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Remote Game Jobs in Kansas (NOW HIRING)

... remote basis or based in our Culver City studio hub. At Scopely, we care deeply about what we do ... We are a global team of game lovers who are developing, publishing and innovating the mobile games ...

$108K - $143K/yr

Our game is F2P (mobile + PC) and approaching pre-production. This role can be remote in the US and Canada, or hybrid in Culver City. At Scopely, we care deeply about what we do and want to inspire ...

New

... games, powerful gaming systems, and comprehensive suite of player services. We are innovative ... While we're a remote-first team, you'll never feel like you're working alone. If you thrive in a ...

New

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... We are a global team of game lovers who are developing, publishing and innovating the mobile games ...

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... We are a global team of game lovers who are developing, publishing and innovating the mobile games ...

New

$108K - $143K/yr

... remote basis or based in our Culver City studio hub. At Scopely, we care deeply about what we do ... We are a global team of game lovers who are developing, publishing and innovating the mobile games ...

Life Insurance Agent

Wichita, KS ยท Remote

$50K - $100K/yr

Kimbrell Agency Remote Employment Type: Contractor Compensation $50,000 to $100,000 per year (plus ... Game-Changing Lead Program: We provide the industry's best leads, generated in-house and heavily ...

Remote Game information

See Kansas salary details

$7

$18

$33

How much do remote game jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for remote game in Kansas is $18.68, according to ZipRecruiter salary data. Most workers in this role earn between $12.64 and $21.20 per hour, depending on experience, location, and employer.

What are some common challenges faced by remote game developers, and how can they be overcome?

Remote game developers often face challenges such as maintaining effective communication, managing time zones, and ensuring smooth collaboration on complex projects. To overcome these obstacles, successful teams rely on regular virtual meetings, clear documentation, and robust project management tools to keep everyone aligned. Additionally, proactive communication and a strong sense of ownership help individuals stay connected and motivated. By implementing best practices in remote collaboration, developers can contribute meaningfully to the team's success and foster a positive, productive work environment.

What are the key skills and qualifications needed to thrive in the Remote Game position, and why are they important?

To thrive as a Remote Game Developer, you need strong proficiency in programming languages such as C#, C++, or JavaScript, backed by experience in game design and development. Familiarity with game engines like Unity or Unreal Engine, as well as knowledge of version control systems such as Git, are typically required. Exceptional problem-solving abilities, self-motivation, and clear communication skills help remote game developers excel in collaborating across distributed teams. These skills are crucial for delivering high-quality, innovative games while effectively working with colleagues and meeting project deadlines remotely.

What is a Remote Game job?

A Remote Game job involves working in the gaming industry from a location outside of a traditional office, typically from home. These roles can include game development, design, testing, writing, customer support, and streaming. Remote game jobs often require strong communication skills and collaboration with team members using online tools. Many positions offer flexible hours but may require coordination across different time zones.

What are the most commonly searched types of Game jobs in Kansas? The most popular types of Game jobs in Kansas are:
What are popular job titles related to Remote Game jobs in Kansas? For Remote Game jobs in Kansas, the most frequently searched job titles are:
What cities in Kansas are hiring for Remote Game jobs? Cities in Kansas with the most Remote Game job openings:
Infographic showing various Remote Game job openings in Kansas as of July 2026, with employment types broken down into 71% Full Time, 21% Part Time, 2% Temporary, and 6% Contract. Highlights an 87% Physical, 1% Hybrid, and 12% Remote job distribution, with an average salary of $38,850 per year, or $18.7 per hour.
Game Software Tester, Battle Road [Fort Leavenworth] - Relocation Provided

