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Gameplay Engineer Jobs in Indiana (NOW HIRING)

Company Description Boyd Gaming Corporation has been successful in gaming jurisdiction in which we ... It is the duty of the Chief Engineer to keep himself and the Master fully informed and adhere to ...

Company Description Boyd Gaming Corporation has been successful in gaming jurisdiction in which we ... It is the duty of the Chief Engineer to keep himself and the Master fully informed and adhere to ...

Company Description Boyd Gaming Corporation has been successful in gaming jurisdiction in which we ... The Engineer II incumbent will specialize in painting, carpentry, drywall, and wallpaper ...

Company Description Boyd Gaming Corporation has been successful in gaming jurisdiction in which we ... The Engineer II incumbent will specialize in painting, carpentry, drywall, and wallpaper ...

General cleaning of the engineering spaces. * Extensive knowledge of ship and facility layout ... Note: this position will not perform or assist with any gaming function. Job Qualifications:

General cleaning of the engineering spaces. * Extensive knowledge of ship and facility layout ... Note: this position will not perform or assist with any gaming function. Job Qualifications:

General cleaning of the engineering spaces. * Extensive knowledge of ship and facility layout ... Note: this position will not perform or assist with any gaming function. Job Qualifications:

General cleaning of the engineering spaces. * Extensive knowledge of ship and facility layout ... Note: this position will not perform or assist with any gaming function. Job Qualifications:

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

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Showing results 1-20

Gameplay Engineer information

See Indiana salary details

$77.1K

$138.3K

$195.1K

How much do gameplay engineer jobs pay per year?

As of Jun 19, 2026, the average yearly pay for gameplay engineer in Indiana is $138,318.00, according to ZipRecruiter salary data. Most workers in this role earn between $110,400.00 and $164,600.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities of a Gameplay Engineer?

Gameplay Engineers are responsible for designing, implementing, and optimizing gameplay features such as character movement, AI behaviors, user interfaces, and interactive systems. On a daily basis, they collaborate closely with designers, artists, and other programmers to translate creative concepts into functional game mechanics. This often includes writing and testing code, debugging issues, and participating in team meetings to review progress and provide technical input. The role requires balancing technical performance with the creative vision of the game, making each day dynamic and engaging.

What are the key skills and qualifications needed to thrive in the Gameplay Engineer position, and why are they important?

To thrive as a Gameplay Engineer, you need strong programming skills in languages such as C++ or C#, a solid understanding of game development principles, and a degree in computer science or related fields. Experience with popular game engines like Unity or Unreal Engine and familiarity with source control tools are typically required. Creative problem-solving, collaboration, and effective communication are valuable soft skills in this role. These abilities are crucial for building engaging gameplay features, ensuring technical quality, and working efficiently with designers and artists.

What does a Gameplay Engineer do?

A Gameplay Engineer designs, implements, and optimizes game mechanics, player interactions, and core gameplay systems. They collaborate with designers, artists, and other engineers to bring engaging experiences to life. Their role involves coding in game engines like Unity or Unreal, debugging issues, and ensuring smooth gameplay. They may also work on AI behavior, physics, and animations to enhance immersion. Strong problem-solving skills and proficiency in languages like C++ or C# are essential.

What job categories do people searching Gameplay Engineer jobs in Indiana look for? The top searched job categories for Gameplay Engineer jobs in Indiana are:
What are popular job titles related to Gameplay Engineer jobs in IN? For Gameplay Engineer jobs in IN, the most frequently searched job titles are:
Infographic showing various Gameplay Engineer job openings in Indiana as of June 2026, with employment types broken down into 94% Full Time, 4% Part Time, and 2% Contract. Highlights an 87% Physical, 6% Hybrid, and 7% Remote job distribution, with an average salary of $138,318 per year, or $66.5 per hour.
Associate Game Developer (Panda3D) - Remote

Associate Game Developer (Panda3D) - Remote

micro1 AI

Indianapolis, IN • Remote

$20 - $70/hr

Part-time

Posted 23 days ago


Job description

Job Title: Junior Python Game Developer (Panda3D)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Leverage your proficiency in Python and C++ to provide insights and feedback on interactive game development tasks.
  2. Utilize the Panda3D engine to review, critique, and suggest improvements on code samples and game logic.
  3. Contribute domain-specific examples to help enhance AI understanding of modern game development workflows.
  4. Analyze and address practical challenges in game rendering, asset management, and gameplay mechanics.
  5. Document and explain decision-making processes in a clear, concise manner for AI training purposes.
  6. Collaborate with a distributed team to deliver high-quality, real-world input that shapes future AI technologies.
  7. Participate in iterative feedback cycles to continuously improve AI learning outcomes.



Required Skills and Qualifications:

  1. Solid hands-on experience with Python programming, especially in game development contexts.
  2. Strong understanding of the Panda3D engine and its practical application in creating interactive 3D environments.
  3. Familiarity with C++ and its integration within game engines.
  4. Proficient in using GitHub for version control, code reviews, and collaboration.
  5. Ability to communicate complex technical concepts clearly and effectively.
  6. Meticulous attention to detail and problem-solving mindset.
  7. Self-motivated and comfortable working independently in a remote setting.



Preferred Qualifications:

  1. Previous experience contributing to open-source projects or AI-related initiatives.
  2. Knowledge of modern software development practices and pipelines in game development.



Additional Info:

This is a unique opportunity for a junior developer to gain experience while supporting the training of advanced AI systems. You'll collaborate with the customer's team and contribute directly to shaping how AI understands and interacts with real-world gaming environments.