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Remote Graduate Game Developer Jobs in Kansas (NOW HIRING)

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... We are a global team of game lovers who are developing, publishing and innovating the mobile games ...

$139K - $168K/yr

A 2024 or 2025 graduate with or pursuing a B.S., M.S., or Ph.D. in Computer Science, Engineering or ... LI-SS2 LI-REMOTE

$139K - $168K/yr

A 2024 or 2025 graduate with or pursuing a B.S., M.S., or Ph.D. in Computer Science, Engineering or ... LI-SS2 LI-REMOTE

$139K - $168K/yr

A 2024 or 2025 graduate with or pursuing a B.S., M.S., or Ph.D. in Computer Science, Engineering or ... LI-SS2 LI-REMOTE

$139K - $168K/yr

A 2024 or 2025 graduate with or pursuing a B.S., M.S., or Ph.D. in Computer Science, Engineering or ... LI-SS2 LI-REMOTE

$139K - $168K/yr

A 2024 or 2025 graduate with or pursuing a B.S., M.S., or Ph.D. in Computer Science, Engineering or ... LI-SS2 LI-REMOTE

... remote basis or based in our Culver City studio hub. At Scopely, we care deeply about what we do ... We are a global team of game lovers who are developing, publishing and innovating the mobile games ...

$108K - $143K/yr

Our game is F2P (mobile + PC) and approaching pre-production. This role can be remote in the US and ... engineers, and execs alike. * Quantitative fluency. An ability to see what numbers do and don't say ...

$108K - $143K/yr

... remote basis or based in our Culver City studio hub. At Scopely, we care deeply about what we do ... We are a global team of game lovers who are developing, publishing and innovating the mobile games ...

We are a global team of game lovers who are developing, publishing and innovating the mobile games ... Engineering, QA, Analytics, and Live Operations * Partner with studio leadership to improve ...

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... games. Working closely with Product, Design, Engineering, Art, Data Science, Growth, and external ...

Post-graduate degree is a plus. * Certification in Software Quality Assurance (e.g., ISTQB) is a ... Excellent communication and collaboration abilities in a remote work environment. * Experience with ...

Data Architect

Topeka, KS · On-site +1

$60 - $77.25/hr

Partner with engineering and analytics teams across modeling, integration, MDM, metadata ... Professional certificate or a graduate degree highly regarded. * Minimum of 8-10 years of ...

Data Architect

Topeka, KS · On-site +1

$60 - $77.25/hr

Partner with engineering and analytics teams across modeling, integration, MDM, metadata ... Professional certificate or a graduate degree highly regarded. * Minimum of 8-10 years of ...

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Remote Graduate Game Developer information

What are some common challenges faced by Remote Graduate Game Developers, and how can they be overcome?

Remote Graduate Game Developers often face challenges such as staying motivated without in-person supervision, communicating effectively with distributed teams, and quickly adapting to new tools or workflows. To overcome these challenges, it's important to establish a regular work routine, actively participate in team meetings, and seek feedback frequently. Utilizing collaboration platforms, maintaining clear documentation, and reaching out for mentorship can also help new developers thrive in a remote setting.

What are the key skills and qualifications needed to thrive as a Remote Graduate Game Developer, and why are they important?

To thrive as a Remote Graduate Game Developer, you need a solid understanding of programming languages (such as C++ or C#), game design principles, and a relevant degree or portfolio showcasing your work. Familiarity with industry-standard game engines like Unity or Unreal Engine, version control systems (e.g., Git), and possibly Agile development methodologies is typically required. Strong problem-solving skills, effective communication, and the ability to collaborate remotely distinguish top candidates. These skills ensure you can contribute to complex projects, adapt to evolving technologies, and succeed in a distributed team environment.

What is a Remote Graduate Game Developer?

A Remote Graduate Game Developer is an entry-level professional who has recently completed a degree in game development or a related field and works from a remote location, rather than in a traditional office setting. They assist in designing, coding, and testing video games under the supervision of more experienced developers. This role allows graduates to gain industry experience, collaborate with distributed teams, and contribute to various stages of game production while working from home or another remote environment.
What are popular job titles related to Remote Graduate Game Developer jobs in Kansas? For Remote Graduate Game Developer jobs in Kansas, the most frequently searched job titles are:
What job categories do people searching Remote Graduate Game Developer jobs in Kansas look for? The top searched job categories for Remote Graduate Game Developer jobs in Kansas are:
What cities in Kansas are hiring for Remote Graduate Game Developer jobs? Cities in Kansas with the most Remote Graduate Game Developer job openings:
Infographic showing various Remote Graduate Game Developer job openings in Kansas as of July 2026, with employment types broken down into 2% Internship, 66% Full Time, 21% Part Time, 3% Temporary, and 8% Contract. Highlights an 100% Remote job distribution.

Software Engineer (Gaming Fullstack) - WWE Champions

Scopely

Remote

Other

Posted 17 days ago


Job description

Scopely is looking for a Software Engineer (Gaming Fullstack) to join our WWE Champions team in the United States or Canada on a remote basis.

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

WWE Champions is our ultimate and unique RPG puzzle match game featuring WWE superstars and legends across mobile and PC platforms.  WWE Champions is the most downloaded WWE game to date, with a highly engaged and passionate community - who will remain undefeated? 

What You Will Do

As a Software Engineer, you will contribute to high-impact initiatives for our games, collaborating on the connection between backend services and Unity client systems. You will support the technical roadmap, contribute to live-ops excellence, and work with cross-functional teams to deliver high-quality player experiences. This role requires a balance of backend knowledge, Unity development skills, and strong collaboration to solve technical challenges.

  • Support the technical roadmap for our fullstack gaming initiatives, ensuring scalable, high-performance architecture
  • Contribute to live-ops, including incident management, reliability improvements, and service maintenance
  • Support the design and delivery of features by bridging backend (Python/Django) systems with Unity game client requirements
  • Work within cross-functional teams (Product, Design, QA, Analytics) and facilitate technical discussions
  • Contribute to hands-on feature development, ensuring code quality and maintainability across both client and server codebases
  • Identify and mitigate technical debt and operational bottlenecks to improve overall team velocity

What We're Looking For

Experience & Technical Skills

  • 3+ years of professional software development experience in gaming or large-scale live-service applications
  • Solid experience in backend engineering with Python and Django
  • Strong hands-on experience with Unity (C#) development in production environments
  • Ability to support the design of scalable systems and assist in managing live-service operations
  • Familiarity with cloud infrastructure (AWS) and modern DevOps practices (CI/CD, containerization)
  • Experience working with data-driven content pipelines, performance optimization, and serialization workflows (e.g., FlatBuffers/JSON)

Cross-Functional & Domain Knowledge

  • Experience building and supporting player-facing features (progression, social, live events, monetization)
  • Strong understanding of the interplay between backend services and Unity clients
  • Experience managing technical roadmaps and balancing feature delivery with system health

Soft Skills & Education

  • Bachelor's degree in Computer Science or related field, or equivalent practical experience
  • Strong communication and leadership skills; ability to explain complex technical concepts to non-technical stakeholders
  • Collaborative and proactive mindset, focused on team success
  • High ownership of technical outcomes and a pragmatic approach to problem-solving

Please ensure that the resume/CV you attach is written in English.