... developer * Experience building and maintaining CI/CD pipelines * Experience building and maintaining automations with GitHub Actions or other automation platforms * Experience with the Unity Game ...
... developer * Experience building and maintaining CI/CD pipelines * Experience building and maintaining automations with GitHub Actions or other automation platforms * Experience with the Unity Game ...
Video Game Design Tutor
Wichita, KS · Remote
$18 - $40/hr
Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...
Video Game Design Tutor
Wichita, KS · Remote
$18 - $40/hr
Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...
Video Game Design Tutor
Overland Park, KS · Remote
$18 - $40/hr
Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...
Video Game Design Tutor
Overland Park, KS · Remote
$18 - $40/hr
Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...
... remote basis or based in our Culver City studio hub. At Scopely, we care deeply about what we do ... We are a global team of game lovers who are developing, publishing and innovating the mobile games ...
... remote basis or based in our Culver City studio hub. At Scopely, we care deeply about what we do ... We are a global team of game lovers who are developing, publishing and innovating the mobile games ...
$108K - $143K/yr
Our game is F2P (mobile + PC) and approaching pre-production. This role can be remote in the US and ... engineers, and execs alike. * Quantitative fluency. An ability to see what numbers do and don't say ...
New
$108K - $143K/yr
Our game is F2P (mobile + PC) and approaching pre-production. This role can be remote in the US and ... engineers, and execs alike. * Quantitative fluency. An ability to see what numbers do and don't say ...
New
$108K - $143K/yr
... remote basis or based in our Culver City studio hub. At Scopely, we care deeply about what we do ... We are a global team of game lovers who are developing, publishing and innovating the mobile games ...
$108K - $143K/yr
... remote basis or based in our Culver City studio hub. At Scopely, we care deeply about what we do ... We are a global team of game lovers who are developing, publishing and innovating the mobile games ...
We are a global team of game lovers who are developing, publishing and innovating the mobile games ... Engineering, QA, Analytics, and Live Operations * Partner with studio leadership to improve ...
We are a global team of game lovers who are developing, publishing and innovating the mobile games ... Engineering, QA, Analytics, and Live Operations * Partner with studio leadership to improve ...
... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... games. Working closely with Product, Design, Engineering, Art, Data Science, Growth, and external ...
New
... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... games. Working closely with Product, Design, Engineering, Art, Data Science, Growth, and external ...
New
Cares about leading the way in construction, engineering, manufacturing and renewable energy. Cares ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...
Cares about leading the way in construction, engineering, manufacturing and renewable energy. Cares ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...
Cares about leading the way in construction, engineering, manufacturing and renewable energy. Cares ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...
Cares about leading the way in construction, engineering, manufacturing and renewable energy. Cares ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...
Cares about leading the way in construction, engineering, manufacturing and renewable energy. Cares ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...
Cares about leading the way in construction, engineering, manufacturing and renewable energy. Cares ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...
Remote Unity Game Developer information
See Kansas salary details
$29K - $40.9K
3% of jobs
$40.9K - $52.9K
10% of jobs
$52.9K - $64.9K
8% of jobs
$70.5K is the 25th percentile. Wages below this are outliers.
$64.9K - $76.8K
10% of jobs
$76.8K - $88.8K
16% of jobs
The median wage is $91K / yr.
$88.8K - $100.7K
20% of jobs
$106.9K is the 75th percentile. Wages above this are outliers.
$100.7K - $112.7K
16% of jobs
$112.7K - $124.7K
0% of jobs
$124.7K - $136.6K
1% of jobs
$136.6K - $148.6K
5% of jobs
$148.6K - $160.5K
11% of jobs
$29K
$96.7K
$160.5K
How much do remote unity game developer jobs pay per year?
What are the key skills and qualifications needed to thrive in the Remote Unity Game Developer position, and why are they important?
To thrive as a Remote Unity Game Developer, you need strong proficiency in Unity3D, C# programming, game physics, and experience with the entire game development lifecycle, usually supported by a relevant degree or portfolio of completed projects. Familiarity with source control tools like Git, Unity Asset Store plugins, and performance optimization techniques is highly beneficial. Excellent problem-solving skills, effective communication, time management, and the ability to work both independently and in remote teams set top performers apart. These skills ensure you can build high-quality games efficiently, collaborate seamlessly across distributed teams, and adapt to dynamic project requirements.
