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Gameplay Developer Jobs in Kansas (NOW HIRING)

$105K - $138K/yr

Scopely is looking for a Senior Software Engineer (Gaming Fullstack) to join our WWE Champions team ... Familiarity with cloud infrastructure (AWS) and modern DevOps practices (CI/CD, containerization)

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Proficiency with C#, Python, or similar scripting/programming languages. * Experience optimizing game content for memory, performance, asset size, loading, or runtime efficiency. * Strong ...

... Engineering, and more * Grow as a PM: Learn product development best practices from Senior and Lead PMs What We're Looking For * 2-4 years of experience in product management, game production, or ...

Company Description We are Technicolor Games, part of the TransPerfect family. As a leading provider of world-class art, animation, VFX, and engineering services for the video game industry, we ...

Lead cross-disciplinary efforts with engineers, level designers, and technical artists to build procedural systems and workflows that generate distinctive, high-quality gameplay at scale.

The Electrical Engineer-Level 1is responsible for performing basic electrical power, lighting, and ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

New

$108K - $143K/yr

Translate game-wide goals into actionable plans and deliverables within your area of ownership * Collaborate to Deliver: Partner with Design, Engineering, and LiveOps to build and launch features ...

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Gameplay Developer information

See Kansas salary details

$108.3K

$120.6K

$127.4K

How much do gameplay developer jobs pay per year?

As of Jul 30, 2026, the average yearly pay for gameplay developer in Kansas is $120,635.00, according to ZipRecruiter salary data. Most workers in this role earn between $114,100.00 and $126,500.00 per year, depending on experience, location, and employer.

What is the difference between Gameplay Developer vs Game Designer?

AspectGameplay DeveloperGame Designer
Primary FocusImplementing gameplay mechanics, coding, scriptingConceptualizing game features, designing user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentGame development teams, programming studiosDesign studios, creative teams, collaborative environments
Common ToolsUnity, Unreal Engine, C++, scripting languagesDesign software, storyboarding tools, game design documentation

While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

What are popular job titles related to Gameplay Developer jobs in Kansas? For Gameplay Developer jobs in Kansas, the most frequently searched job titles are:
What job categories do people searching Gameplay Developer jobs in Kansas look for? The top searched job categories for Gameplay Developer jobs in Kansas are:
Infographic showing various Gameplay Developer job openings in Kansas as of July 2026, with employment types broken down into 100% Full Time. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $120,635 per year, or $58 per hour.

Senior Software Engineer (Gaming Fullstack) - WWE Champions

Scopely

Remote

$105K - $138K/yr

Other

Posted 15 days ago


Job description

Scopely is looking for a Senior Software Engineer (Gaming Fullstack) to join our WWE Champions team in the United States or Canada on a remote basis.

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

WWE Champions is our ultimate and unique RPG puzzle match game featuring WWE superstars and legends across mobile and PC platforms.  WWE Champions is the most downloaded WWE game to date, with a highly engaged and passionate community - who will remain undefeated? 

What You Will Do

As a Senior Software Engineer, you will lead high-impact initiatives for our games, bridging the gap between backend services and Unity client systems. You will take ownership of the technical roadmap, drive live-ops excellence, and enable cross-functional teams to deliver high-quality player experiences. This role requires a balance of deep backend expertise, Unity development knowledge, and strong leadership to unblock complex technical challenges.

  • Drive the technical roadmap for our fullstack gaming initiatives, ensuring scalable, high-performance architecture
  • Take primary responsibility for live-ops, including incident management, reliability improvements, and service maintenance
  • Lead the design and delivery of features by bridging backend (Python/Django) systems with Unity game client requirements
  • Act as a technical multiplier by unblocking cross-functional teams (Product, Design, QA, Analytics), facilitating design discussions, and providing mentorship
  • Contribute to hands-on feature development, ensuring code quality and maintainability across both client and server codebases
  • Identify and mitigate technical debt and operational bottlenecks to improve overall team velocity

What We're Looking For

Experience & Technical Skills

  • 6+ years of professional software development experience in gaming or large-scale live-service applications
  • Deep expertise in backend engineering with Python and Django
  • Strong hands-on experience with Unity (C#) development in production environments
  • Proven track record of designing scalable systems and managing live-service operations
  • Familiarity with cloud infrastructure (AWS) and modern DevOps practices (CI/CD, containerization)
  • Experience working with data-driven content pipelines, performance optimization, and serialization workflows (e.g., FlatBuffers/JSON)

Cross-Functional & Domain Knowledge

  • Experience building and supporting player-facing features (progression, social, live events, monetization)
  • Strong understanding of the interplay between backend services and Unity clients
  • Proven ability to lead technical planning and execution in complex, cross-functional environments
  • Experience managing technical roadmaps and balancing feature delivery with system health

Soft Skills & Education

  • Bachelor's degree in Computer Science or related field, or equivalent practical experience
  • Strong communication and leadership skills; ability to explain complex technical concepts to non-technical stakeholders
  • Collaborative and proactive mindset, focused on team success and mentorship
  • High ownership of technical outcomes and a pragmatic approach to problem-solving

Please ensure that the resume/CV you attach is written in English.