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Remote Alpha Game Testing Jobs in Kansas (NOW HIRING)

... remote basis or based in our Culver City studio hub. At Scopely, we care deeply about what we do ... Experience with A/B testing, offer management, or in-game economies * Proficiency in SQL or tools ...

Remote Alpha Game Testing information

What is remote alpha game testing?

Remote Alpha Game Testing is a phase in game development where selected testers play and evaluate a game from their own locations before it is released to the public. Testers provide feedback on gameplay, report bugs, and help developers identify issues in the game's early stages. This process ensures that major problems are addressed before the game moves to beta testing or launch. Remote alpha testers often sign non-disclosure agreements and may use special tools to report issues directly to the development team.

What skills and qualifications are needed to be a remote alpha game tester?

To thrive as a Remote Alpha Game Tester, you need strong attention to detail, analytical thinking, and basic knowledge of software testing, often supported by familiarity with gaming platforms and bug tracking processes. Experience with tools like Jira, TestRail, or proprietary bug-reporting systems is typically required, and some employers may value certifications in software testing such as ISTQB. Excellent communication, adaptability, and a collaborative mindset help testers articulate issues clearly and work effectively with development teams. These skills and qualities are vital for identifying critical bugs early, ensuring game quality, and facilitating smooth communication in remote environments.

What challenges do remote alpha game testers face and how can they be managed?

Remote alpha game testers often encounter challenges such as limited communication with development teams, unclear bug reporting protocols, and adapting to rapidly changing builds. To manage these effectively, testers should make use of standardized bug tracking tools, maintain detailed notes, and proactively seek clarification when requirements are ambiguous. Strong self-motivation and time management are also essential, as remote testers need to stay organized and meet deadlines with minimal direct supervision. Regular check-ins with team leads or participation in scheduled virtual meetings can help testers stay aligned with project goals and foster effective collaboration.

What is the difference between Remote Alpha Game Testing vs Remote Beta Game Testing?

AspectRemote Alpha Game TestingRemote Beta Game Testing
CredentialsBasic gaming knowledge, attention to detailSimilar, often includes feedback skills
Work EnvironmentRemote, often in early development stagesRemote, during later testing phases
Employer & Industry UsageGame developers, studios, publishersGame developers, studios, publishers
Search & Comparison IntentUnderstanding early testing rolesUnderstanding testing during release stages

Remote Alpha Game Testing involves testing games in early development to identify bugs and provide feedback before public release. Remote Beta Game Testing occurs later, focusing on refining gameplay and fixing remaining issues. Both roles require gaming knowledge and remote work skills, but Alpha testing is more about early-stage feedback, while Beta testing emphasizes polishing the game for launch.

Do remote alpha game testers actually get paid?

Remote alpha game testers are typically paid for their work, especially if they are hired as employees or contractors. Payment can vary based on the company, project scope, and testing duration, and testers often need to provide detailed feedback and use specific testing tools. Some testing opportunities may be unpaid or offer incentives like game credits, so it is important to verify the terms before participating.

How to become a remote alpha game tester?

To become a remote alpha game tester, you should have a strong understanding of gaming mechanics, good communication skills, and the ability to provide detailed feedback. Many companies look for testers with prior experience or familiarity with testing tools and bug-reporting software. Applying through game developer websites, beta testing platforms, or industry forums can help you find opportunities for remote alpha testing roles.

What are popular job titles related to Remote Alpha Game Testing jobs in Kansas?

For Remote Alpha Game Testing jobs in Kansas, the most frequently searched job titles are:

What job categories do people searching Remote Alpha Game Testing jobs in Kansas look for?

The top searched job categories for Remote Alpha Game Testing jobs in Kansas are:

Infographic showing various Remote Alpha Game Testing job openings in Kansas as of August 2026, with employment types broken down into 80% Full Time, and 20% Part Time. Highlights an 100% Remote job distribution.

Product Manager - WWE Champions

On-site, Remote

Scopely
Arts, Entertainment, and Recreation • 1 - 5K employees

Full-time

Re-posted 28 days ago


Job description

Scopely is looking for a Product Manager to join our WWE Champions team  in the US or Canada on a remote basis or based in our Culver City studio hub.

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

WWE Champions is our ultimate and unique RPG puzzle match game featuring WWE superstars and legends across mobile and PC platforms.  WWE Champions is the most downloaded WWE game to date, with a highly engaged and passionate community - who will remain undefeated?

What You Will Do

We're looking for a passionate and analytical Product Manager to join the WWE Champions team. 

You'll take ownership of scoped product features and contribute to live operations, working closely with cross-functional partners and learning from senior product leaders.

This is a growth-focused role, ideal for someone developing toward senior-level responsibility through hands-on experience, collaboration, and data-driven iteration.

    • Own Scoped Features: Manage individual features or content updates with input from senior PMs
    • Analyze Performance: Use analytics support to track KPIs and player behavior trends
    • Write Clear Specs: Draft feature documentation and user flows for Design and Engineering
    • Support LiveOps: Help execute seasonal content and offers
    • Contribute to A/B Testing: Participate in test setup and result interpretation
    • Collaborate Cross-Functionally: Work alongside team members in UX, Production, Engineering, and more
    • Grow as a PM: Learn product development best practices from Senior and Lead PMs

What We're Looking For

    • 2-4 years of experience in product management, game production, or equivalent discipline in the games industry
    • Demonstrated ability to take initiative and contribute meaningfully to live game operations
    • Comfort working with data to inform decisions, including collaborating with analytics partners
    • Strong communication and collaboration skills; eager to learn and iterate with teammates
    • Interest in growing toward senior-level ownership and roadmap influence over time
    • Passion for games and curiosity about what drives player engagement and satisfaction

Bonus Points

    • Experience with A/B testing, offer management, or in-game economies
    • Proficiency in SQL or tools like Looker, Amplitude, Tableau
    • Exposure to agile development workflows

Please ensure that the resume/CV you attach is written in English.