What are typical daily responsibilities for a Remote Unity Game Developer?
As a Remote Unity Game Developer, your daily responsibilities often include developing and debugging gameplay features, collaborating with artists and designers through digital communication tools, and participating in code reviews. You may also be responsible for optimizing game performance, integrating new assets, and ensuring cross-platform compatibility. Regular team meetings and updates help ensure everyone stays aligned on project goals, even in a remote work environment. Keeping clear documentation and proactively sharing progress are key parts of a remote developer’s routine to maintain productivity and team cohesion.
Can you work remotely as a game developer?
Will AI replace Unity developers?
What is a Remote Unity Game Developer job?
A Remote Unity Game Developer is responsible for designing, developing, and optimizing interactive games using the Unity engine while working from a remote location. They collaborate with designers, artists, and other developers to create engaging gameplay experiences. Their tasks often include coding, debugging, implementing assets, and ensuring game performance across different platforms. Remote Unity developers must communicate effectively, manage tasks independently, and use version control tools like Git. This role typically requires expertise in C#, Unity's development environment, and a solid understanding of game mechanics and optimization techniques.
Are Unity developers in demand?
Is Unity still good in 2026?
Job description
Scopely is looking for a Staff Front End Engineer to join the MONOPOLY GO! Chat team in Kelowna, British Columbia, Canada, or remotely within Canada and the US.
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people worldwide every day.
MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. MONOPOLY GO! Chat is a companion app that helps players connect, coordinate, and share the fun beyond the game.
What You Will DoYou will work closely with a small, cross-functional team to guide, build, and improve features for the companion app of a game played by millions of players worldwide. You will be responsible for:
- Leading technical direction for MONOPOLY GO! Chat features and systems in React Native
- Turning ambiguous product goals into clear technical plans with product, design, backend, QA, game teams, and other partners
- Owning quality, performance, release readiness, and platform integrations for production mobile app changes
- Mentoring engineers, raising the quality of technical decision-making, and helping the team develop strong engineering practices
- Using generative AI tools such as ChatGPT, Codex, Claude Code, Copilot, and Windsurf while helping the team adopt safe and useful AI-assisted workflows
- 8+ years of professional experience on a mobile app, game, or similarly complex product engineering team
- 5+ years of professional React Native development experience on shipped mobile applications, with deep knowledge of TypeScript and JavaScript
- Experience creating native modules or platform-specific integrations using Java, Kotlin, Objective-C, Swift, or C++
- Strong software engineering fundamentals, including data structures, concurrency, design patterns, API design, testing, debugging, and maintainable architecture
- Experience identifying and addressing mobile performance issues using React profiling tools and native tooling such as Xcode Instruments, Android Studio profilers, and Perfetto
- Solid understanding of mobile networking, offline behavior, unreliable network conditions, app lifecycle concerns, push notifications, and platform limitations
- Experience leading technical design, influencing architecture, mentoring engineers, and aligning technical work across teams or disciplines
- Ability to write effective prompts, supervise agent-driven development work, create or adapt agent skills, and guide a team toward safe and useful AI-assisted engineering practices
- Excellent technical communication skills, including the ability to explain tradeoffs clearly to technical and non-technical partners
- A desire to seek out and address player and stakeholder feedback to drive outstanding application development
- Experience with the Expo framework for React Native
- Professional experience as a full-stack or backend developer
- Experience building and maintaining CI/CD pipelines
- Experience building and maintaining automations with GitHub Actions or other automation platforms
- Experience with the Unity Game Engine and C#
- Experience with mobile release processes, app store submissions, feature flags, experimentation, or staged rollouts
- Experience with observability, crash reporting, analytics, or production debugging for mobile applications
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect.
We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us and embrace the adventure!
Employment at Scopely is based solely on a person's merit and qualifications.
Scopely makes hiring decisions without regard to protected status under applicable law.
About Scopely
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
1,001 - 5,000 Employees
Headquarters location
Culver City, CA, US
Year founded
2011