Game Software Tester, Battle Road [Fort Leavenworth] - Relocation Provided

Onebrief, Inc

Leavenworth, KS โ€ข On-site, Remote

$70K - $85K/yr

Full-time

Re-posted 22 days ago


Job description

Consequential Work. Dedicated People.
About Onebrief
Onebrief builds collaboration and AI-powered workflow software for military planning and operational coordination.
Today, many critical planning workflows still rely on fragmented systems, static documents, and disconnected tools that make collaboration and decision-making unnecessarily difficult. Onebrief brings modern software, AI, and real-time collaboration into those environments, helping teams operate with greater clarity, coordination, and adaptability in situations where decisions carry real-world consequences.
We are a distributed team of builders from military, operational, and technology backgrounds who care deeply about improving how important work gets done. Some team members work remotely, while others work directly alongside customers in operational environments around the world.
Founded in 2019, Onebrief is backed by leading investors including General Catalyst, Battery Ventures, Insight Partners, Sapphire Ventures, and Human Capital. Valued at more than $2 billion, we continue to invest in product innovation, AI capabilities, and team growth.
Battle Road Digital, part of Onebrief, applies state-of-the-art innovations and experience from the video game industry to build the future of simulations, modeling, and operations with AtomEngine - our proprietary cloud-based game engine that's making the world playable.
Security Clearance, Location, and Onsite Notice:
This role requires regularly working on-site at customer locations in Fort Leavenworth, Kansas.
If you are not currently within commuting distance, you must be willing to relocate (note that Onebrief will provide relocation assistance).
Eligibility to obtain a Secret Clearance is required.
We're looking for a highly motivated, technically minded Game and Hardware Tester to help us build the Atom Engine - a new generation of game engine that's cloud first. AtomEngine brings turnkey solutions for simulating millions of entities in a persistent, comprehensive, planet-scale sandbox. Specifically, we are looking for a game developer hobbyist or tinkerer type that is comfortable and proficient in writing gameplay scripts or has a passion for creating mods for games. This role will focus on testing AtomEngine's ModKit that customers use to customize and extend AtomEngine for anything they can dream up! Come join our small, expert team of technologists, game developers, and innovators as we shape the future!
What You'll Do
Learn to use and master AtomEngine to create and run war-game scenarios in single-player and multi-player configurations.
  • Identify bugs, provide feedback, and identify opportunities for improvement in AtomEngine and in Battle Road's processes.
  • Perform a variety of Testing tasks in a timely, efficient, and thorough manner.
    • Tasks include Load Testing, Stability Testing, Functionality Testing, and other tasks as needed.
  • Communicate effectively with team members to learn new systems quickly, get & stay unblocked, and provide actionable test results in real time.
  • Be agile and adaptive to the demands of fast-moving workflows, priorities, and deliverables.
  • Work with Test leadership to create and maintain clear, detailed test plans and procedures.
  • Test AtomEngine's Developer Mod Kit, identifying and reporting bugs as well as providing feedback to ensure the best user experience possible.

What we look for
  • Experience as a game developer hobbyist, using scripting and visual scripting tools like Unreal Blueprints and/or preferably, GDScript.
  • Familiarity with PC gaming hardware
  • Strong organizational skills
  • 3 to 5 years of experience in video game quality assurance, with a strong understanding of QA principles, methodologies, and processes.
  • Proficiency in using industry-standard testing tools and software, such as version control systems, bug tracking systems, and test management tools.
  • Strong attention to detail and analytical skills, with the ability to identify and prioritize testing activities based on project requirements and objectives.
  • Concise, effective communication skills (spoken and written).
  • Requirement to be on-site in Fort Leavenworth, Kansas 3 days per week
  • Active Secret Clearance
  • Due to federal contract requirements, U.S. Citizenship is mandatory for this position.

Notice to Third Party Recruitment Agencies
Please note that Onebrief does not accept unsolicited resumes from recruiters or employment agencies. In the absence of an executed Recruitment Services Agreement, there will be no obligation to any referral compensation or recruiter fee. In the event a recruiter or agency submits a resume or candidate without an agreement Onebrief explicitly reserves the right to pursue and hire those candidate(s) without any financial obligation to the recruiter or agency. Any unsolicited resumes, including those submitted to hiring managers, shall be deemed the property of Onebrief.