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Remote Unity Developer Jobs in Kansas (NOW HIRING)

$105K - $138K/yr

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... This role requires a balance of deep backend expertise, Unity development knowledge, and strong ...

This remote role welcomes candidates anywhere in Canada and the US. Travel is required as needed ... Proven experience as a Software Engineer or similar role. * Proven proficiency in MSSQL and ...

As a software engineer at Auvik, you'll be part of an agile team of coders, developing a network ... site, remote, or dispersed across global networks. Our platform automates network discovery ...

$46.75 - $61.75/hr

As a Senior Software Developer at Auvik, you'll be part of an agile team of coders, developing a ... site, remote, or dispersed across global networks. Our platform automates network discovery ...

$105K - $138K/yr

The ideal candidate will have strong expertise in Amazon Connect, AWS services, and programming ... remote work. * Growth Mindset: reap the benefits of a range of professional development ...

Senior Amazon Connect Developer

Concord, NC · Remote

$105K - $138K/yr

The ideal candidate will have strong expertise in Amazon Connect, AWS services, and programming ... remote work. * Growth Mindset: reap the benefits of a range of professional development ...

We engineer and design solutions that improve the world around us. As a company, we promise to ... fully remote in various locations of the US. This role includes flexible work options to ...

Experience with data processing imagery and LiDAR from web services, UAS, or other remote sensing ... leader in engineering and consultancy across energy and the built environment, helping to unlock ...

Lustre Engineer

Wichita, KS · Remote

$93K - $128K/yr

Software Engineer thrives as part of a high-performance team tasked with finding creative solutions ... It is likely this position will need to be hired as remote to attract the ideal candidate.

$89K - $123K/yr

Remote US Company: Pictor Labs Employment Type: Full-time Responsibilities * Design, development ... Work with ML Research and Engineering teams to optimize model architectures and deployment ...

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Remote Unity Developer information

What is a Remote Unity Developer job?

A Remote Unity Developer is a software engineer who specializes in developing applications, primarily games, using the Unity engine while working from a remote location. They are responsible for coding, debugging, and optimizing game mechanics, graphics, and performance. They collaborate with designers, artists, and other developers using online communication tools. This role may also involve integrating third-party APIs, testing, and deploying applications to various platforms. Remote Unity Developers must be proficient in Unity, C#, and game development principles while managing their workflow independently.

What are the key skills and qualifications needed to thrive in the Remote Unity Developer position, and why are they important?

A Remote Unity Developer should have solid experience in C# programming, a thorough understanding of the Unity game engine, and a relevant degree or equivalent professional experience in software development or game design. Proficiency with version control systems like Git, familiarity with agile development methodologies, and optionally, Unity Certified Developer credentials are commonly expected. Excellent communication, problem-solving abilities, and strong self-motivation are crucial for working effectively in distributed teams. These competencies enable developers to create high-quality interactive experiences while collaborating seamlessly across different locations and time zones.

What are typical daily responsibilities for a Remote Unity Developer?

Remote Unity Developers spend their days designing, coding, and refining interactive applications or games within the Unity engine, frequently collaborating with artists, designers, and other programmers through virtual communication tools. They are often responsible for implementing gameplay features, optimizing performance, debugging issues, and integrating assets such as 3D models, audio, and animations. Additionally, participation in regular stand-ups or sprint reviews is common, helping keep projects on track and aligning with the broader team's goals. The remote nature of the role means strong self-management and proactive collaboration are especially important to ensure deadlines are met and quality standards are upheld.

What are the most commonly searched types of Unity Developer jobs in Kansas? The most popular types of Unity Developer jobs in Kansas are:
What are popular job titles related to Remote Unity Developer jobs in Kansas? For Remote Unity Developer jobs in Kansas, the most frequently searched job titles are:
What job categories do people searching Remote Unity Developer jobs in Kansas look for? The top searched job categories for Remote Unity Developer jobs in Kansas are:
What cities in Kansas are hiring for Remote Unity Developer jobs? Cities in Kansas with the most Remote Unity Developer job openings:
Infographic showing various Remote Unity Developer job openings in Kansas as of July 2026, with employment types broken down into 94% Full Time, and 6% Contract. Highlights an 100% Remote job distribution.

Senior Software Engineer (Gaming Fullstack) - WWE Champions

Scopely

Remote

$105K - $138K/yr

Other

Posted 15 days ago


Job description

Scopely is looking for a Senior Software Engineer (Gaming Fullstack) to join our WWE Champions team in the United States or Canada on a remote basis.

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

WWE Champions is our ultimate and unique RPG puzzle match game featuring WWE superstars and legends across mobile and PC platforms.  WWE Champions is the most downloaded WWE game to date, with a highly engaged and passionate community - who will remain undefeated? 

What You Will Do

As a Senior Software Engineer, you will lead high-impact initiatives for our games, bridging the gap between backend services and Unity client systems. You will take ownership of the technical roadmap, drive live-ops excellence, and enable cross-functional teams to deliver high-quality player experiences. This role requires a balance of deep backend expertise, Unity development knowledge, and strong leadership to unblock complex technical challenges.

  • Drive the technical roadmap for our fullstack gaming initiatives, ensuring scalable, high-performance architecture
  • Take primary responsibility for live-ops, including incident management, reliability improvements, and service maintenance
  • Lead the design and delivery of features by bridging backend (Python/Django) systems with Unity game client requirements
  • Act as a technical multiplier by unblocking cross-functional teams (Product, Design, QA, Analytics), facilitating design discussions, and providing mentorship
  • Contribute to hands-on feature development, ensuring code quality and maintainability across both client and server codebases
  • Identify and mitigate technical debt and operational bottlenecks to improve overall team velocity

What We're Looking For

Experience & Technical Skills

  • 6+ years of professional software development experience in gaming or large-scale live-service applications
  • Deep expertise in backend engineering with Python and Django
  • Strong hands-on experience with Unity (C#) development in production environments
  • Proven track record of designing scalable systems and managing live-service operations
  • Familiarity with cloud infrastructure (AWS) and modern DevOps practices (CI/CD, containerization)
  • Experience working with data-driven content pipelines, performance optimization, and serialization workflows (e.g., FlatBuffers/JSON)

Cross-Functional & Domain Knowledge

  • Experience building and supporting player-facing features (progression, social, live events, monetization)
  • Strong understanding of the interplay between backend services and Unity clients
  • Proven ability to lead technical planning and execution in complex, cross-functional environments
  • Experience managing technical roadmaps and balancing feature delivery with system health

Soft Skills & Education

  • Bachelor's degree in Computer Science or related field, or equivalent practical experience
  • Strong communication and leadership skills; ability to explain complex technical concepts to non-technical stakeholders
  • Collaborative and proactive mindset, focused on team success and mentorship
  • High ownership of technical outcomes and a pragmatic approach to problem-solving

Please ensure that the resume/CV you attach is written in English.