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Remote Indie Game Developer Jobs in Kansas (NOW HIRING)

... remote basis or based in our Culver City studio hub. At Scopely, we care deeply about what we do ... We are a global team of game lovers who are developing, publishing and innovating the mobile games ...

$108K - $143K/yr

Our game is F2P (mobile + PC) and approaching pre-production. This role can be remote in the US and ... engineers, and execs alike. * Quantitative fluency. An ability to see what numbers do and don't say ...

$108K - $143K/yr

... remote basis or based in our Culver City studio hub. At Scopely, we care deeply about what we do ... We are a global team of game lovers who are developing, publishing and innovating the mobile games ...

We are a global team of game lovers who are developing, publishing and innovating the mobile games ... Engineering, QA, Analytics, and Live Operations * Partner with studio leadership to improve ...

This is a remote opportunity for individuals in Canada or the United States. As a Director, Cloud ... Define the operating model for how governance partners with game teams, security, and FinOps

Remote Indie Game Developer information

See Kansas salary details

$29K

$96.7K

$160.5K

How much do remote indie game developer jobs pay per year?

As of Aug 27, 2026, the average yearly pay for remote indie game developer in Kansas is $96,739.00, according to ZipRecruiter salary data. Most workers in this role earn between $72,700.00 and $110,600.00 per year, depending on experience, location, and employer.

What is a remote indie game developer?

A Remote Indie Game Developer is a self-employed or small-team game creator who designs, develops, and releases games while working from any location. They handle various aspects of game development, including programming, art, sound, and marketing, often with limited resources. These developers may publish their games independently or collaborate with small studios. Remote work allows flexibility but requires strong self-discipline and project management skills. Many use platforms like Steam, itch.io, or mobile app stores to distribute their games.

What are the key skills and qualifications needed to thrive as a remote indie game developer?

To thrive as a Remote Indie Game Developer, you need strong programming skills, a solid understanding of game design principles, and experience with graphics and audio integration, often supported by a relevant degree or portfolio. Proficiency with popular game engines like Unity or Unreal Engine, version control systems such as Git, and familiarity with digital art tools is highly valued. Excellent communication, self-motivation, and time-management skills are crucial for collaborating remotely and meeting project milestones. These abilities enable successful independent project execution, innovation, and effective teamwork in a distributed work environment.

What are some common challenges faced by remote indie game developers, and how can they be overcome?

Remote indie game developers often face the challenges of managing multiple responsibilities, such as coding, design, and marketing, often without direct in-person support. Staying motivated and organized while working independently can be tough, especially when balancing creative vision with practical limitations. To overcome these, it helps to set clear milestones, use collaboration tools for communication, and regularly engage with the indie development community for feedback and support. Developing strong self-discipline and prioritizing tasks also greatly contribute to maintaining steady progress and achieving successful game launches.

Can you work remotely as a remote indie game developer?

Yes, remote indie game developers can work from anywhere with a computer and internet connection. They often use tools like Unity or Unreal Engine and communicate with teams or publishers online. Remote work offers flexibility but requires self-motivation and good time management skills.

How much do remote indie game developers make?

Remote indie game developers' earnings vary widely based on experience, project success, and revenue models, but many earn between $20,000 and $80,000 annually. Successful developers who release popular games can earn significantly more, especially if they monetize through sales, ads, or crowdfunding. Income often depends on skills in programming, design, and marketing, as well as the ability to manage multiple roles independently.

What are the most commonly searched types of Indie Game Developer jobs in Kansas?

The most popular types of Indie Game Developer jobs in Kansas are:

What are popular job titles related to Remote Indie Game Developer jobs in Kansas?

For Remote Indie Game Developer jobs in Kansas, the most frequently searched job titles are:

What job categories do people searching Remote Indie Game Developer jobs in Kansas look for?

The top searched job categories for Remote Indie Game Developer jobs in Kansas are:

What cities in Kansas are hiring for Remote Indie Game Developer jobs?

Cities in Kansas with the most Remote Indie Game Developer job openings:

Product Manager - WWE Champions

Scopely

On-site, Remote

Full-time

Re-posted 19 hours ago


Job description

Scopely is looking for a Product Manager to join our WWE Champions team  in the US or Canada on a remote basis or based in our Culver City studio hub.

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

WWE Champions is our ultimate and unique RPG puzzle match game featuring WWE superstars and legends across mobile and PC platforms.  WWE Champions is the most downloaded WWE game to date, with a highly engaged and passionate community - who will remain undefeated?

What You Will Do

We're looking for a passionate and analytical Product Manager to join the WWE Champions team. 

You'll take ownership of scoped product features and contribute to live operations, working closely with cross-functional partners and learning from senior product leaders.

This is a growth-focused role, ideal for someone developing toward senior-level responsibility through hands-on experience, collaboration, and data-driven iteration.

    • Own Scoped Features: Manage individual features or content updates with input from senior PMs
    • Analyze Performance: Use analytics support to track KPIs and player behavior trends
    • Write Clear Specs: Draft feature documentation and user flows for Design and Engineering
    • Support LiveOps: Help execute seasonal content and offers
    • Contribute to A/B Testing: Participate in test setup and result interpretation
    • Collaborate Cross-Functionally: Work alongside team members in UX, Production, Engineering, and more
    • Grow as a PM: Learn product development best practices from Senior and Lead PMs

What We're Looking For

    • 2-4 years of experience in product management, game production, or equivalent discipline in the games industry
    • Demonstrated ability to take initiative and contribute meaningfully to live game operations
    • Comfort working with data to inform decisions, including collaborating with analytics partners
    • Strong communication and collaboration skills; eager to learn and iterate with teammates
    • Interest in growing toward senior-level ownership and roadmap influence over time
    • Passion for games and curiosity about what drives player engagement and satisfaction

Bonus Points

    • Experience with A/B testing, offer management, or in-game economies
    • Proficiency in SQL or tools like Looker, Amplitude, Tableau
    • Exposure to agile development workflows

Please ensure that the resume/CV you attach is written in English.