay Designer to join an exciting unannounced project in development in person at our Culver City hub, or remotely within the US or Canada!

Join a team that is early in its journey to build a new F2P Multiplayer Adventure title with World Class IP. You'll design new gameplay abilities, traversal methods, and environmental elements, then tie them all together in compelling encounters that are approachable, creative, and endlessly replayable.

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.

What You Will Do 
  • Create compelling tools and abilities that empower players in expressive, creative ways.
  • Iterate on and polish our core player movement systems.
  • Design environmental features that serve both as obstacles as well as opportunities in gameplay.
  • Implement encounters for players that can be approached in multiple ways to deliver a robust gameplay sandbox. 
  • Partner with other gameplay, content, and level designers to foster player creativity and emergent play.
  • Ensure gameplay appeals to a broad audience while still delivering deep engagement and replayability.
  • Collaborate across disciplines (animation, art, audio, VFX, engineering, UI/UX) to deliver responsive, readable, and impactful gameplay.
What We're Looking For 
  • Proven track record designing and shipping gameplay elements (like weapons, hero kits, ability designs, etc.) for a live service.
  • Experience using level design tools to layout encounters in an action-adventure game, with an emphasis on player agency and alternate approaches.
  • Passion for developing action sandboxes that prioritize player expression and creativity.
  • Fluency in how animation, audio, and effects shape the feel of gameplay.
  • Strong thematic sense, able to wrap mechanics in evocative, resonant presentation.
  • Hands-on implementation ability with enthusiasm for building things directly.
  • Systemic and goal-driven design process, with a focus on developing and validating gameplay through playtesting and iteration.
  • Clear communicator and culture leader.
Bonus Points 
  • Knowledge of third-person camera design for action games.
  • Mobile design background, especially on mobile games with real-time action.
  • Familiarity with designing for cross-platform games.
  • History of building gameplay to appeal to a broad audience.
  • Experience delivering emergent gameplay via physics.
  • Unity game engine knowledge.