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Remote Game Programmer Jobs in Kansas (NOW HIRING)

$108K - $143K/yr

This is a F2P, mobile-first live-service game currently in pre-production. This role can be remote ... engineers, and execs alike. * Quantitative fluency. An ability to see what numbers do and don't say ...

$139K - $249K/yr

Demonstrated knowledge of Game and/or Film Production Pipelines * Experience and strong coding ... Comfortable working independently to tackle challenges in a remote working environment.

This is a remote opportunity for individuals in Canada or the United States. As a Director, Cloud ... Define the operating model for how governance partners with game teams, security, and FinOps

This remote role welcomes candidates anywhere in Canada and the US. Travel is required as needed ... Proven experience as a Software Engineer or similar role. * Proven proficiency in MSSQL and ...

This remote role welcomes candidates anywhere in Canada and the US. Travel is required as needed ... Proven experience as a Software Engineer or similar role. * Proven proficiency in MSSQL and ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

Parexel is seeking a Senior Real-World Evidence, RWE Programmer Join a high-impact team as a remote Sr. Real-World Evidence Programmer , supporting innovative work. You can work remotely out of ...

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Remote Game Programmer information

See Kansas salary details

$9.8K

$82.6K

$154.7K

How much do remote game programmer jobs pay per year?

As of Sep 10, 2026, the average yearly pay for remote game programmer in Kansas is $82,617.00, according to ZipRecruiter salary data. Most workers in this role earn between $21,400.00 and $129,800.00 per year, depending on experience, location, and employer.

What is a remote game programmer?

A Remote Game Programmer is a software developer who specializes in creating video games while working from a location outside of a traditional office, often from home. They write code to implement game features, fix bugs, and ensure the game's performance and functionality across different platforms. Remote Game Programmers collaborate with artists, designers, and other developers using online tools to contribute to the development process. This role requires strong programming skills, proficiency in languages such as C++ or C#, and familiarity with game engines like Unity or Unreal. Communication and self-motivation are essential for success in a remote setting.

What are the key skills and qualifications needed to thrive as a remote game programmer?

To thrive as a Remote Game Programmer, you need strong proficiency in programming languages such as C++, C#, or Java, along with a degree in computer science or related field. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and possibly certifications in software development are valuable assets. Excellent problem-solving abilities, self-motivation, and clear communication skills help you collaborate effectively across distributed teams. These skills ensure you can deliver high-quality, efficient code and work productively in a remote, collaborative game development environment.

How does working remotely as a game programmer affect collaboration with other team members?

As a remote game programmer, you'll primarily collaborate with designers, artists, and other programmers through online tools like Slack, Zoom, and project management platforms. Clear communication and strong self-management skills are essential since you won't be meeting colleagues face-to-face regularly. You'll often participate in daily stand-ups, code reviews, and sprint planning sessions virtually. While remote work offers flexibility, staying aligned with the team and project timelines requires proactive communication and regular check-ins.

What is the difference between Remote Game Programmer vs Remote Game Designer?

AspectRemote Game ProgrammerRemote Game Designer
Primary RoleWriting code to develop game features and mechanicsCreating game concepts, storylines, and gameplay experiences
Required SkillsProgramming languages (C++, C#), software developmentCreativity, storytelling, game design tools
Work EnvironmentCollaborates with programmers, artists, and testersWorks closely with programmers and artists to shape game vision
Industry UsageCommonly employed in game development studios and remote teamsUsed in game studios, often collaborating remotely with development teams

While both roles are essential in game development, Remote Game Programmers focus on coding and technical implementation, whereas Remote Game Designers concentrate on conceptualizing and designing gameplay. Understanding these differences helps in choosing the right career path or job search focus.

What are the most commonly searched types of Game Programmer jobs in Kansas?

The most popular types of Game Programmer jobs in Kansas are:

What job categories do people searching Remote Game Programmer jobs in Kansas look for?

The top searched job categories for Remote Game Programmer jobs in Kansas are:

What cities in Kansas are hiring for Remote Game Programmer jobs?

Cities in Kansas with the most Remote Game Programmer job openings:

Infographic showing various Remote Game Programmer job openings in Kansas as of August 2026, with employment types broken down into 69% Full Time, 21% Part Time, 1% Temporary, and 9% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $82,617 per year, or $39.7 per hour.

Senior Director of Product, Roadmap

On-site, Remote

Scopely
Arts, Entertainment, and Recreation • 1 - 5K employees

$108K - $143K/yr

Full-time

Re-posted 5 days ago


Key responsibilities

  • Own and manage the product roadmap, setting priorities and evaluating opportunities and trade-offs.

  • Direct multidisciplinary teams to deliver against the product strategy and ensure cohesive gameplay, monetization, systems, and social features.

  • Evaluate ideas and provide high-quality feedback to improve design quality and align with product goals, user value, and market opportunity.


Job description

Scopely is looking for a Senior Director of Product, Roadmap to join our team to join us on an exciting unannounced title built on a globally recognized IP. This is a F2P, mobile-first live-service game currently in pre-production. This role can be remote in the US and Canada, or hybrid in Culver City. 

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the gaming industry, connecting millions of people around the world daily.

What You'll Do
  • Be a thought leader in game development, directing F2P systems and live ops around core gameplay in collaboration with game design.
  • Craft and communicate compelling product narratives that inspire teams and anchor decisions-whether influencing executive stakeholders or aligning pods to core outcomes.
  • Push innovation forward in a blue ocean design space, connecting us to proven game mechanics, and driving to our USP and F2P viability
  • Evaluate ideas through the lens of product goals, user value, market opportunity, and creative resonance.
  • Provide clear, high-quality product feedback, continuously improving design quality while preserving momentum. See where ideas shine, where they falter, and make good tradeoffs with empathy and rigor.
  • Direct multidisciplinary pods to deliver against product strategy.
  • Own roadmaps, setting priorities and building clear frameworks to evaluate opportunities and trade-offs across features and systems.
  • Launch your own design proposals, iterate on others', and synthesize diverse perspectives into focused product strategies. Be known for your ability to make others' ideas stronger.
  • Ensure that gameplay, monetization, systems, and social features converge into a cohesive, scalable F2P live service-grounded in mobile-first design but thriving across platforms.
  • Stay on the pulse of the industry-analyzing game trends, innovations and evolutions, and player behavior across markets to inform gameplay solutions.
  • Explore and integrate emerging technologies, including generative AI, to accelerate development and enrich player experiences.
  • Help define the product culture and best practices that will make Scopely a leader in mobile-first, cross-platform F2P development.
What You'll Bring
  • A student of why games succeed, especially in the F2P midcore mobile space.
  • Deep passion for games - you're as creative as you are analytical.
  • A track record of leading successful free to play product development on mobile.
  • Proven ability to drive clarity in ambiguity, especially during pre-production and early development phases.
  • A strategic, play-to-win mindset paired with executional excellence-you can zoom out to big-picture goals and zoom in to unblock the team.
  • Experience working with licensed IP and navigating both creative opportunities and brand considerations.
  • Exceptional communication, storytelling, and influencing skills-you're trusted by creatives, designers, engineers, and execs alike.
  • Quantitative fluency.  An ability to see what numbers do and don't say about development priorities and game performance.
  • Familiarity with the full product lifecycle-from concept and pre-production through launch and live operations.